Player Matchup

Hera
Hera
FaBoLoNe99ITA
Hera
Level 143
God Stats
10W - 9L
1,530 SR
Queue Stats
81W - 90L
1,539 Elo+
Party 3
Thanatos
Thanatos
Lastgamer95
Thanatos
Level 16
God Stats
16W - 7L
1,647 SR
Queue Stats
32W - 19L
1,566 Elo+
Party 3
Ullr
Ullr
LightNoctiss
Ullr
Level 106
God Stats
140W - 107L
1,531 SR
Queue Stats
299W - 245L
1,495 Elo+
Party 3
Athena
Athena
StubbyNiki
Athena
Level 144
God Stats
83W - 46L
1,628 SR
Queue Stats
664W - 653L
1,544 Elo+
Party 3
Tyr
Tyr
TheBurritoPower
Tyr
Level 105
God Stats
32W - 27L
1,671 SR
Queue Stats
208W - 213L
1,492 Elo+
Party 3
Team Averages
Level 103
1,601 SR
1,527 Elo+

VS

Team Averages
Level 58
1,630 SR
1,478 Elo+
Anubis
Anubis
Alvaritoo_Fdez
Anubis
Level 47
God Stats
25W - 26L
1,592 SR
Queue Stats
113W - 131L
1,489 Elo+
Party 1
Chaac
Chaac
BALGRON
Chaac
Level 88
God Stats
13W - 7L
1,648 SR
Queue Stats
292W - 287L
1,427 Elo+
Party 2
Cupid
Cupid
Henschu95
Cupid
Level 46
God Stats
36W - 28L
1,593 SR
Queue Stats
265W - 256L
1,478 Elo+
Party 2
Nemesis
Nemesis
Soto__21
Nemesis
Level 78
God Stats
5W - 6L
1,744 SR
Queue Stats
129W - 131L
1,489 Elo+
Party 1
Athena
Athena
Tobra147
Athena
Level 29
God Stats
32W - 24L
1,572 SR
Queue Stats
154W - 137L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,240
624
4,088
3,872
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Lastgamer95
Thanatos
11
6 / 1 / 3
6,660
666
5,262
6,839
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,212
621
3,991
4,850
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
StubbyNiki
Athena
10
2 / 0 / 7
6,076
608
3,697
4,614
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 3
6,140
614
6,345
8,374
4,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,648
565
3,848
7,456
3,211
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
BALGRON
Chaac
10
1 / 3 / 2
5,824
582
3,828
8,048
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Henschu95
Cupid
9
0 / 1 / 0
5,366
537
1,238
4,424
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Soto__21
Nemesis
10
1 / 4 / 1
5,540
554
3,719
7,966
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Tobra147
Athena
7
0 / 3 / 1
4,658
466
1,793
6,542
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
4
4
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Chaac
BALGRON
Chaac
1
3
2
0.67
W
3
1
6
6
L
Cupid
Henschu95
Cupid
0
1
0
0
W
Thanatos
Lastgamer95
Thanatos
6
1
3
7.5
W
3
1
2
4
L
Nemesis
Soto__21
Nemesis
1
4
1
0.38
W
Athena
StubbyNiki
Athena
2
0
7
5.5
W
3
1
3
4.5
L
Athena
Tobra147
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
14,426
28,549
Taken
34,436
11,358
Mitigated
12,793
12,793
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,848
237
0
1,589
7,456
3,211
0
3,500
3,806
24,007
0
L
Chaac
BALGRON
Chaac
3,828
972
0
2,170
8,048
3,741
0
74
7,974
0
25,186
W
4,088
658
150
1,340
3,872
943
412
1,277
2,595
36,765
0
L
Cupid
Henschu95
Cupid
1,238
688
0
1,470
4,424
933
0
296
4,128
0
27,844
W
Thanatos
Lastgamer95
Thanatos
5,262
1,219
0
6,632
6,839
1,858
0
2,175
4,664
0
28,238
W
3,991
1,133
0
516
4,850
1,647
740
290
4,560
0
37,091
L
Nemesis
Soto__21
Nemesis
3,719
1,250
0
508
7,966
2,295
0
1,475
6,369
0
29,127
W
Athena
StubbyNiki
Athena
3,697
1,155
0
1,185
4,614
1,995
0
1,489
3,125
16,165
0
W
6,345
894
0
2,970
8,374
4,915
623
410
7,964
0
32,224
L
Athena
Tobra147
Athena
1,793
216
0
1,618
6,542
2,613
0
2,112
4,374
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
27,036
310
Minions Killed
249
0
Camps Cleared
0
1,016,244
Distance Traveled
937,927
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,648
565
43
4
0
158,685
0
L
Chaac
5,824
582
57
6
0
204,132
3
W
Hera
6,240
624
75
8
0
198,452
1
L
Cupid
5,366
537
69
7
0
159,332
3
W
Thanatos
6,660
666
63
6
0
214,468
3
W
Ullr
6,212
621
73
7
0
175,987
2
L
Nemesis
5,540
554
64
6
0
217,577
2
W
Athena
6,076
608
32
3
0
220,408
1
W
Tyr
6,140
614
67
7
0
206,929
2
L
Athena
4,658
466
16
2
0
198,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role