Player Matchup

Nemesis
Nemesis
Jaakuza
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,347 Elo+
Party 1
Neith
Neith
Poseidonix
Neith
Level 38
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
SeaviaSeaweed
Nu Wa
Level 16
God Stats
6W - 5L
1,601 SR
Queue Stats
48W - 32L
1,644 Elo+
Party 1
Chang'e
Chang'e
VTuber
Chang'e
Level 32
God Stats
4W - 5L
1,465 SR
Queue Stats
29W - 21L
1,590 Elo+
Party 1
Tiamat
Tiamat
Yuuuuukiiii
Tiamat
Level 32
God Stats
42W - 24L
1,714 SR
Queue Stats
166W - 127L
1,642 Elo+
Party 1
Team Averages
Level 32
1,596 SR
1,560 Elo+

VS

Team Averages
Level 41
1,583 SR
1,497 Elo+
King Arthur
King Arthur
DeadlyVirus
King Arthur
Level 39
God Stats
16W - 11L
1,802 SR
Queue Stats
179W - 170L
1,522 Elo+
Party 3
Chronos
Chronos
Fantoa
Chronos
Level 63
God Stats
19W - 14L
1,554 SR
Queue Stats
219W - 228L
1,525 Elo+
Party 3
Terra
Terra
MaydayLean
Terra
Level 17
God Stats
11W - 5L
1,638 SR
Queue Stats
24W - 19L
1,431 Elo+
Party 2
Neith
Neith
Wuizak
Neith
Level 62
God Stats
48W - 42L
1,540 SR
Queue Stats
132W - 163L
1,486 Elo+
Party 2
Nemesis
Nemesis
talk17
Nemesis
Level 22
God Stats
4W - 9L
1,382 SR
Queue Stats
75W - 77L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jaakuza
Nemesis
11
1 / 1 / 2
6,759
483
1,770
5,840
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
2 / 1 / 9
7,096
507
8,232
5,613
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 3
7,965
569
6,461
4,887
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
VTuber
Chang'e
13
8 / 1 / 5
7,953
568
9,402
6,554
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
1 / 1 / 5
8,634
617
7,082
8,425
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlyVirus
King Arthur
13
1 / 3 / 0
7,112
508
3,848
12,078
7,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Fantoa
Chronos
11
0 / 2 / 0
6,665
476
3,659
6,929
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
9
0 / 4 / 1
5,776
413
1,541
9,850
5,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Wuizak
Neith
9
1 / 4 / 1
5,845
418
4,113
7,804
2,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
talk17
Nemesis
11
2 / 3 / 2
7,016
501
3,541
8,654
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeadlyVirus
King Arthur
1
3
0
0.33
L
Chronos
Fantoa
Chronos
0
2
0
0
W
Nemesis
Jaakuza
Nemesis
1
1
2
2
L
Terra
0
4
1
0.13
W
Neith
2
1
9
6.5
W
4
0
3
5.5
W
Chang'e
VTuber
Chang'e
8
1
5
10.5
L
Neith
Wuizak
Neith
1
4
1
0.38
W
Tiamat
1
1
5
3.5
L
Nemesis
talk17
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
16,702
31,319
Taken
45,315
13,305
Mitigated
20,140
16,957
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeadlyVirus
King Arthur
3,848
891
0
2,928
12,078
7,006
0
7,740
4,161
0
40,161
L
Chronos
Fantoa
Chronos
3,659
506
0
1,696
6,929
2,088
0
4,206
2,431
42,512
0
W
Nemesis
Jaakuza
Nemesis
1,770
646
0
510
5,840
2,083
0
244
5,596
0
33,391
L
Terra
1,541
415
1,091
4,309
9,850
5,690
0
4,376
5,155
9,864
0
W
Neith
8,232
4,314
0
2,248
5,613
1,636
1,179
1,304
4,255
0
27,094
W
6,461
1,112
0
1,825
4,887
1,689
617
1,554
3,229
47,917
0
W
Chang'e
VTuber
Chang'e
9,402
1,269
2,612
4,586
6,554
1,761
988
1,540
4,988
32,466
0
L
Neith
Wuizak
Neith
4,113
1,271
160
2,025
7,804
2,208
333
2,324
5,383
0
31,755
W
Tiamat
7,082
835
0
5,176
8,425
6,136
976
364
8,051
59,878
0
L
Nemesis
talk17
Nemesis
3,541
1,570
0
943
8,654
3,148
0
3,184
5,240
0
38,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
32,414
410
Minions Killed
348
0
Camps Cleared
0
1,316,736
Distance Traveled
1,257,586
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,112
508
101
7
0
260,117
4
L
Chronos
6,665
476
95
7
0
266,278
4
W
Nemesis
6,759
483
72
5
0
284,474
4
L
Terra
5,776
413
19
1
0
251,944
3
W
Neith
7,096
507
53
4
0
241,555
0
W
Nu Wa
7,965
569
87
6
0
249,134
6
W
Chang'e
7,953
568
66
5
0
265,840
9
L
Neith
5,845
418
60
4
0
193,372
4
W
Tiamat
8,634
617
132
9
0
275,733
4
L
Nemesis
7,016
501
73
5
0
285,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role