Player Matchup

Merlin
Merlin
Druff
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
HuskyJ
Cernunnos
Level 82
God Stats
23W - 30L
1,520 SR
Queue Stats
623W - 891L
1,397 Elo+
Solo
King Arthur
King Arthur
TzarDaBomba
King Arthur
Level 68
God Stats
8W - 9L
1,568 SR
Queue Stats
62W - 78L
1,459 Elo+
Party 1
Team Averages
Level 72
1,529 SR
1,414 Elo+

VS

Team Averages
Level 121
1,466 SR
1,452 Elo+
Janus
Janus
Doughtz
Janus
Level 143
God Stats
1W - 0L
1,594 SR
Queue Stats
7W - 6L
1,435 Elo+
Solo
Izanami
Izanami
Horomi999
Izanami
Level 78
God Stats
1W - 2L
1,305 SR
Queue Stats
142W - 138L
1,456 Elo+
Party 2
Terra
Terra
Makvell
Terra
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
150W - 151L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Druff
Merlin
17
2 / 5 / 2
13,382
558
16,564
15,959
5,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
HuskyJ
Cernunnos
18
4 / 3 / 3
14,754
615
16,690
21,577
8,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
TzarDaBomba
King Arthur
17
3 / 5 / 4
13,750
573
14,194
22,744
22,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Doughtz
Janus
19
9 / 5 / 4
15,459
644
21,852
11,905
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Horomi999
Izanami
17
3 / 3 / 7
14,080
587
9,638
20,809
7,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Makvell
Terra
17
1 / 1 / 12
15,270
636
16,456
24,735
29,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
13
13
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Doughtz
Janus
9
5
4
2.2
L
Merlin
Druff
Merlin
2
5
2
0.6
W
Izanami
Horomi999
Izanami
3
3
7
2.17
L
Cernunnos
HuskyJ
Cernunnos
4
3
3
1.83
W
Terra
Makvell
Terra
1
1
12
7
L
King Arthur
TzarDaBomba
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,448
Damage
47,946
60,280
Taken
57,449
36,188
Mitigated
42,230
13,600
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Doughtz
Janus
21,852
656
0
1,453
11,905
4,469
763
999
10,906
88,015
0
L
Merlin
Druff
Merlin
16,564
1,792
0
2,515
15,959
5,353
581
12,311
3,648
80,166
0
W
Izanami
Horomi999
Izanami
9,638
5,896
0
4,652
20,809
7,971
3,430
6,282
14,527
0
68,299
L
Cernunnos
HuskyJ
Cernunnos
16,690
11,449
0
9,679
21,577
8,129
858
16,130
5,447
0
102,050
W
Terra
Makvell
Terra
16,456
311
2,387
9,943
24,735
29,790
34
9,314
15,421
37,031
0
L
King Arthur
TzarDaBomba
King Arthur
14,194
2,156
0
1,406
22,744
22,706
228
9,953
12,791
0
59,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
44,809
296
Minions Killed
244
0
Camps Cleared
0
1,180,665
Distance Traveled
1,339,935
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,459
644
85
4
0
441,147
3
L
Merlin
13,382
558
112
5
0
354,160
2
W
Izanami
14,080
587
131
5
0
404,392
1
L
Cernunnos
14,754
615
118
5
0
390,228
1
W
Terra
15,270
636
28
1
0
494,396
11
L
King Arthur
13,750
573
66
3
0
436,277
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role