Player Matchup

Thanatos
Thanatos
Cheepy
Thanatos
Level 67
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hel
Hel
DariMason
Hel
Level 14
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 1
Poseidon
Poseidon
Geoculus
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ZZ00RR00
Susano
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 6L
1,767 Elo+
Party 1
Ymir
Ymir
mrmp3
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,494 SR
1,564 Elo+

VS

Team Averages
Level 56
1,735 SR
1,538 Elo+
Nu Wa
Nu Wa
InZanity481
Nu Wa
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 132L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
McCrum
Tsukuyomi
Level 16
God Stats
12W - 9L
1,874 SR
Queue Stats
27W - 32L
1,404 Elo+
Party 2
Athena
Athena
MichaelSkoonFBI
Athena
Level 55
God Stats
6W - 2L
1,898 SR
Queue Stats
270W - 168L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
Pablolo94
Sun Wukong
Level 46
God Stats
1W - 2L
1,698 SR
Queue Stats
87W - 72L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Scooberino
Cernunnos
Level 55
God Stats
181W - 93L
1,706 SR
Queue Stats
358W - 240L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cheepy
Thanatos
17
10 / 7 / 3
11,778
561
15,713
24,982
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 14 / 8
8,538
407
3,358
18,526
8,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Geoculus
Poseidon
17
4 / 11 / 6
11,105
529
12,505
17,649
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
ZZ00RR00
Susano
12
0 / 12 / 1
7,702
367
4,184
16,662
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
mrmp3
Ymir
15
4 / 10 / 9
10,524
501
10,683
24,065
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
13,806
657
21,069
10,652
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
McCrum
Tsukuyomi
17
8 / 4 / 10
11,874
565
7,709
16,094
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 5 / 24
13,361
636
17,849
22,617
28,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Pablolo94
Sun Wukong
18
6 / 3 / 9
12,531
597
11,839
13,738
13,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Scooberino
Cernunnos
19
18 / 5 / 9
13,965
665
25,763
22,234
8,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
19
Kills
53
54
Deaths
19
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cheepy
Thanatos
10
7
3
1.64
L
1
14
8
0.36
L
Poseidon
Geoculus
Poseidon
4
11
6
0.64
W
12
2
8
8
W
Tsukuyomi
McCrum
Tsukuyomi
8
4
10
3.25
W
9
5
24
4.2
W
Sun Wukong
Pablolo94
Sun Wukong
6
3
9
3.5
W
Cernunnos
Scooberino
Cernunnos
18
5
9
4.5
L
Susano
ZZ00RR00
Susano
0
12
1
0.04
L
Ymir
mrmp3
Ymir
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
84,229
101,884
Taken
85,335
51,862
Mitigated
61,188
32,074
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cheepy
Thanatos
15,713
4,467
1,104
16,898
24,982
9,218
0
7,808
16,950
162
66,100
L
3,358
692
3,196
4,674
18,526
8,022
0
6,332
11,924
23,968
0
L
Poseidon
Geoculus
Poseidon
12,505
1,639
0
1,341
17,649
6,025
0
9,597
7,820
68,843
0
W
21,069
3,232
158
1,920
10,652
3,610
0
2,420
8,040
95,320
0
W
Tsukuyomi
McCrum
Tsukuyomi
7,709
1,319
0
5,783
16,094
6,288
0
2,634
13,403
0
70,440
W
17,849
5,380
0
2,001
22,617
28,480
523
8,794
13,600
60,962
0
W
Sun Wukong
Pablolo94
Sun Wukong
11,839
1,602
0
593
13,738
13,942
1,440
1,989
11,711
0
73,031
W
Cernunnos
Scooberino
Cernunnos
25,763
14,753
0
11,849
22,234
8,868
5,848
10,281
11,797
0
100,608
L
Susano
ZZ00RR00
Susano
4,184
917
0
534
16,662
6,057
111
3,163
13,377
0
28,891
L
Ymir
mrmp3
Ymir
10,683
2,822
1,362
2,965
24,065
22,540
0
10,853
12,895
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
65,537
354
Minions Killed
601
0
Camps Cleared
0
1,713,029
Distance Traveled
2,020,348
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,778
561
96
5
0
362,475
0
L
Hel
8,538
407
45
2
0
327,866
3
L
Poseidon
11,105
529
120
6
0
335,831
2
W
Nu Wa
13,806
657
157
7
0
380,450
0
W
Tsukuyomi
11,874
565
106
5
0
444,997
0
W
Athena
13,361
636
79
4
0
423,539
5
W
Sun Wukong
12,531
597
145
7
0
397,424
5
W
Cernunnos
13,965
665
114
5
0
373,938
3
L
Susano
7,702
367
64
3
0
319,869
0
L
Ymir
10,524
501
29
1
0
366,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role