Player Matchup

King Arthur
King Arthur
Platinum V
DomG15
King Arthur
Platinum V
Level 121
God Stats
16W - 21L
1,548 SR
Queue Stats
76W - 86L
1,722 MMR
Solo
Anhur
Anhur
Platinum III
NavacondaOP
Anhur
Platinum III
Level 160
God Stats
25W - 35L
1,518 SR
Queue Stats
397W - 391L
1,775 MMR
Party 3
Scylla
Scylla
Platinum IV
PitchSteel
Scylla
Platinum IV
Level 156
God Stats
9W - 6L
1,525 SR
Queue Stats
42W - 35L
1,830 MMR
Party 2
Ganesha
Ganesha
Platinum V
alexmatagodsfx
Ganesha
Platinum V
Level 157
God Stats
17W - 20L
1,643 SR
Queue Stats
355W - 353L
1,719 MMR
Party 3
Ne Zha
Ne Zha
Gold II
lMAGlNARY
Ne Zha
Gold II
Level 148
God Stats
0W - 1L
1,464 SR
Queue Stats
35W - 36L
1,651 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,539 SR
1,739 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,559 SR
1,689 MMR
Terra
Terra
Gold I
DomsSimp
Terra
Gold I
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
429W - 431L
1,699 MMR
Solo
Janus
Janus
Platinum IV
GoonHammer
Janus
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
HybridPotato
Thanatos
Platinum II
Level 159
God Stats
4W - 4L
1,524 SR
Queue Stats
256W - 241L
1,909 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
KillaKing
Heimdallr
Platinum V
Level 125
God Stats
2W - 0L
1,516 SR
Queue Stats
316W - 309L
1,623 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Legend53715
Cu Chulainn
Gold V
Level 141
God Stats
2W - 0L
1,757 SR
Queue Stats
11W - 4L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomG15
King Arthur
16
4 / 7 / 0
10,488
499
8,483
19,961
11,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 8 / 1
11,703
557
14,363
18,440
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PitchSteel
Scylla
15
2 / 6 / 1
9,478
451
10,644
11,339
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 5
9,549
455
8,113
18,678
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
lMAGlNARY
Ne Zha
13
0 / 8 / 4
8,185
390
7,625
14,860
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatGilgameshSetTsukuyomiApollo

VS

Bans
AthenaYmirSobekTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DomsSimp
Terra
17
3 / 2 / 17
12,135
578
8,166
23,821
27,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
17
4 / 1 / 9
11,428
544
11,902
8,598
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HybridPotato
Thanatos
19
13 / 1 / 14
12,863
613
20,298
19,105
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
KillaKing
Heimdallr
20
9 / 3 / 7
13,668
651
17,230
19,243
7,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Legend53715
Cu Chulainn
19
4 / 4 / 9
12,828
611
10,864
23,515
13,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
11
Kills
33
33
Deaths
11
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DomG15
King Arthur
4
7
0
0.57
W
Terra
DomsSimp
Terra
3
2
17
5.75
W
Janus
4
1
9
8.5
W
Thanatos
HybridPotato
Thanatos
13
1
14
20
W
Heimdallr
KillaKing
Heimdallr
9
3
7
4.17
W
Cu Chulainn
Legend53715
Cu Chulainn
4
4
9
2.13
L
5
8
1
0.69
L
Scylla
PitchSteel
Scylla
2
6
1
0.42
L
0
4
5
0.63
L
Ne Zha
lMAGlNARY
Ne Zha
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,228
Damage
68,460
83,278
Taken
94,282
42,372
Mitigated
58,729
14,291
Healing
52,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DomG15
King Arthur
8,483
1,373
0
3,159
19,961
11,830
0
2,767
17,154
0
64,494
W
Terra
DomsSimp
Terra
8,166
1,300
1,805
9,757
23,821
27,028
108
6,829
16,763
28,818
0
W
Janus
11,902
512
0
1,963
8,598
3,000
1,161
3,227
5,316
84,565
0
W
Thanatos
HybridPotato
Thanatos
20,298
5,935
0
19,994
19,105
7,804
3,513
4,306
14,732
0
105,370
W
Heimdallr
KillaKing
Heimdallr
17,230
11,002
0
10,067
19,243
7,345
2,780
4,469
14,684
0
98,080
W
Cu Chulainn
Legend53715
Cu Chulainn
10,864
2,841
0
9,077
23,515
13,552
624
2,000
21,152
474
98,509
L
14,363
9,173
0
6,113
18,440
6,326
1,050
1,647
16,759
0
76,337
L
Scylla
PitchSteel
Scylla
10,644
1,077
0
1,070
11,339
3,931
0
4,563
6,694
61,553
0
L
8,113
465
0
2,710
18,678
14,028
0
7,492
10,876
32,184
0
L
Ne Zha
lMAGlNARY
Ne Zha
7,625
1,696
0
1,239
14,860
6,257
0
3,332
11,342
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
62,922
537
Minions Killed
666
0
Camps Cleared
0
1,940,238
Distance Traveled
2,164,812
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,488
499
151
7
0
386,630
7
W
Terra
12,135
578
45
2
0
459,403
9
W
Janus
11,428
544
151
7
0
408,741
0
W
Thanatos
12,863
613
137
7
0
485,235
3
W
Heimdallr
13,668
651
150
7
0
390,246
5
W
Cu Chulainn
12,828
611
183
9
0
421,187
3
L
Anhur
11,703
557
152
7
0
397,531
5
L
Scylla
9,478
451
135
6
0
357,598
5
L
Ganesha
9,549
455
10
0
0
397,107
9
L
Ne Zha
8,185
390
89
4
0
401,372
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role