Player Matchup

Nemesis
Nemesis
HarisK770
Nemesis
Level 8
God Stats
11W - 16L
1,512 SR
Queue Stats
53W - 68L
1,494 Elo+
Party 2
Neith
Neith
McNutt
Neith
Level 27
God Stats
12W - 6L
1,550 SR
Queue Stats
12W - 8L
1,514 Elo+
Solo
Ymir
Ymir
NeyRTG
Ymir
Level 27
God Stats
27W - 16L
1,631 SR
Queue Stats
54W - 53L
1,539 Elo+
Party 2
Chang'e
Chang'e
bankai7306
Chang'e
Level 28
God Stats
6W - 3L
1,774 SR
Queue Stats
126W - 112L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
tGchaser1738
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,405 Elo+
Party 1
Team Averages
Level 23
1,593 SR
1,500 Elo+

VS

Team Averages
Level 10
1,387 SR
1,347 Elo+
Zeus
Zeus
EOFReddy
Zeus
Level 17
God Stats
3W - 6L
1,355 SR
Queue Stats
18W - 21L
1,367 Elo+
Solo
Fenrir
Fenrir
ICEduty
Fenrir
Level 7
God Stats
3W - 3L
1,493 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Cerberus
Cerberus
Josesipro89
Cerberus
Level 4
God Stats
0W - 3L
1,325 SR
Queue Stats
15W - 35L
1,293 Elo+
Party 3
Hel
Hel
Kockenator13
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,484 Elo+
Solo
Pele
Pele
Purge1525
Pele
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HarisK770
Nemesis
19
8 / 7 / 17
13,593
971
18,562
20,404
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
McNutt
Neith
20
15 / 6 / 16
15,178
1,084
26,054
16,811
5,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
NeyRTG
Ymir
20
2 / 1 / 29
13,234
945
10,810
20,246
27,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
bankai7306
Chang'e
20
4 / 3 / 24
13,188
942
15,149
19,304
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
20
9 / 7 / 22
14,260
1,019
21,690
18,579
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 5 / 12
15,435
1,103
38,293
12,560
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ICEduty
Fenrir
19
4 / 5 / 11
13,467
962
13,814
23,906
15,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Josesipro89
Cerberus
20
0 / 13 / 14
12,706
908
4,407
27,891
32,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 6 / 10
15,611
1,115
27,897
19,140
12,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
2 / 9 / 3
11,709
836
3,960
16,564
6,760
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
74
38
Kills
24
24
Deaths
38
108
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
5
12
2.8
W
Nemesis
HarisK770
Nemesis
8
7
17
2.36
L
Fenrir
ICEduty
Fenrir
4
5
11
1.9
L
Cerberus
Josesipro89
Cerberus
0
13
14
0.54
L
10
6
10
2.5
W
Neith
McNutt
Neith
15
6
16
3.83
W
Ymir
NeyRTG
Ymir
2
1
29
16.5
L
Pele
2
9
3
0.39
W
Chang'e
bankai7306
Chang'e
4
3
24
5.33
W
Hou Yi
9
7
22
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,265
Damage
88,371
95,344
Taken
100,061
55,339
Mitigated
72,556
20,130
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
38,293
5,081
0
1,896
12,560
4,700
0
1,935
10,547
81,364
0
W
Nemesis
HarisK770
Nemesis
18,562
11,059
0
1,222
20,404
7,736
0
12,445
7,959
0
40,665
L
Fenrir
ICEduty
Fenrir
13,814
2,124
0
632
23,906
15,976
0
6,226
17,338
0
31,201
L
Cerberus
Josesipro89
Cerberus
4,407
629
0
2,352
27,891
32,443
0
6,741
20,864
15,777
0
L
27,897
2,608
7,696
7,555
19,140
12,677
0
6,483
12,523
49,108
0
W
Neith
McNutt
Neith
26,054
16,820
279
3,763
16,811
5,523
0
13,733
3,078
0
67,665
W
Ymir
NeyRTG
Ymir
10,810
911
0
0
20,246
27,213
0
15,883
4,363
26,160
0
L
Pele
3,960
848
0
221
16,564
6,760
0
3,492
12,830
0
15,821
W
Chang'e
bankai7306
Chang'e
15,149
2,565
7,108
5,399
19,304
8,465
0
13,223
6,081
32,026
0
W
Hou Yi
21,690
10,067
0
2,359
18,579
6,402
0
15,313
3,266
0
38,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,453
Gold Earned
68,928
231
Minions Killed
225
8
Camps Cleared
11
1,103,844
Distance Traveled
1,116,906
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,435
1,103
99
7
4
232,532
1
W
Nemesis
13,593
971
44
3
5
247,764
0
L
Fenrir
13,467
962
25
2
6
283,737
0
L
Cerberus
12,706
908
23
2
0
170,031
0
L
Hel
15,611
1,115
59
4
0
264,945
0
W
Neith
15,178
1,084
61
4
0
170,147
0
W
Ymir
13,234
945
43
3
1
264,539
1
L
Pele
11,709
836
19
1
1
165,661
0
W
Chang'e
13,188
942
49
4
0
233,877
0
W
Hou Yi
14,260
1,019
34
2
2
187,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role