Player Matchup

Hun Batz
Hun Batz
Aarich
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,252 Elo+
Solo
Xbalanque
Xbalanque
Civ1710
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Bubbleboy21
Baron Samedi
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
115W - 174L
1,273 Elo+
Solo
Tiamat
Tiamat
UlamogRulz
Tiamat
Level 12
God Stats
44W - 48L
1,432 SR
Queue Stats
76W - 81L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
Wmota_wells
Sun Wukong
Level 18
God Stats
2W - 9L
1,312 SR
Queue Stats
6W - 17L
1,144 Elo+
Solo
Team Averages
Level 23
1,394 SR
1,285 Elo+

VS

Team Averages
Level 28
1,495 SR
1,348 Elo+
Cthulhu
Cthulhu
LionOfWest
Cthulhu
Level 23
God Stats
8W - 7L
1,399 SR
Queue Stats
33W - 40L
1,316 Elo+
Solo
Set
Set
Lyotic
Set
Level 16
God Stats
16W - 15L
1,645 SR
Queue Stats
19W - 19L
1,457 Elo+
Party 1
Fafnir
Fafnir
SuicidESerpenT
Fafnir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,376 Elo+
Party 1
Merlin
Merlin
edd10134
Merlin
Level 55
God Stats
17W - 12L
1,415 SR
Queue Stats
36W - 35L
1,335 Elo+
Party 1
Artemis
Artemis
pl75
Artemis
Level 27
God Stats
15W - 11L
1,515 SR
Queue Stats
96W - 112L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aarich
Hun Batz
16
1 / 9 / 0
10,673
411
4,581
20,606
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Civ1710
Xbalanque
16
9 / 3 / 2
12,192
469
10,841
11,605
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mr Bubbleboy21
Baron Samedi
14
0 / 10 / 1
9,040
348
4,863
18,067
5,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
UlamogRulz
Tiamat
17
1 / 13 / 3
11,818
455
6,656
18,200
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Wmota_wells
Sun Wukong
18
4 / 14 / 1
12,211
470
8,461
20,136
9,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LionOfWest
Cthulhu
20
10 / 0 / 15
14,655
564
14,254
13,998
18,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Set
Lyotic
Set
20
19 / 3 / 12
15,131
582
17,854
15,423
6,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 4
10,274
395
3,534
11,313
9,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
edd10134
Merlin
20
19 / 3 / 11
14,569
560
19,378
14,584
6,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
pl75
Artemis
20
0 / 6 / 8
12,869
495
4,488
15,152
6,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
15
Kills
48
49
Deaths
16
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aarich
Hun Batz
1
9
0
0.11
L
Xbalanque
Civ1710
Xbalanque
9
3
2
3.33
W
Cthulhu
LionOfWest
Cthulhu
10
0
15
17.5
W
Set
Lyotic
Set
19
3
12
8.33
L
Baron Samedi
Mr Bubbleboy21
Baron Samedi
0
10
1
0.05
W
0
4
4
0.5
L
Tiamat
UlamogRulz
Tiamat
1
13
3
0.19
L
Sun Wukong
Wmota_wells
Sun Wukong
4
14
1
0.32
W
Merlin
edd10134
Merlin
19
3
11
8.17
W
Artemis
pl75
Artemis
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
59,508
88,614
Taken
70,470
34,420
Mitigated
46,356
15,815
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aarich
Hun Batz
4,581
609
0
4,562
20,606
7,286
763
7,434
13,172
0
71,369
L
Xbalanque
Civ1710
Xbalanque
10,841
5,171
0
2,376
11,605
3,893
562
3,075
8,530
0
48,577
W
Cthulhu
LionOfWest
Cthulhu
14,254
1,582
0
1,172
13,998
18,030
2,632
2,426
11,572
67,635
0
W
Set
Lyotic
Set
17,854
9,077
0
3,441
15,423
6,936
1,992
4,085
11,338
0
56,078
L
Baron Samedi
Mr Bubbleboy21
Baron Samedi
4,863
632
456
5,013
18,067
5,949
710
8,822
9,245
29,332
0
W
3,534
1,680
0
2,262
11,313
9,008
926
366
10,947
20,704
0
L
Tiamat
UlamogRulz
Tiamat
6,656
2,228
0
2,194
18,200
7,781
5,450
9,549
8,626
57,432
0
L
Sun Wukong
Wmota_wells
Sun Wukong
8,461
3,399
0
1,214
20,136
9,511
3,984
8,211
11,875
0
64,030
W
Merlin
edd10134
Merlin
19,378
1,308
0
3,333
14,584
6,372
4,712
3,374
11,210
90,360
0
W
Artemis
pl75
Artemis
4,488
2,143
232
4,506
15,152
6,010
3,844
1,268
13,884
0
101,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
67,498
425
Minions Killed
526
0
Camps Cleared
0
1,896,798
Distance Traveled
2,189,649
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,673
411
115
4
0
437,926
0
L
Xbalanque
12,192
469
72
3
0
311,521
4
W
Cthulhu
14,655
564
121
5
0
450,059
2
W
Set
15,131
582
104
4
0
523,047
0
L
Baron Samedi
9,040
348
33
1
0
382,886
0
W
Fafnir
10,274
395
26
1
0
369,898
0
L
Tiamat
11,818
455
96
4
0
387,936
0
L
Sun Wukong
12,211
470
109
4
0
376,529
0
W
Merlin
14,569
560
118
5
0
460,131
0
W
Artemis
12,869
495
157
6
0
386,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role