Player Matchup

Achilles
Achilles
Articccz
Achilles
Level 29
God Stats
0W - 1L
1,709 SR
Queue Stats
65W - 74L
1,605 Elo+
Solo
Vulcan
Vulcan
Baby_Girl_1214_
Vulcan
Level 4
God Stats
2W - 3L
1,524 SR
Queue Stats
2W - 3L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Bewilderbeast19
Gilgamesh
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,622 Elo+
Solo
Jing Wei
Jing Wei
Krosyn
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 246L
1,518 Elo+
Solo
Neith
Neith
Ohmiomango
Neith
Level 7
God Stats
0W - 1L
1,849 SR
Queue Stats
10W - 2L
1,564 Elo+
Solo
Team Averages
Level 15
1,616 SR
1,578 Elo+

VS

Team Averages
Level 22
1,633 SR
1,608 Elo+
Zeus
Zeus
AnisRhammar
Zeus
Level 17
God Stats
2W - 2L
1,747 SR
Queue Stats
90W - 30L
2,010 Elo+
Solo
Kumbhakarna
Kumbhakarna
FiendNaeNae
Kumbhakarna
Level 26
God Stats
4W - 4L
1,325 SR
Queue Stats
40W - 53L
1,408 Elo+
Solo
Arachne
Arachne
SwayxNova
Arachne
Level 28
God Stats
6W - 3L
1,717 SR
Queue Stats
31W - 34L
1,528 Elo+
Solo
Set
Set
i_yeeted_in_her
Set
Level 14
God Stats
2W - 1L
1,575 SR
Queue Stats
34W - 33L
1,528 Elo+
Solo
Danzaburou
Danzaburou
seepagedriplet
Danzaburou
Level 25
God Stats
15W - 9L
1,802 SR
Queue Stats
52W - 56L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Articccz
Achilles
20
3 / 8 / 6
12,855
476
13,225
25,638
26,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 12 / 4
9,395
348
7,376
14,539
5,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Bewilderbeast19
Gilgamesh
20
5 / 6 / 6
13,364
495
11,305
23,538
10,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Krosyn
Jing Wei
18
3 / 10 / 8
12,351
457
8,578
20,210
7,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
8 / 7 / 4
14,018
519
20,176
22,892
8,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 4
17,040
631
40,434
17,575
7,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
FiendNaeNae
Kumbhakarna
19
2 / 6 / 10
13,104
485
8,516
22,378
22,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
SwayxNova
Arachne
20
7 / 5 / 9
14,048
520
11,740
19,936
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 6
15,277
566
20,866
28,064
30,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
seepagedriplet
Danzaburou
9
1 / 3 / 2
9,170
340
1,803
6,375
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
19
Kills
43
43
Deaths
20
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
18
3
4
6.67
L
Achilles
Articccz
Achilles
3
8
6
0.75
L
0
12
4
0.17
L
Gilgamesh
Bewilderbeast19
Gilgamesh
5
6
6
1.33
W
Kumbhakarna
FiendNaeNae
Kumbhakarna
2
6
10
1.17
L
Jing Wei
Krosyn
Jing Wei
3
10
8
0.7
L
Neith
8
7
4
1.43
W
Arachne
SwayxNova
Arachne
7
5
9
2.3
W
15
3
6
6
W
Danzaburou
seepagedriplet
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,660
Damage
83,359
106,817
Taken
94,328
57,870
Mitigated
72,453
13,085
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,434
1,862
15
5,020
17,575
7,674
3,581
86
17,489
153,644
0
L
Achilles
Articccz
Achilles
13,225
2,593
0
1,027
25,638
26,641
0
7,728
17,870
0
80,566
L
7,376
3,282
0
313
14,539
5,004
0
4,326
10,189
39,393
0
L
Gilgamesh
Bewilderbeast19
Gilgamesh
11,305
3,719
0
3,857
23,538
10,580
912
7,244
16,234
0
86,476
W
Kumbhakarna
FiendNaeNae
Kumbhakarna
8,516
621
0
4,433
22,378
22,939
1,221
2,805
19,573
69,935
0
L
Jing Wei
Krosyn
Jing Wei
8,578
6,218
0
3,539
20,210
7,352
0
11,933
7,949
0
50,407
L
Neith
20,176
9,416
0
4,349
22,892
8,293
1,998
17,097
5,625
0
93,133
W
Arachne
SwayxNova
Arachne
11,740
10,045
267
2,759
19,936
9,277
2,827
1,359
18,577
0
97,137
W
20,866
10,926
0
9,016
28,064
30,735
2,135
3,126
24,938
0
105,407
W
Danzaburou
seepagedriplet
Danzaburou
1,803
915
318
3,087
6,375
1,828
582
0
6,375
0
21,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,983
Gold Earned
68,639
570
Minions Killed
731
0
Camps Cleared
0
1,949,792
Distance Traveled
1,987,208
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,040
631
211
8
0
483,102
2
L
Achilles
12,855
476
155
6
0
426,026
1
L
Vulcan
9,395
348
47
2
0
291,351
0
L
Gilgamesh
13,364
495
139
5
0
458,048
0
W
Kumbhakarna
13,104
485
139
5
0
468,480
2
L
Jing Wei
12,351
457
98
4
0
370,774
2
L
Neith
14,018
519
131
5
0
403,593
11
W
Arachne
14,048
520
128
5
0
417,429
2
W
Set
15,277
566
204
8
0
480,305
0
W
Danzaburou
9,170
340
49
2
0
137,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role