Player Matchup

Anhur
Anhur
CapTaiN ArSH
Anhur
Level 26
God Stats
10W - 8L
1,604 SR
Queue Stats
119W - 98L
1,478 Elo+
Party 2
Hercules
Hercules
Daese
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 49L
1,486 Elo+
Solo
Scylla
Scylla
Grimfools
Scylla
Level 17
God Stats
4W - 2L
1,480 SR
Queue Stats
90W - 87L
1,504 Elo+
Solo
Yemoja
Yemoja
ShmiggyOX
Yemoja
Level 8
God Stats
10W - 12L
1,512 SR
Queue Stats
53W - 61L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
purpleninja572
Tsukuyomi
Level 32
God Stats
9W - 6L
1,697 SR
Queue Stats
95W - 89L
1,522 Elo+
Party 2
Team Averages
Level 20
1,559 SR
1,511 Elo+

VS

Team Averages
Level 18
1,568 SR
1,598 Elo+
Merlin
Merlin
AnarchyXxX
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Solo
Loki
Loki
FlowingShark102
Loki
Level 9
God Stats
5W - 2L
1,655 SR
Queue Stats
10W - 11L
1,772 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P4RTYP01S0N678
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
facexdown
Gilgamesh
Level 21
God Stats
4W - 5L
1,439 SR
Queue Stats
56W - 37L
1,533 Elo+
Solo
Ymir
Ymir
sweatymamba1
Ymir
Level 21
God Stats
3W - 1L
1,744 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,311
451
5,140
10,326
2,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Daese
Hercules
14
3 / 1 / 0
8,616
615
6,290
9,271
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Grimfools
Scylla
12
4 / 6 / 1
7,306
522
6,210
8,470
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ShmiggyOX
Yemoja
10
1 / 5 / 1
6,438
460
2,858
9,922
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
purpleninja572
Tsukuyomi
11
1 / 8 / 4
6,814
487
5,546
12,391
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnarchyXxX
Merlin
14
4 / 3 / 3
8,652
618
3,954
5,838
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,656
547
4,242
7,622
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
P4RTYP01S0N678
Ah Muzen Cab
14
3 / 1 / 9
8,558
611
10,735
9,229
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
facexdown
Gilgamesh
15
12 / 3 / 3
9,535
681
12,034
10,788
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 8
6,880
491
3,965
8,204
5,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
24
24
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
AnarchyXxX
Merlin
4
3
3
1.83
L
1
4
1
0.38
L
Hercules
Daese
Hercules
3
1
0
3
W
1
1
0
1
L
Scylla
Grimfools
Scylla
4
6
1
0.75
W
Ah Muzen Cab
P4RTYP01S0N678
Ah Muzen Cab
3
1
9
7.5
L
Yemoja
ShmiggyOX
Yemoja
1
5
1
0.3
W
Gilgamesh
facexdown
Gilgamesh
12
3
3
4.5
L
Tsukuyomi
purpleninja572
Tsukuyomi
1
8
4
0.38
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
34,930
50,380
Taken
41,681
17,728
Mitigated
19,113
14,602
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AnarchyXxX
Merlin
3,954
461
0
250
5,838
2,149
786
1,847
3,845
42,407
0
L
5,140
2,290
0
3,416
10,326
2,543
0
2,070
8,254
0
34,816
L
Hercules
Daese
Hercules
6,290
2,280
0
4,607
9,271
5,824
0
0
9,271
0
45,020
W
4,242
1,038
0
2,049
7,622
3,482
0
0
7,622
0
40,016
L
Scylla
Grimfools
Scylla
6,210
361
0
1,129
8,470
2,171
256
1,233
7,021
37,568
0
W
Ah Muzen Cab
P4RTYP01S0N678
Ah Muzen Cab
10,735
4,814
0
4,738
9,229
3,525
2,572
2,291
6,868
0
58,786
L
Yemoja
ShmiggyOX
Yemoja
2,858
821
895
1,771
9,922
3,685
0
1,877
8,005
17,576
0
W
Gilgamesh
facexdown
Gilgamesh
12,034
4,846
0
4,242
10,788
4,729
53
1,501
9,205
0
56,306
L
Tsukuyomi
purpleninja572
Tsukuyomi
5,546
2,304
0
2,784
12,391
3,505
0
2,379
9,910
0
33,440
W
3,965
0
0
31
8,204
5,228
0
3,033
5,073
11,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
41,281
362
Minions Killed
421
0
Camps Cleared
0
1,124,683
Distance Traveled
1,316,301
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,652
618
101
7
0
244,882
1
L
Anhur
6,311
451
63
5
0
203,141
4
L
Hercules
8,616
615
108
8
0
247,314
5
W
Loki
7,656
547
91
7
0
288,963
1
L
Scylla
7,306
522
79
6
0
209,760
5
W
Ah Muzen Cab
8,558
611
102
7
0
255,202
1
L
Yemoja
6,438
460
39
3
0
223,114
2
W
Gilgamesh
9,535
681
104
7
0
276,403
6
L
Tsukuyomi
6,814
487
73
5
0
241,354
2
W
Ymir
6,880
491
23
2
0
250,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role