Player Matchup

Bakasura
Bakasura
AleksománGG
Bakasura
Level 15
God Stats
0W - 2L
1,225 SR
Queue Stats
38W - 29L
1,242 Elo+
Solo
Tyr
Tyr
Jamiec2hq
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,426 Elo+
Party 4
Medusa
Medusa
Kirito1358
Medusa
Level 5
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Ares
Ares
Yasuo78
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Discordia
Discordia
armywolf1001
Discordia
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
75W - 92L
1,434 Elo+
Party 4
Team Averages
Level 16
1,502 SR
1,501 Elo+

VS

Team Averages
Level 21
1,579 SR
1,482 Elo+
Medusa
Medusa
AppleTango
Medusa
Level 20
God Stats
5W - 2L
1,601 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DedOfGod
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,529 Elo+
Party 2
Agni
Agni
Dziwdzan
Agni
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,369 Elo+
Solo
Arachne
Arachne
GolosFire
Arachne
Level 36
God Stats
3W - 3L
1,797 SR
Queue Stats
29W - 29L
1,529 Elo+
Party 2
Ymir
Ymir
WholesomeFungus
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleksománGG
Bakasura
17
8 / 10 / 5
12,074
503
11,959
20,600
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 6
9,641
402
7,581
28,139
16,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Kirito1358
Medusa
15
3 / 10 / 5
10,466
436
13,693
21,193
8,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Yasuo78
Ares
12
1 / 14 / 6
8,959
373
7,438
27,544
26,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
armywolf1001
Discordia
17
4 / 8 / 4
10,822
451
13,777
14,653
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AppleTango
Medusa
19
12 / 2 / 10
13,798
575
14,762
12,909
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DedOfGod
Tsukuyomi
18
3 / 4 / 18
12,261
511
18,623
13,994
10,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
5 / 6 / 9
11,300
471
13,577
12,681
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
GolosFire
Arachne
20
23 / 5 / 11
14,376
599
32,142
22,988
13,642
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
7 / 1 / 26
13,001
542
14,513
23,779
20,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
16
Kills
50
50
Deaths
18
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AleksománGG
Bakasura
8
10
5
1.05
W
Medusa
AppleTango
Medusa
12
2
10
8.5
W
Tsukuyomi
DedOfGod
Tsukuyomi
3
4
18
3
W
Agni
5
6
9
1.58
W
Arachne
GolosFire
Arachne
23
5
11
5.7
L
0
8
6
0.38
L
Medusa
Kirito1358
Medusa
3
10
5
0.55
W
7
1
26
20
L
Ares
Yasuo78
Ares
1
14
6
0.29
L
Discordia
armywolf1001
Discordia
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,448
Damage
93,617
112,129
Taken
86,351
70,670
Mitigated
54,107
8,719
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AleksománGG
Bakasura
11,959
8,155
0
2,794
20,600
12,027
0
4,260
16,110
0
60,072
W
Medusa
AppleTango
Medusa
14,762
6,949
0
4,770
12,909
5,173
4,631
3,425
8,977
0
90,834
W
Tsukuyomi
DedOfGod
Tsukuyomi
18,623
5,146
0
1,511
13,994
10,974
2,393
1,646
11,966
0
76,308
W
Agni
13,577
647
0
983
12,681
4,184
2,141
5,091
6,606
48,320
0
W
Arachne
GolosFire
Arachne
32,142
25,196
0
9,245
22,988
13,642
2,069
2,901
19,574
0
100,354
L
7,581
1,138
0
3,160
28,139
16,797
0
3,544
24,452
0
56,033
L
Medusa
Kirito1358
Medusa
13,693
7,357
0
20
21,193
8,981
0
7,425
13,602
0
43,889
W
14,513
3,941
735
1,861
23,779
20,134
480
6,844
16,394
79,850
0
L
Ares
Yasuo78
Ares
7,438
858
0
619
27,544
26,412
0
7,581
19,771
27,154
0
L
Discordia
armywolf1001
Discordia
13,777
504
0
2,126
14,653
6,453
0
4,163
10,104
66,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
64,736
426
Minions Killed
572
0
Camps Cleared
0
2,044,525
Distance Traveled
2,291,767
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,074
503
105
4
0
426,968
2
W
Medusa
13,798
575
137
6
0
457,192
0
W
Tsukuyomi
12,261
511
110
5
0
441,480
3
W
Agni
11,300
471
102
4
0
397,327
1
W
Arachne
14,376
599
116
5
0
524,382
2
L
Tyr
9,641
402
101
4
0
441,900
2
L
Medusa
10,466
436
82
3
0
385,494
5
W
Ymir
13,001
542
107
4
0
471,386
5
L
Ares
8,959
373
27
1
0
394,259
1
L
Discordia
10,822
451
111
5
0
395,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role