Player Matchup

Gilgamesh
Gilgamesh
KrezgHUN
Gilgamesh
Level 20
God Stats
5W - 9L
1,376 SR
Queue Stats
115W - 104L
1,424 Elo+
Party 2
Anhur
Anhur
Lillacska1996
Anhur
Level 24
God Stats
8W - 7L
1,361 SR
Queue Stats
81W - 75L
1,360 Elo+
Party 2
Hel
Hel
Madleston
Hel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,261 Elo+
Party 4
Ymir
Ymir
Robya1
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,159 Elo+
Party 4
Izanami
Izanami
glufsglufs
Izanami
Level 16
God Stats
3W - 5L
1,193 SR
Queue Stats
7W - 23L
1,232 Elo+
Party 4
Team Averages
Level 27
1,386 SR
1,287 Elo+

VS

Team Averages
Level 14
1,438 SR
1,317 Elo+
Hou Yi
Hou Yi
BratkaBroken
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,289 Elo+
Solo
Kukulkan
Kukulkan
Chrizet
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Danøu
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,214 Elo+
Party 1
Zeus
Zeus
Nykles
Zeus
Level 19
God Stats
8W - 11L
1,341 SR
Queue Stats
58W - 65L
1,357 Elo+
Party 3
King Arthur
King Arthur
Zalkhyel
King Arthur
Level 13
God Stats
5W - 4L
1,348 SR
Queue Stats
33W - 30L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KrezgHUN
Gilgamesh
10
1 / 4 / 1
5,610
1,122
5,804
7,071
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,246
1,049
2,816
5,315
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,800
960
0
0
0
Ymir
Robya1
Ymir
11
0 / 3 / 2
6,079
1,216
1,184
7,053
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
glufsglufs
Izanami
11
1 / 2 / 0
5,708
1,142
1,512
3,964
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 0 / 7
5,970
1,194
1,509
1,413
543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Chrizet
Kukulkan
11
5 / 0 / 5
6,963
1,393
6,662
1,803
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Danøu
Bellona
11
1 / 0 / 5
5,792
1,158
1,403
4,027
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Nykles
Zeus
12
3 / 0 / 7
6,360
1,272
6,664
1,814
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Zalkhyel
King Arthur
11
1 / 2 / 8
6,027
1,205
4,119
4,785
3,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
11
11
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
7
4.5
W
Kukulkan
Chrizet
Kukulkan
5
0
5
7.5
W
Bellona
Danøu
Bellona
1
0
5
3.5
L
Gilgamesh
KrezgHUN
Gilgamesh
1
4
1
0.38
L
0
2
1
0.25
L
0
0
0
0
W
Zeus
Nykles
Zeus
3
0
7
6.5
L
Ymir
Robya1
Ymir
0
3
2
0.33
W
King Arthur
Zalkhyel
King Arthur
1
2
8
2.5
L
Izanami
glufsglufs
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
20,357
23,403
Taken
13,842
10,263
Mitigated
7,482
1,569
Healing
1,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
1,509
520
342
250
1,413
543
0
266
1,147
0
13,653
W
Kukulkan
Chrizet
Kukulkan
6,662
494
0
0
1,803
622
0
0
1,803
17,703
0
W
Bellona
Danøu
Bellona
1,403
429
0
697
4,027
2,478
0
444
3,583
29
11,068
L
Gilgamesh
KrezgHUN
Gilgamesh
5,804
718
0
275
7,071
2,920
0
3,606
3,465
0
17,643
L
2,816
888
0
0
5,315
1,883
0
3,423
1,892
0
9,292
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Nykles
Zeus
6,664
562
0
49
1,814
463
0
0
1,814
11,031
0
L
Ymir
Robya1
Ymir
1,184
238
318
976
7,053
4,006
0
3,312
3,741
12,134
0
W
King Arthur
Zalkhyel
King Arthur
4,119
859
0
0
4,785
3,376
0
474
4,311
0
10,966
L
Izanami
glufsglufs
Izanami
1,512
1,286
0
0
3,964
1,454
0
3,014
950
0
12,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
31,112
90
Minions Killed
107
4
Camps Cleared
6
334,878
Distance Traveled
487,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,970
1,194
31
6
1
98,156
0
W
Kukulkan
6,963
1,393
28
6
1
74,606
0
W
Bellona
5,792
1,158
18
4
1
118,311
0
L
Gilgamesh
5,610
1,122
13
3
0
94,217
0
L
Anhur
5,246
1,049
19
4
0
83,895
0
L
Hel
4,800
960
0
0
0
0
0
W
Zeus
6,360
1,272
12
2
2
92,117
0
L
Ymir
6,079
1,216
18
4
0
69,670
1
W
King Arthur
6,027
1,205
18
4
1
103,923
0
L
Izanami
5,708
1,142
40
8
4
87,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role