Player Matchup

Sol
Sol
Koga7w7
Sol
Level 116
God Stats
5W - 5L
1,500 SR
Queue Stats
604W - 624L
1,461 Elo+
Solo
Ymir
Ymir
RamaaaFF
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 2
Nemesis
Nemesis
SoledByZarbo
Nemesis
Level 112
God Stats
14W - 13L
1,480 SR
Queue Stats
1,105W - 971L
1,462 Elo+
Solo
Hachiman
Hachiman
XxTadeGamerxX
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
xXTheSpart4Xx
Cabrakan
Level 94
God Stats
2W - 2L
1,738 SR
Queue Stats
393W - 401L
1,522 Elo+
Solo
Team Averages
Level 85
1,544 SR
1,522 Elo+

VS

Team Averages
Level 100
1,421 SR
1,532 Elo+
Scylla
Scylla
Bandolerito
Scylla
Level 124
God Stats
21W - 7L
1,672 SR
Queue Stats
217W - 155L
1,584 Elo+
Party 1
Loki
Loki
Fellgamer46
Loki
Level 86
God Stats
6W - 6L
1,383 SR
Queue Stats
160W - 139L
1,499 Elo+
Party 3
Tyr
Tyr
juampipaez610
Tyr
Level 117
God Stats
14W - 20L
1,449 SR
Queue Stats
115W - 102L
1,532 Elo+
Party 3
Cerberus
Cerberus
reenegan
Cerberus
Level 108
God Stats
13W - 13L
1,536 SR
Queue Stats
137W - 124L
1,505 Elo+
Party 3
Hachiman
Hachiman
remments
Hachiman
Level 63
God Stats
10W - 11L
1,065 SR
Queue Stats
235W - 166L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 5 / 1
7,372
491
6,457
10,186
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
2 / 3 / 1
6,730
449
3,156
9,607
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SoledByZarbo
Nemesis
11
0 / 4 / 2
6,547
436
2,760
10,594
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
XxTadeGamerxX
Hachiman
12
1 / 4 / 2
6,820
455
5,906
8,977
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xXTheSpart4Xx
Cabrakan
13
3 / 6 / 0
8,038
536
8,236
13,968
9,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 1 / 4
9,319
621
12,134
6,378
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 5
8,676
578
6,104
6,862
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 3
8,838
589
8,780
10,564
5,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
reenegan
Cerberus
13
2 / 2 / 12
8,418
561
8,829
10,309
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
remments
Hachiman
13
1 / 2 / 2
7,366
491
2,241
6,507
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
22
22
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
1
4
12
W
5
0
5
7.5
L
Sol
2
5
1
0.5
L
Ymir
2
3
1
0.83
L
Nemesis
SoledByZarbo
Nemesis
0
4
2
0.25
L
Hachiman
XxTadeGamerxX
Hachiman
1
4
2
0.5
W
4
3
3
1.83
W
Cerberus
reenegan
Cerberus
2
2
12
4
W
Hachiman
remments
Hachiman
1
2
2
1
L
Cabrakan
xXTheSpart4Xx
Cabrakan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
38,088
53,332
Taken
40,620
21,748
Mitigated
19,569
12,028
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,134
671
0
668
6,378
2,265
1,598
4,026
2,352
57,980
0
W
6,104
1,735
0
3,352
6,862
2,282
0
2,194
4,668
0
53,917
L
Sol
6,457
2,307
0
3,674
10,186
3,060
944
4,600
5,338
49,661
0
L
Ymir
3,156
510
0
1,344
9,607
3,696
0
5,892
3,617
20,220
0
L
Nemesis
SoledByZarbo
Nemesis
2,760
938
0
440
10,594
3,278
0
3,881
6,619
0
41,762
L
Hachiman
XxTadeGamerxX
Hachiman
5,906
3,055
0
1,956
8,977
2,150
130
4,482
4,458
0
40,744
W
8,780
1,478
0
2,824
10,564
5,242
0
5,974
4,590
0
43,904
W
Cerberus
reenegan
Cerberus
8,829
246
0
3,402
10,309
7,844
0
3,764
6,545
33,560
0
W
Hachiman
remments
Hachiman
2,241
670
0
2,038
6,507
1,936
2,232
1,891
4,616
0
33,759
L
Cabrakan
xXTheSpart4Xx
Cabrakan
8,236
1,103
0
4,614
13,968
9,564
324
1,604
12,337
47,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
42,617
388
Minions Killed
439
0
Camps Cleared
0
1,331,869
Distance Traveled
1,462,627
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,319
621
101
7
0
274,067
3
W
Loki
8,676
578
95
6
0
342,697
1
L
Sol
7,372
491
95
6
0
249,561
1
L
Ymir
6,730
449
20
1
0
286,703
4
L
Nemesis
6,547
436
91
6
0
285,384
5
L
Hachiman
6,820
455
75
5
0
263,732
4
W
Tyr
8,838
589
98
7
0
311,280
1
W
Cerberus
8,418
561
72
5
0
282,051
1
W
Hachiman
7,366
491
73
5
0
252,532
1
L
Cabrakan
8,038
536
107
7
0
246,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role