Player Matchup

Gilgamesh
Gilgamesh
DangRangus
Gilgamesh
Level 29
God Stats
5W - 3L
1,588 SR
Queue Stats
21W - 11L
1,584 Elo+
Party 4
Chiron
Chiron
Flamingpoosylips
Chiron
Level 96
God Stats
3W - 3L
1,545 SR
Queue Stats
223W - 282L
1,430 Elo+
Party 1
Merlin
Merlin
GTupac
Merlin
Level 47
God Stats
3W - 4L
1,535 SR
Queue Stats
68W - 71L
1,489 Elo+
Solo
Persephone
Persephone
Handypie
Persephone
Level 69
God Stats
18W - 12L
1,564 SR
Queue Stats
30W - 17L
1,559 Elo+
Party 4
Yemoja
Yemoja
TubaDiving
Yemoja
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
76W - 104L
1,426 Elo+
Party 1
Team Averages
Level 54
1,586 SR
1,498 Elo+

VS

Team Averages
Level 65
1,542 SR
1,567 Elo+
Apollo
Apollo
Frank8766
Apollo
Level 60
God Stats
32W - 26L
1,538 SR
Queue Stats
106W - 108L
1,432 Elo+
Party 2
Fenrir
Fenrir
ImFundamental
Fenrir
Level 108
God Stats
36W - 32L
1,669 SR
Queue Stats
353W - 259L
1,685 Elo+
Party 3
Anhur
Anhur
MegaWer
Anhur
Level 51
God Stats
7W - 6L
1,482 SR
Queue Stats
11W - 9L
1,507 Elo+
Solo
Merlin
Merlin
SadgeBoyHours
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 14L
1,778 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xx29DemonKingxX
Cu Chulainn
Level 57
God Stats
1W - 2L
1,520 SR
Queue Stats
97W - 105L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DangRangus
Gilgamesh
20
4 / 10 / 23
15,292
1,092
18,067
27,591
20,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 9 / 15
16,897
1,207
26,120
23,353
10,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
GTupac
Merlin
20
9 / 7 / 23
16,721
1,194
30,963
23,635
10,559
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Handypie
Persephone
20
9 / 9 / 16
15,445
1,103
31,096
22,144
8,346
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
TubaDiving
Yemoja
20
1 / 7 / 13
14,357
1,026
9,431
30,820
36,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frank8766
Apollo
20
5 / 12 / 20
14,806
1,058
12,018
25,667
10,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
16 / 8 / 15
17,076
1,220
26,279
27,843
21,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
MegaWer
Anhur
20
0 / 7 / 16
12,826
916
8,885
19,281
6,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 4 / 16
18,776
1,341
54,696
22,679
8,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Xx29DemonKingxX
Cu Chulainn
20
4 / 6 / 23
14,875
1,063
20,369
27,739
31,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
133
37
Kills
43
42
Deaths
37
90
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DangRangus
Gilgamesh
4
10
23
1.55
W
14
9
15
2.39
L
Apollo
Frank8766
Apollo
5
12
20
1.25
W
Merlin
GTupac
Merlin
9
7
23
2.93
W
Persephone
Handypie
Persephone
9
9
16
1.89
L
16
8
15
2.94
L
Anhur
MegaWer
Anhur
0
7
16
1.14
L
18
4
16
6.5
W
Yemoja
TubaDiving
Yemoja
1
7
13
1.07
L
Cu Chulainn
Xx29DemonKingxX
Cu Chulainn
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,677
Damage
122,247
127,543
Taken
123,209
86,864
Mitigated
78,393
22,222
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DangRangus
Gilgamesh
18,067
6,597
0
1,007
27,591
20,735
0
13,780
13,811
0
31,412
W
26,120
13,671
2,456
3,959
23,353
10,434
0
10,043
13,225
0
65,465
L
Apollo
Frank8766
Apollo
12,018
7,317
562
1,804
25,667
10,235
0
15,790
9,491
0
28,971
W
Merlin
GTupac
Merlin
30,963
2,177
2,195
4,068
23,635
10,559
0
9,685
13,950
55,674
0
W
Persephone
Handypie
Persephone
31,096
1,926
0
935
22,144
8,346
0
10,837
11,298
50,420
0
L
26,279
9,850
0
2,464
27,843
21,720
0
16,187
11,193
0
40,747
L
Anhur
MegaWer
Anhur
8,885
4,126
0
2,737
19,281
6,184
0
13,110
5,815
0
30,479
L
54,696
5,128
0
4,812
22,679
8,515
0
13,333
8,948
103,064
0
W
Yemoja
TubaDiving
Yemoja
9,431
2,042
4,959
2,643
30,820
36,790
0
13,269
17,551
37,015
0
L
Cu Chulainn
Xx29DemonKingxX
Cu Chulainn
20,369
5,521
0
2,159
27,739
31,739
0
11,047
16,272
6,977
29,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,712
Gold Earned
78,359
270
Minions Killed
246
10
Camps Cleared
10
1,356,615
Distance Traveled
1,297,407
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,292
1,092
24
2
4
301,094
0
W
Chiron
16,897
1,207
89
6
2
273,847
0
L
Apollo
14,806
1,058
40
3
3
266,521
2
W
Merlin
16,721
1,194
74
5
3
257,763
1
W
Persephone
15,445
1,103
41
3
0
263,200
0
L
Fenrir
17,076
1,220
27
2
3
290,383
1
L
Anhur
12,826
916
26
2
2
222,902
0
L
Merlin
18,776
1,341
125
9
1
261,373
2
W
Yemoja
14,357
1,026
42
3
1
260,711
0
L
Cu Chulainn
14,875
1,063
28
2
1
256,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role