Player Matchup

Sol
Sol
FacuRizzoX
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Ares
Ares
WyLL0601
Ares
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
702W - 722L
1,380 Elo+
Solo
Pele
Pele
chapado666
Pele
Level 13
God Stats
2W - 2L
1,638 SR
Queue Stats
9W - 15L
1,335 Elo+
Solo
Hou Yi
Hou Yi
pandapdr
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Solo
Thanatos
Thanatos
rafka04
Thanatos
Level 25
God Stats
8W - 21L
1,500 SR
Queue Stats
262W - 275L
1,426 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,314 Elo+

VS

Team Averages
Level 22
1,508 SR
1,366 Elo+
Yemoja
Yemoja
ALFATOR36
Yemoja
Level 14
God Stats
16W - 14L
1,526 SR
Queue Stats
250W - 292L
1,388 Elo+
Solo
Neith
Neith
BraianHaze420
Neith
Level 14
God Stats
12W - 21L
1,106 SR
Queue Stats
103W - 157L
1,135 Elo+
Solo
Gilgamesh
Gilgamesh
Farofinha7767
Gilgamesh
Level 8
God Stats
3W - 6L
1,684 SR
Queue Stats
15W - 23L
1,444 Elo+
Party 1
Vulcan
Vulcan
WOLVERINE9393
Vulcan
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
426W - 504L
1,386 Elo+
Party 1
Ra
Ra
manaoosdepomelo
Ra
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
20W - 19L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,197
371
1,518
3,616
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
1 / 4 / 4
6,244
446
4,057
9,532
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,452
461
2,536
8,472
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
pandapdr
Hou Yi
10
4 / 5 / 1
6,640
474
6,076
8,158
2,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
rafka04
Thanatos
10
0 / 5 / 1
5,916
423
4,863
10,290
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALFATOR36
Yemoja
11
4 / 2 / 2
7,622
544
4,524
8,040
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 4 / 3
7,112
508
4,681
7,732
3,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Farofinha7767
Gilgamesh
13
5 / 0 / 1
8,147
582
2,689
6,218
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 2
7,896
564
4,481
5,313
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 0
8,976
641
7,905
5,754
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
19
20
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ALFATOR36
Yemoja
4
2
2
2.5
W
3
4
3
1.13
L
1
2
0
0.5
W
Gilgamesh
Farofinha7767
Gilgamesh
5
0
1
5.5
W
3
1
2
4
L
Ares
1
4
4
0.75
L
1
4
0
0.25
W
4
0
0
4
L
Hou Yi
pandapdr
Hou Yi
4
5
1
0.9
L
Thanatos
rafka04
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
24,280
40,068
Taken
33,057
16,939
Mitigated
17,516
7,865
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ALFATOR36
Yemoja
4,524
1,348
680
748
8,040
5,882
915
1,200
6,840
24,375
0
W
4,681
2,934
0
367
7,732
3,717
1,540
2,119
5,613
0
26,619
L
1,518
879
0
1,230
3,616
1,171
0
2,257
1,359
9,641
897
W
Gilgamesh
Farofinha7767
Gilgamesh
2,689
422
0
1,368
6,218
3,724
1,134
150
6,068
0
46,778
W
4,481
1,262
0
1,430
5,313
1,959
814
1,194
4,119
40,066
0
L
Ares
4,057
531
0
557
9,532
5,183
100
3,421
6,111
13,890
0
L
2,536
553
0
347
8,472
3,266
0
4,380
4,092
0
29,038
W
7,905
587
213
3,066
5,754
2,234
4,648
772
4,982
62,944
0
L
Hou Yi
pandapdr
Hou Yi
6,076
3,010
0
853
8,158
2,977
690
3,641
4,517
0
24,861
L
Thanatos
rafka04
Thanatos
4,863
1,517
0
4,878
10,290
4,342
0
3,211
7,079
0
36,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
39,753
188
Minions Killed
383
0
Camps Cleared
0
1,091,891
Distance Traveled
1,268,797
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,622
544
30
2
0
239,751
0
W
Neith
7,112
508
56
4
0
222,254
0
L
Sol
5,197
371
25
2
0
90,469
0
W
Gilgamesh
8,147
582
91
7
0
308,014
1
W
Vulcan
7,896
564
73
5
0
252,740
0
L
Ares
6,244
446
14
1
0
247,821
1
L
Pele
6,452
461
60
4
0
255,251
0
W
Ra
8,976
641
133
10
0
246,038
5
L
Hou Yi
6,640
474
29
2
0
235,655
0
L
Thanatos
5,916
423
60
4
0
262,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role