Player Matchup

Jing Wei
Jing Wei
Flooksi
Jing Wei
Level 86
God Stats
4W - 8L
1,500 SR
Queue Stats
277W - 265L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Funghamentalist
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
hejzoni
Nu Wa
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
4W - 0L
1,639 Elo+
Party 1
Cerberus
Cerberus
josetk777
Cerberus
Level 109
God Stats
33W - 17L
1,639 SR
Queue Stats
1,687W - 1,743L
1,407 Elo+
Solo
Cernunnos
Cernunnos
markuca
Cernunnos
Level 143
God Stats
6W - 7L
1,305 SR
Queue Stats
560W - 582L
1,481 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,533 Elo+

VS

Team Averages
Level 103
1,325 SR
1,388 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Corian1234
Ymir
Level 108
God Stats
4W - 3L
1,335 SR
Queue Stats
234W - 230L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Mulenko
Kukulkan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 157L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
PsyNakai
Kuzenbo
Level 115
God Stats
0W - 2L
1,162 SR
Queue Stats
39W - 53L
1,293 Elo+
Party 2
Agni
Agni
covachin
Agni
Level 101
God Stats
3W - 3L
1,128 SR
Queue Stats
243W - 277L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flooksi
Jing Wei
20
11 / 2 / 13
12,305
820
18,612
10,716
5,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Funghamentalist
Jormungandr
18
2 / 6 / 17
10,499
700
8,709
16,700
16,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
hejzoni
Nu Wa
20
7 / 2 / 20
12,408
827
28,010
10,531
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
josetk777
Cerberus
18
4 / 7 / 17
11,602
773
12,200
36,834
32,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
markuca
Cernunnos
17
4 / 6 / 13
10,709
714
11,044
13,180
5,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 7 / 10
9,997
666
7,649
17,675
15,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 6 / 10
9,297
620
6,353
22,370
20,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Mulenko
Kukulkan
19
10 / 6 / 9
12,273
818
24,773
17,639
6,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
PsyNakai
Kuzenbo
18
3 / 3 / 16
11,376
758
9,655
17,940
23,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
18
7 / 6 / 10
11,284
752
18,326
14,052
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
78
28
Kills
23
23
Deaths
28
80
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
7
10
1.14
L
0
6
10
0.83
W
Jing Wei
Flooksi
Jing Wei
11
2
13
8.75
W
Jormungandr
Funghamentalist
Jormungandr
2
6
17
1.75
L
Kukulkan
Mulenko
Kukulkan
10
6
9
2.42
L
Kuzenbo
PsyNakai
Kuzenbo
3
3
16
3.67
L
Agni
7
6
10
2
W
Nu Wa
hejzoni
Nu Wa
7
2
20
8.5
W
Cerberus
josetk777
Cerberus
4
7
17
1.79
W
Cernunnos
markuca
Cernunnos
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,575
Damage
66,756
87,961
Taken
89,676
63,913
Mitigated
70,821
32,943
Healing
25,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,649
1,936
1,022
1,293
17,675
15,592
1,164
6,645
11,030
0
17,609
L
6,353
217
3,323
5,104
22,370
20,243
271
13,280
9,090
21,524
0
W
Jing Wei
Flooksi
Jing Wei
18,612
15,907
2,653
1,534
10,716
5,310
1,519
5,978
4,542
0
43,981
W
Jormungandr
Funghamentalist
Jormungandr
8,709
2,608
1,158
975
16,700
16,183
252
13,662
2,815
19,810
0
L
Kukulkan
Mulenko
Kukulkan
24,773
2,772
1,749
2,695
17,639
6,634
848
9,774
7,865
62,440
0
L
Kuzenbo
PsyNakai
Kuzenbo
9,655
2,872
3,049
4,030
17,940
23,299
621
11,459
6,481
15,508
0
L
Agni
18,326
1,351
1,644
1,631
14,052
5,053
672
7,761
6,291
39,004
0
W
Nu Wa
hejzoni
Nu Wa
28,010
7,780
1,191
3,151
10,531
4,751
2,445
8,022
2,313
50,018
0
W
Cerberus
josetk777
Cerberus
12,200
690
1,359
16,800
36,834
32,060
203
19,957
15,985
19,802
0
W
Cernunnos
markuca
Cernunnos
11,044
2,927
2,061
2,061
13,180
5,609
805
10,145
2,779
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
54,227
191
Minions Killed
177
0
Camps Cleared
0
1,221,662
Distance Traveled
1,215,889
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,997
666
15
1
0
231,639
0
L
Ymir
9,297
620
33
2
0
237,761
2
W
Jing Wei
12,305
820
56
4
0
255,820
1
W
Jormungandr
10,499
700
25
2
0
226,754
0
L
Kukulkan
12,273
818
85
6
0
221,421
1
L
Kuzenbo
11,376
758
6
0
0
298,197
0
L
Agni
11,284
752
38
3
0
226,871
0
W
Nu Wa
12,408
827
49
3
0
269,253
2
W
Cerberus
11,602
773
16
1
0
234,336
0
W
Cernunnos
10,709
714
45
3
0
235,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role