Player Matchup

Medusa
Medusa
DolceTheSlayer
Medusa
Level 80
God Stats
19W - 15L
1,565 SR
Queue Stats
149W - 131L
1,521 Elo+
Party 2
Athena
Athena
Gosudevil
Athena
Level 103
God Stats
1W - 2L
1,926 SR
Queue Stats
1W - 4L
1,601 Elo+
Solo
Raijin
Raijin
Ubalto
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 247L
1,545 Elo+
Party 2
Team Averages
Level 96
1,664 SR
1,555 Elo+

VS

Team Averages
Level 126
1,515 SR
1,609 Elo+
Cerberus
Cerberus
Patpatat033
Cerberus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,602 Elo+
Party 1
Izanami
Izanami
Wvdk
Izanami
Level 130
God Stats
3W - 3L
1,464 SR
Queue Stats
129W - 116L
1,592 Elo+
Party 1
Hera
Hera
zoroarkPoeToe
Hera
Level 158
God Stats
9W - 7L
1,582 SR
Queue Stats
194W - 183L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
10,479
699
14,960
15,514
4,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Gosudevil
Athena
12
2 / 3 / 7
9,371
625
6,584
17,638
14,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Ubalto
Raijin
14
4 / 5 / 5
10,056
670
10,798
12,148
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Patpatat033
Cerberus
12
1 / 5 / 8
10,301
687
7,218
19,577
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Wvdk
Izanami
14
2 / 5 / 6
10,701
713
8,013
12,066
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 1 / 2
12,018
801
23,348
6,867
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
12
12
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Athena
Gosudevil
Athena
2
3
7
1.83
W
Cerberus
Patpatat033
Cerberus
1
5
8
1
L
Raijin
Ubalto
Raijin
4
5
5
1.3
W
Izanami
Wvdk
Izanami
2
5
6
1
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
38,579
45,300
Taken
38,510
23,081
Mitigated
24,018
4,708
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,960
5,533
0
3,292
15,514
4,864
0
9,843
5,378
0
58,807
L
Athena
Gosudevil
Athena
6,584
1,743
0
488
17,638
14,410
13
10,626
6,581
19,064
0
W
Cerberus
Patpatat033
Cerberus
7,218
259
0
3,087
19,577
17,069
104
8,084
11,091
16,429
0
L
Raijin
Ubalto
Raijin
10,798
1,150
0
928
12,148
3,807
0
8,970
2,727
46,633
0
W
Izanami
Wvdk
Izanami
8,013
5,655
0
2,115
12,066
4,339
724
5,148
6,696
0
60,641
W
23,348
5,366
144
1,757
6,867
2,610
1,494
3,738
3,007
67,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
33,020
186
Minions Killed
212
0
Camps Cleared
0
817,346
Distance Traveled
837,924
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,479
699
87
6
0
276,789
1
L
Athena
9,371
625
22
1
0
312,147
1
W
Cerberus
10,301
687
41
3
0
276,015
2
L
Raijin
10,056
670
77
5
0
228,410
0
W
Izanami
10,701
713
87
6
0
258,832
2
W
Hera
12,018
801
84
6
0
303,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role