Player Matchup

Anhur
Anhur
BIgWrick
Anhur
Level 15
God Stats
3W - 2L
1,417 SR
Queue Stats
25W - 17L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
Womparoni
Ah Puch
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 66L
1,649 Elo+
Party 2
Geb
Geb
Yakerrr
Geb
Level 145
God Stats
17W - 12L
1,430 SR
Queue Stats
238W - 147L
1,608 Elo+
Party 2
Team Averages
Level 90
1,449 SR
1,599 Elo+

VS

Team Averages
Level 47
1,641 SR
1,578 Elo+
Medusa
Medusa
Alv_bdy
Medusa
Level 28
God Stats
11W - 5L
1,761 SR
Queue Stats
28W - 34L
1,502 Elo+
Party 1
Mercury
Mercury
KatAlvi
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
cme420
Ra
Level 10
God Stats
3W - 2L
1,662 SR
Queue Stats
48W - 44L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BIgWrick
Anhur
13
4 / 5 / 6
10,712
714
2,324
9,882
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Womparoni
Ah Puch
15
8 / 1 / 5
11,283
752
16,856
12,415
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
15
2 / 2 / 11
11,273
752
8,225
10,523
7,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alv_bdy
Medusa
15
5 / 4 / 2
10,586
706
10,368
9,907
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
KatAlvi
Mercury
13
1 / 4 / 7
10,051
670
4,339
10,164
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
12
2 / 6 / 5
9,635
642
10,093
12,162
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alv_bdy
Medusa
5
4
2
1.5
W
Anhur
BIgWrick
Anhur
4
5
6
1.4
L
Mercury
KatAlvi
Mercury
1
4
7
1.13
W
Ah Puch
Womparoni
Ah Puch
8
1
5
10.5
W
Geb
2
2
11
3.75
L
Ra
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
24,800
32,820
Taken
32,233
17,707
Mitigated
11,568
7,930
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alv_bdy
Medusa
10,368
2,900
0
0
9,907
3,689
551
7,842
2,065
0
59,143
W
Anhur
BIgWrick
Anhur
2,324
178
0
896
9,882
3,999
1,744
2,273
7,609
0
37,020
L
Mercury
KatAlvi
Mercury
4,339
787
0
880
10,164
3,664
266
7,751
2,413
0
21,891
W
Ah Puch
Womparoni
Ah Puch
16,856
1,011
0
6,179
12,415
5,919
1,097
4,136
8,279
55,633
0
W
Geb
8,225
799
0
855
10,523
7,789
192
3,740
6,783
25,745
0
L
Ra
10,093
839
2,326
2,436
12,162
4,215
502
9,528
2,634
40,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
30,272
167
Minions Killed
201
0
Camps Cleared
0
784,956
Distance Traveled
874,336
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,586
706
89
6
0
277,010
0
W
Anhur
10,712
714
58
4
0
233,142
0
L
Mercury
10,051
670
37
2
0
323,421
4
W
Ah Puch
11,283
752
88
6
0
245,049
2
W
Geb
11,273
752
21
1
0
306,765
5
L
Ra
9,635
642
75
5
0
273,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role