Player Matchup

Persephone
Persephone
JWDxCerberus
Persephone
Level 104
God Stats
13W - 12L
1,728 SR
Queue Stats
286W - 264L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Sit-And-Lose
Guan Yu
Level 29
God Stats
155W - 114L
1,514 SR
Queue Stats
422W - 376L
1,465 Elo+
Party 3
Khepri
Khepri
Yorozuya-Kiyo
Khepri
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,442 Elo+
Party 3
Loki
Loki
richmud
Loki
Level 126
God Stats
2W - 0L
1,810 SR
Queue Stats
468W - 424L
1,564 Elo+
Party 1
Artemis
Artemis
willdatboi
Artemis
Level 47
God Stats
60W - 49L
1,562 SR
Queue Stats
429W - 414L
1,470 Elo+
Party 1
Team Averages
Level 69
1,623 SR
1,508 Elo+

VS

Team Averages
Level 73
1,545 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Kiblahh
Gilgamesh
Level 106
God Stats
13W - 17L
1,447 SR
Queue Stats
433W - 442L
1,430 Elo+
Party 2
Bakasura
Bakasura
Kindrei97
Bakasura
Level 32
God Stats
13W - 6L
1,605 SR
Queue Stats
112W - 99L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
MuggyMinotaur61
Baron Samedi
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 167L
1,295 Elo+
Solo
Ares
Ares
SeraphLionKnight
Ares
Level 82
God Stats
20W - 25L
1,582 SR
Queue Stats
466W - 481L
1,511 Elo+
Party 2
Medusa
Medusa
True_Floop
Medusa
Level 111
God Stats
23W - 13L
1,589 SR
Queue Stats
349W - 341L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JWDxCerberus
Persephone
20
12 / 0 / 15
14,867
619
23,389
13,458
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sit-And-Lose
Guan Yu
19
3 / 2 / 6
12,485
520
10,495
23,551
32,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 3 / 19
11,967
499
7,289
14,768
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
richmud
Loki
19
10 / 4 / 12
12,893
537
20,910
15,724
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
willdatboi
Artemis
20
8 / 7 / 3
12,875
536
12,758
17,650
7,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kiblahh
Gilgamesh
17
1 / 7 / 2
11,670
486
14,842
27,307
18,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Kindrei97
Bakasura
20
6 / 5 / 2
14,283
595
14,489
20,512
8,160
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MuggyMinotaur61
Baron Samedi
14
0 / 14 / 2
9,621
401
7,762
20,847
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 6
10,632
443
9,476
19,864
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
True_Floop
Medusa
20
6 / 4 / 6
13,902
579
14,999
19,262
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
35
Kills
16
16
Deaths
35
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
JWDxCerberus
Persephone
12
0
15
19.5
L
Gilgamesh
Kiblahh
Gilgamesh
1
7
2
0.29
L
Bakasura
Kindrei97
Bakasura
6
5
2
1.4
L
Baron Samedi
MuggyMinotaur61
Baron Samedi
0
14
2
0.07
L
3
5
6
1.2
W
Guan Yu
Sit-And-Lose
Guan Yu
3
2
6
3
L
Medusa
True_Floop
Medusa
6
4
6
2.25
W
2
3
19
3.83
W
Loki
richmud
Loki
10
4
12
4
W
Artemis
willdatboi
Artemis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,841
Damage
61,568
85,151
Taken
107,792
70,962
Mitigated
64,837
29,445
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
JWDxCerberus
Persephone
23,389
1,439
192
8,799
13,458
5,902
1,295
5,309
8,149
89,746
0
L
Gilgamesh
Kiblahh
Gilgamesh
14,842
3,917
0
8,338
27,307
18,635
342
5,617
21,512
0
81,317
L
Bakasura
Kindrei97
Bakasura
14,489
9,582
0
3,149
20,512
8,160
4,212
5,151
15,187
0
125,860
L
Baron Samedi
MuggyMinotaur61
Baron Samedi
7,762
579
109
1,811
20,847
10,203
112
8,632
11,851
53,067
0
L
9,476
323
380
2,773
19,864
18,895
19
6,989
12,579
32,805
0
W
Guan Yu
Sit-And-Lose
Guan Yu
10,495
2,152
681
7,738
23,551
32,732
1,581
3,454
19,082
0
73,399
L
Medusa
True_Floop
Medusa
14,999
7,425
0
9,050
19,262
8,944
2,666
3,255
15,985
0
106,189
W
7,289
1,733
0
2,662
14,768
15,697
1,117
4,954
9,784
32,735
0
W
Loki
richmud
Loki
20,910
6,998
0
2,706
15,724
9,599
787
2,867
12,345
0
99,865
W
Artemis
willdatboi
Artemis
12,758
6,150
0
6,667
17,650
7,032
552
3,667
13,633
0
78,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,087
Gold Earned
60,108
592
Minions Killed
658
0
Camps Cleared
0
2,290,518
Distance Traveled
2,100,462
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,867
619
148
6
0
464,123
9
L
Gilgamesh
11,670
486
143
6
0
405,355
5
L
Bakasura
14,283
595
200
8
0
513,372
4
L
Baron Samedi
9,621
401
89
4
0
367,227
0
L
Ares
10,632
443
45
2
0
418,663
2
W
Guan Yu
12,485
520
167
7
0
462,929
0
L
Medusa
13,902
579
181
8
0
395,845
5
W
Khepri
11,967
499
51
2
0
463,336
6
W
Loki
12,893
537
128
5
0
496,344
1
W
Artemis
12,875
536
98
4
0
403,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role