Player Matchup

Odin
Odin
KingDoubleX
Odin
Level 107
God Stats
19W - 10L
1,642 SR
Queue Stats
243W - 238L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NVenomed
Tsukuyomi
Level 48
God Stats
5W - 7L
1,459 SR
Queue Stats
29W - 37L
1,568 Elo+
Party 3
Tyr
Tyr
ThmellyThumb
Tyr
Level 85
God Stats
16W - 16L
1,505 SR
Queue Stats
277W - 216L
1,653 Elo+
Party 2
Merlin
Merlin
Trixzohkami
Merlin
Level 41
God Stats
16W - 8L
1,689 SR
Queue Stats
130W - 106L
1,594 Elo+
Solo
Chronos
Chronos
smiteonpc
Chronos
Level 25
God Stats
2W - 1L
1,558 SR
Queue Stats
93W - 49L
1,709 Elo+
Party 2
Team Averages
Level 61
1,571 SR
1,613 Elo+

VS

Team Averages
Level 57
1,611 SR
1,546 Elo+
Heimdallr
Heimdallr
CirryChan
Heimdallr
Level 37
God Stats
1W - 4L
1,487 SR
Queue Stats
226W - 201L
1,597 Elo+
Party 1
Pele
Pele
MitsuriRengoku
Pele
Level 79
God Stats
5W - 7L
1,577 SR
Queue Stats
212W - 200L
1,542 Elo+
Party 1
Chang'e
Chang'e
TurokMou
Chang'e
Level 48
God Stats
9W - 8L
1,505 SR
Queue Stats
242W - 236L
1,578 Elo+
Solo
King Arthur
King Arthur
UlyssesJager
King Arthur
Level 106
God Stats
22W - 13L
1,739 SR
Queue Stats
837W - 781L
1,557 Elo+
Party 1
Ares
Ares
tianthered
Ares
Level 14
God Stats
4W - 4L
1,747 SR
Queue Stats
43W - 41L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,294
547
8,187
12,919
9,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
NVenomed
Tsukuyomi
15
6 / 5 / 4
9,293
547
7,739
12,080
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 10
10,265
604
8,702
12,711
10,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
15
4 / 3 / 8
9,309
548
9,940
7,043
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
smiteonpc
Chronos
18
11 / 2 / 6
11,608
683
12,788
14,377
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CirryChan
Heimdallr
13
0 / 5 / 3
8,096
476
4,308
10,876
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 7 / 4
9,500
559
7,901
14,221
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TurokMou
Chang'e
13
4 / 5 / 3
8,339
491
6,546
11,612
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
UlyssesJager
King Arthur
15
4 / 3 / 3
9,216
542
13,654
15,980
10,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 7 / 4
6,941
408
3,973
11,374
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
27
Kills
15
15
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CirryChan
Heimdallr
0
5
3
0.3
W
0
3
9
1.5
L
6
7
4
1.14
W
Tsukuyomi
NVenomed
Tsukuyomi
6
5
4
1.6
W
6
2
10
5.5
W
Merlin
4
3
8
2.67
L
Chang'e
TurokMou
Chang'e
4
5
3
1.1
L
King Arthur
UlyssesJager
King Arthur
4
3
3
1.83
W
Chronos
smiteonpc
Chronos
11
2
6
7
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
36,382
59,130
Taken
64,063
32,576
Mitigated
29,626
18,533
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CirryChan
Heimdallr
4,308
1,405
0
1,921
10,876
3,132
220
6,930
3,946
0
42,206
W
8,187
2,042
0
3,869
12,919
9,373
0
857
12,012
0
50,651
L
7,901
1,450
0
2,836
14,221
5,008
0
3,054
11,167
0
48,085
W
Tsukuyomi
NVenomed
Tsukuyomi
7,739
2,049
0
2,513
12,080
4,499
71
1,324
10,594
0
47,904
W
8,702
2,733
0
5,439
12,711
10,640
732
2,713
9,840
0
48,747
W
Merlin
9,940
1,156
0
1,700
7,043
2,352
298
2,314
4,611
56,107
0
L
Chang'e
TurokMou
Chang'e
6,546
637
972
3,626
11,612
4,393
202
4,227
7,385
38,565
0
L
King Arthur
UlyssesJager
King Arthur
13,654
2,871
0
4,291
15,980
10,385
292
4,240
11,740
0
62,778
W
Chronos
smiteonpc
Chronos
12,788
4,632
0
5,012
14,377
5,712
3,401
2,747
11,554
84,230
0
L
3,973
337
0
535
11,374
6,708
0
4,277
7,097
18,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
42,092
501
Minions Killed
397
0
Camps Cleared
0
1,730,987
Distance Traveled
1,545,058
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,096
476
76
4
0
315,478
3
W
Odin
9,294
547
106
6
0
332,731
3
L
Pele
9,500
559
89
5
0
343,382
1
W
Tsukuyomi
9,293
547
77
5
0
347,021
2
W
Tyr
10,265
604
85
5
0
362,307
1
W
Merlin
9,309
548
100
6
0
313,153
4
L
Chang'e
8,339
491
85
5
0
288,121
6
L
King Arthur
9,216
542
120
7
0
347,400
5
W
Chronos
11,608
683
133
8
0
375,775
1
L
Ares
6,941
408
27
2
0
250,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role