Player Matchup

Nemesis
Nemesis
Dopamine6969
Nemesis
Level 25
God Stats
0W - 2L
1,255 SR
Queue Stats
22W - 36L
1,302 Elo+
Party 1
Cabrakan
Cabrakan
Koalgore
Cabrakan
Level 76
God Stats
13W - 17L
1,510 SR
Queue Stats
81W - 120L
1,344 Elo+
Party 1
Chang'e
Chang'e
Pantasia
Chang'e
Level 62
God Stats
10W - 15L
1,457 SR
Queue Stats
57W - 93L
1,311 Elo+
Party 1
Team Averages
Level 54
1,407 SR
1,319 Elo+

VS

Team Averages
Level 42
1,417 SR
1,256 Elo+
Hou Yi
Hou Yi
GhostlessGhost
Hou Yi
Level 27
God Stats
8W - 6L
1,460 SR
Queue Stats
20W - 37L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
Luc0912
Cthulhu
Level 32
God Stats
2W - 3L
1,420 SR
Queue Stats
25W - 40L
1,213 Elo+
Party 2
Anubis
Anubis
PigSlayer3000
Anubis
Level 67
God Stats
3W - 3L
1,371 SR
Queue Stats
14W - 26L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dopamine6969
Nemesis
14
4 / 9 / 4
11,083
652
8,602
17,820
8,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Koalgore
Cabrakan
14
4 / 11 / 3
11,281
664
12,551
20,677
13,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Pantasia
Chang'e
13
1 / 6 / 7
10,263
604
10,812
16,004
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 12
13,135
773
13,214
10,343
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Luc0912
Cthulhu
15
1 / 2 / 22
12,361
727
10,847
13,410
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
14 / 7 / 8
13,857
815
21,096
14,977
7,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
26
26
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dopamine6969
Nemesis
4
9
4
0.67
W
11
0
12
17
L
Cabrakan
Koalgore
Cabrakan
4
11
3
0.5
W
Cthulhu
Luc0912
Cthulhu
1
2
22
6
L
Chang'e
Pantasia
Chang'e
1
6
7
0.75
W
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
45,157
54,501
Taken
38,730
26,515
Mitigated
19,204
8,127
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dopamine6969
Nemesis
8,602
2,842
0
3,324
17,820
8,688
0
9,477
8,343
0
38,544
W
13,214
7,115
0
1,418
10,343
3,773
1,891
6,986
3,187
0
40,142
L
Cabrakan
Koalgore
Cabrakan
12,551
1,304
0
529
20,677
13,464
0
13,294
7,383
24,103
0
W
Cthulhu
Luc0912
Cthulhu
10,847
1,467
923
4,225
13,410
7,723
561
7,343
5,903
41,825
0
L
Chang'e
Pantasia
Chang'e
10,812
328
857
3,417
16,004
4,363
0
9,256
6,748
42,765
0
W
21,096
759
0
6,597
14,977
7,708
421
8,324
6,249
75,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
39,353
118
Minions Killed
219
0
Camps Cleared
0
867,149
Distance Traveled
886,107
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,083
652
47
3
0
278,291
2
W
Hou Yi
13,135
773
69
4
0
322,353
0
L
Cabrakan
11,281
664
23
1
0
277,893
2
W
Cthulhu
12,361
727
35
2
0
305,247
0
L
Chang'e
10,263
604
48
3
0
310,965
5
W
Anubis
13,857
815
115
7
0
258,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role