Player Matchup

Gilgamesh
Gilgamesh
Sanavirath
Gilgamesh
Level 118
God Stats
4W - 1L
1,679 SR
Queue Stats
93W - 83L
1,621 Elo+
Party 2
Discordia
Discordia
Sincus
Discordia
Level 109
God Stats
38W - 19L
1,710 SR
Queue Stats
170W - 150L
1,671 Elo+
Party 3
Mercury
Mercury
Vurlimbra
Mercury
Level 136
God Stats
13W - 19L
1,640 SR
Queue Stats
176W - 151L
1,644 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WastedYoma
Ah Muzen Cab
Level 158
God Stats
5W - 2L
1,720 SR
Queue Stats
77W - 50L
1,634 Elo+
Party 2
Bacchus
Bacchus
Xanturio
Bacchus
Level 119
God Stats
14W - 11L
1,552 SR
Queue Stats
185W - 188L
1,621 Elo+
Party 3
Team Averages
Level 128
1,660 SR
1,638 Elo+

VS

Team Averages
Level 143
1,595 SR
1,613 Elo+
Ah Puch
Ah Puch
Abwursten
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 328L
1,623 Elo+
Party 1
Rama
Rama
Skunky7
Rama
Level 152
God Stats
17W - 13L
1,696 SR
Queue Stats
101W - 79L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
Syios
Gilgamesh
Level 104
God Stats
54W - 23L
1,712 SR
Queue Stats
183W - 145L
1,633 Elo+
Party 1
Sobek
Sobek
günther98
Sobek
Level 156
God Stats
4W - 2L
1,566 SR
Queue Stats
268W - 212L
1,662 Elo+
Party 1
Set
Set
xAlexandru
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sanavirath
Gilgamesh
20
3 / 10 / 21
15,310
901
16,582
26,094
35,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Discordia
Sincus
Discordia
20
4 / 4 / 20
15,891
935
19,896
17,269
8,483
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Vurlimbra
Mercury
20
10 / 3 / 14
16,773
987
24,497
17,420
8,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
WastedYoma
Ah Muzen Cab
20
8 / 8 / 15
15,873
934
43,628
27,049
13,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Xanturio
Bacchus
20
6 / 2 / 21
17,566
1,033
18,263
32,614
56,308
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abwursten
Ah Puch
20
2 / 3 / 13
14,930
878
26,641
13,588
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Skunky7
Rama
20
8 / 6 / 11
16,296
959
33,322
27,954
14,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Syios
Gilgamesh
20
6 / 11 / 12
15,817
930
20,015
29,661
40,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
20
1 / 8 / 18
15,959
939
14,678
35,290
51,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 14
17,590
1,035
21,157
22,473
24,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
95
31
Kills
27
27
Deaths
31
91
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Abwursten
Ah Puch
2
3
13
2.83
W
Gilgamesh
Sanavirath
Gilgamesh
3
10
21
1.35
W
Discordia
Sincus
Discordia
4
4
20
3.5
L
Rama
Skunky7
Rama
8
6
11
2.25
L
Gilgamesh
Syios
Gilgamesh
6
11
12
1.09
W
Mercury
Vurlimbra
Mercury
10
3
14
5.67
W
Ah Muzen Cab
WastedYoma
Ah Muzen Cab
8
8
15
1.94
W
Bacchus
Xanturio
Bacchus
6
2
21
8.25
L
Sobek
1
8
18
1.25
L
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,866
Damage
115,813
120,446
Taken
128,966
122,937
Mitigated
138,008
11,510
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Abwursten
Ah Puch
26,641
394
0
1,587
13,588
6,261
0
5,611
7,657
50,832
0
W
Gilgamesh
Sanavirath
Gilgamesh
16,582
3,059
0
369
26,094
35,297
0
9,909
15,811
954
29,932
W
Discordia
Sincus
Discordia
19,896
810
0
520
17,269
8,483
0
6,878
10,163
62,449
0
L
Rama
Skunky7
Rama
33,322
29,379
0
4,651
27,954
14,379
0
8,424
19,248
0
75,931
L
Gilgamesh
Syios
Gilgamesh
20,015
4,463
0
353
29,661
40,877
0
10,458
18,691
1,928
38,723
W
Mercury
Vurlimbra
Mercury
24,497
7,719
0
1,485
17,420
8,865
0
4,795
12,527
0
43,316
W
Ah Muzen Cab
WastedYoma
Ah Muzen Cab
43,628
29,454
0
5,687
27,049
13,984
0
10,317
16,496
0
88,858
W
Bacchus
Xanturio
Bacchus
18,263
1,732
0
3,449
32,614
56,308
0
9,790
22,232
42,460
0
L
Sobek
14,678
220
0
4,957
35,290
51,676
0
6,053
28,921
40,225
0
L
21,157
8,167
0
3,446
22,473
24,815
0
7,017
15,256
0
53,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,413
Gold Earned
80,592
370
Minions Killed
354
10
Camps Cleared
15
1,735,403
Distance Traveled
1,799,354
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,930
878
67
4
1
360,399
0
W
Gilgamesh
15,310
901
39
2
0
301,349
0
W
Discordia
15,891
935
130
8
2
341,531
1
L
Rama
16,296
959
105
6
7
338,555
1
L
Gilgamesh
15,817
930
61
4
0
367,678
1
W
Mercury
16,773
987
42
2
4
416,327
0
W
Ah Muzen Cab
15,873
934
108
6
3
320,109
0
W
Bacchus
17,566
1,033
51
3
1
356,087
4
L
Sobek
15,959
939
37
2
2
370,946
0
L
Set
17,590
1,035
84
5
5
361,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role