Player Matchup

Cabrakan
Cabrakan
Diamond IV
Chad2Badd
Cabrakan
Diamond IV
Level 160
God Stats
3W - 4L
1,610 SR
Queue Stats
329W - 305L
2,082 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Lión
Erlang Shen
Diamond IV
Level 158
God Stats
25W - 26L
1,732 SR
Queue Stats
245W - 243L
2,254 MMR
Solo
Tyr
Tyr
Masters
Naturezaa
Tyr
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Smоked
The Morrigan
Diamond IV
Level 88
God Stats
11W - 6L
1,665 SR
Queue Stats
72W - 59L
2,147 MMR
Solo
Chernobog
Chernobog
Diamond IV
oPreeds
Chernobog
Diamond IV
Level 160
God Stats
11W - 3L
1,946 SR
Queue Stats
355W - 340L
2,048 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,691 SR
2,006 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,537 SR
1,897 MMR
King Arthur
King Arthur
Diamond IV
BlazarX
King Arthur
Diamond IV
Level 159
God Stats
2W - 3L
1,517 SR
Queue Stats
121W - 118L
2,130 MMR
Solo
Heimdallr
Heimdallr
Diamond III
ForeignWhip
Heimdallr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Sasuke
Janus
Diamond V
Level 123
God Stats
2W - 6L
1,541 SR
Queue Stats
110W - 75L
2,306 MMR
Solo
Jormungandr
Jormungandr
Diamond V
SosDavid
Jormungandr
Diamond V
Level 158
God Stats
16W - 14L
1,625 SR
Queue Stats
292W - 289L
2,047 MMR
Solo
Fenrir
Fenrir
Diamond II
TheKillerMC96
Fenrir
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chad2Badd
Cabrakan
17
3 / 6 / 13
11,368
541
9,421
20,391
27,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
Lión
Erlang Shen
19
9 / 5 / 5
12,939
616
14,527
20,651
11,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 0 / 5
13,546
645
9,929
14,171
15,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Smоked
The Morrigan
20
9 / 1 / 11
14,233
678
27,333
10,938
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chernobog
oPreeds
Chernobog
20
6 / 1 / 7
13,699
652
12,358
16,775
8,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiSetTiamatAthenaDanzaburou

VS

Bans
GilgameshCerberusAnhurSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazarX
King Arthur
18
3 / 4 / 2
12,002
572
9,790
20,646
15,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ForeignWhip
Heimdallr
17
1 / 4 / 2
10,966
522
8,446
14,529
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Sasuke
Janus
18
5 / 7 / 3
11,674
556
9,992
15,055
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SosDavid
Jormungandr
14
3 / 8 / 5
11,029
525
7,342
23,226
15,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 9 / 4
9,943
473
7,569
20,031
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
32
Kills
13
13
Deaths
32
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlazarX
King Arthur
3
4
2
1
W
Cabrakan
Chad2Badd
Cabrakan
3
6
13
1.58
L
Heimdallr
ForeignWhip
Heimdallr
1
4
2
0.5
W
Erlang Shen
Lión
Erlang Shen
9
5
5
2.3
W
5
0
5
7.5
L
Janus
Sasuke
Janus
5
7
3
0.93
W
The Morrigan
Smоked
The Morrigan
9
1
11
14.5
L
Jormungandr
SosDavid
Jormungandr
3
8
5
0.69
L
1
9
4
0.33
W
Chernobog
oPreeds
Chernobog
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,568
Damage
43,139
82,926
Taken
93,487
68,394
Mitigated
48,728
28,318
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlazarX
King Arthur
9,790
615
0
5,707
20,646
15,518
0
6,661
13,983
1,124
78,518
W
Cabrakan
Chad2Badd
Cabrakan
9,421
1,155
234
4,172
20,391
27,588
598
3,932
16,302
45,645
0
L
Heimdallr
ForeignWhip
Heimdallr
8,446
5,112
0
5,093
14,529
5,553
2,430
1,104
13,425
0
79,610
W
Erlang Shen
Lión
Erlang Shen
14,527
8,503
0
5,544
20,651
11,991
0
4,852
15,643
0
104,348
W
9,929
1,376
0
7,567
14,171
15,315
1,131
2,834
11,284
0
82,401
L
Janus
Sasuke
Janus
9,992
485
97
1,142
15,055
4,879
0
9,428
5,623
86,413
0
W
The Morrigan
Smоked
The Morrigan
27,333
3,701
0
3,130
10,938
5,493
3,848
4,486
6,228
136,943
177
L
Jormungandr
SosDavid
Jormungandr
7,342
2,329
0
1,690
23,226
15,020
0
11,357
11,833
34,296
0
L
7,569
3,264
0
2,913
20,031
7,758
0
8,576
11,455
0
62,962
W
Chernobog
oPreeds
Chernobog
12,358
9,870
0
7,671
16,775
8,007
6,358
3,710
12,990
0
100,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,785
Gold Earned
55,614
738
Minions Killed
656
0
Camps Cleared
0
2,223,800
Distance Traveled
1,997,030
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,002
572
167
8
0
433,460
5
W
Cabrakan
11,368
541
67
3
0
424,723
3
L
Heimdallr
10,966
522
159
8
0
362,083
6
W
Erlang Shen
12,939
616
128
6
0
427,181
5
W
Tyr
13,546
645
179
9
0
481,424
10
L
Janus
11,674
556
190
9
0
416,132
3
W
The Morrigan
14,233
678
189
9
0
417,792
2
L
Jormungandr
11,029
525
30
1
0
395,950
10
L
Fenrir
9,943
473
110
5
0
389,405
2
W
Chernobog
13,699
652
175
8
0
472,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role