Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Konvektionsstrom
Persephone
Level 106
God Stats
10W - 6L
1,284 SR
Queue Stats
203W - 230L
1,477 Elo+
Party 2
Fenrir
Fenrir
Strawhat_Ruffy14
Fenrir
Level 88
God Stats
17W - 12L
1,669 SR
Queue Stats
298W - 339L
1,453 Elo+
Party 2
Athena
Athena
WhiteFighter7
Athena
Level 89
God Stats
3W - 1L
1,697 SR
Queue Stats
199W - 217L
1,458 Elo+
Party 2
King Arthur
King Arthur
o---Meliodas---o
King Arthur
Level 88
God Stats
2W - 0L
1,743 SR
Queue Stats
36W - 50L
1,332 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,444 Elo+

VS

Team Averages
Level 73
1,444 SR
1,379 Elo+
Guan Yu
Guan Yu
IIIIIJAKIIIII
Guan Yu
Level 100
God Stats
1W - 1L
1,658 SR
Queue Stats
122W - 110L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Note To vLam
Tsukuyomi
Level 66
God Stats
19W - 15L
1,593 SR
Queue Stats
250W - 283L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
ShikaDanMaru
Baron Samedi
Level 68
God Stats
1W - 2L
1,216 SR
Queue Stats
338W - 389L
1,382 Elo+
Party 1
Vulcan
Vulcan
bboykman
Vulcan
Level 68
God Stats
60W - 73L
1,434 SR
Queue Stats
180W - 204L
1,404 Elo+
Solo
Hachiman
Hachiman
tetezgaming
Hachiman
Level 65
God Stats
4W - 5L
1,322 SR
Queue Stats
294W - 333L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 0 / 13
13,634
593
19,100
17,644
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Konvektionsstrom
Persephone
20
15 / 1 / 9
14,372
625
28,889
15,236
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 10
12,599
548
9,665
15,850
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 13
11,862
516
9,653
23,714
23,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
o---Meliodas---o
King Arthur
18
1 / 3 / 7
11,474
499
4,183
21,966
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 11 / 4
9,240
402
10,306
26,873
21,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Note To vLam
Tsukuyomi
16
4 / 6 / 1
10,598
461
11,030
22,065
13,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
ShikaDanMaru
Baron Samedi
16
1 / 8 / 1
9,572
416
11,475
18,954
7,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
bboykman
Vulcan
15
1 / 3 / 1
9,875
429
7,560
5,745
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
tetezgaming
Hachiman
16
1 / 9 / 2
10,309
448
6,954
18,454
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
37
Kills
8
8
Deaths
37
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
13
16.5
L
Guan Yu
1
11
4
0.27
W
Persephone
Konvektionsstrom
Persephone
15
1
9
19.5
L
Tsukuyomi
Note To vLam
Tsukuyomi
4
6
1
0.75
L
Baron Samedi
ShikaDanMaru
Baron Samedi
1
8
1
0.19
W
6
0
10
11
W
5
4
13
2.88
L
Vulcan
bboykman
Vulcan
1
3
1
0.5
W
King Arthur
o---Meliodas---o
King Arthur
1
3
7
1.5
L
Hachiman
tetezgaming
Hachiman
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,490
Damage
47,325
94,410
Taken
92,091
61,382
Mitigated
50,297
38,821
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,100
10,305
0
10,330
17,644
6,772
3,887
2,337
15,215
0
94,214
L
Guan Yu
10,306
1,975
564
1,739
26,873
21,195
218
13,614
13,159
463
44,655
W
Persephone
Konvektionsstrom
Persephone
28,889
2,392
202
8,813
15,236
6,435
746
3,436
11,513
108,053
0
L
Tsukuyomi
Note To vLam
Tsukuyomi
11,030
2,818
0
7,125
22,065
13,196
0
8,595
13,345
0
62,653
L
Baron Samedi
ShikaDanMaru
Baron Samedi
11,475
371
1,615
3,074
18,954
7,907
0
10,771
8,183
61,974
0
W
9,665
1,121
0
2,857
15,850
8,077
704
4,609
11,003
0
92,377
W
9,653
2,219
0
6,125
23,714
23,171
483
4,050
19,471
37,754
0
L
Vulcan
bboykman
Vulcan
7,560
4,684
0
298
5,745
2,355
114
691
4,829
49,996
0
W
King Arthur
o---Meliodas---o
King Arthur
4,183
1,014
255
10,239
21,966
16,927
0
7,076
14,842
422
51,124
L
Hachiman
tetezgaming
Hachiman
6,954
4,869
0
4,469
18,454
5,644
3,574
5,279
13,150
0
62,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,941
Gold Earned
49,594
518
Minions Killed
502
0
Camps Cleared
0
2,376,995
Distance Traveled
1,969,820
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,634
593
114
5
0
424,163
5
L
Guan Yu
9,240
402
56
2
0
413,669
6
W
Persephone
14,372
625
140
6
0
476,174
8
L
Tsukuyomi
10,598
461
113
5
0
440,811
8
L
Baron Samedi
9,572
416
100
4
0
406,230
1
W
Fenrir
12,599
548
128
6
0
532,478
6
W
Athena
11,862
516
40
2
0
484,697
6
L
Vulcan
9,875
429
109
5
0
334,733
4
W
King Arthur
11,474
499
96
4
0
459,483
1
L
Hachiman
10,309
448
124
5
0
374,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role