Player Matchup

Sun Wukong
Sun Wukong
Appmagunjo
Sun Wukong
Level 29
God Stats
4W - 2L
1,493 SR
Queue Stats
72W - 67L
1,527 Elo+
Solo
Sobek
Sobek
Kaizzerr
Sobek
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,434 Elo+
Solo
Bakasura
Bakasura
Ratserif
Bakasura
Level 27
God Stats
5W - 3L
1,576 SR
Queue Stats
295W - 301L
1,461 Elo+
Solo
Artemis
Artemis
forgetfulfuel833
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
stallcop44
Kukulkan
Level 10
God Stats
3W - 0L
1,815 SR
Queue Stats
7W - 12L
1,444 Elo+
Party 2
Team Averages
Level 17
1,577 SR
1,473 Elo+

VS

Team Averages
Level 25
1,652 SR
1,484 Elo+
Gilgamesh
Gilgamesh
Barryxer
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Vulcan
Vulcan
Escandar1
Vulcan
Level 77
God Stats
1W - 1L
1,881 SR
Queue Stats
124W - 102L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
TheMaleProstate
Ratatoskr
Level 24
God Stats
7W - 6L
1,651 SR
Queue Stats
59W - 50L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
c0IIin
Danzaburou
Level 7
God Stats
11W - 6L
1,728 SR
Queue Stats
24W - 23L
1,563 Elo+
Party 1
Ymir
Ymir
ihgi0jhiopgjh
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Appmagunjo
Sun Wukong
11
1 / 2 / 2
6,678
477
3,630
9,638
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Kaizzerr
Sobek
11
0 / 1 / 5
6,970
498
3,004
7,671
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Ratserif
Bakasura
16
11 / 1 / 6
9,457
676
8,694
10,003
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 3
6,149
439
3,709
2,910
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
stallcop44
Kukulkan
13
11 / 0 / 1
7,934
567
9,634
3,146
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barryxer
Gilgamesh
10
0 / 7 / 0
6,208
443
2,552
9,257
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Escandar1
Vulcan
15
3 / 3 / 0
8,242
589
11,497
8,763
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
TheMaleProstate
Ratatoskr
11
1 / 4 / 0
6,412
458
1,799
8,215
2,703
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
c0IIin
Danzaburou
10
1 / 5 / 0
6,170
441
1,865
8,360
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 5 / 1
5,787
413
1,219
8,344
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
24
Kills
6
6
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Appmagunjo
Sun Wukong
1
2
2
1
L
Gilgamesh
Barryxer
Gilgamesh
0
7
0
0
L
Vulcan
Escandar1
Vulcan
3
3
0
1
W
Sobek
Kaizzerr
Sobek
0
1
5
2.5
W
Bakasura
Ratserif
Bakasura
11
1
6
14
L
Ratatoskr
TheMaleProstate
Ratatoskr
1
4
0
0.25
L
Danzaburou
c0IIin
Danzaburou
1
5
0
0.2
W
1
2
3
1.25
L
1
5
1
0.3
W
Kukulkan
stallcop44
Kukulkan
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
18,932
33,368
Taken
42,939
17,703
Mitigated
17,554
10,829
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Appmagunjo
Sun Wukong
3,630
349
0
3,567
9,638
3,912
184
6,861
2,777
0
28,111
L
Gilgamesh
Barryxer
Gilgamesh
2,552
967
0
271
9,257
4,347
594
1,598
6,850
0
25,887
L
Vulcan
Escandar1
Vulcan
11,497
3,798
0
3,198
8,763
3,275
1,092
1,002
7,025
59,844
0
W
Sobek
Kaizzerr
Sobek
3,004
422
0
2,507
7,671
6,484
0
2,078
5,593
23,941
0
W
Bakasura
Ratserif
Bakasura
8,694
6,457
0
4,755
10,003
5,165
774
2,937
7,066
0
51,268
L
Ratatoskr
TheMaleProstate
Ratatoskr
1,799
595
0
520
8,215
2,703
0
2,038
5,897
0
38,145
L
Danzaburou
c0IIin
Danzaburou
1,865
955
0
1,642
8,360
2,668
11
2,797
5,454
0
31,250
W
3,709
1,126
0
0
2,910
1,040
140
588
2,322
0
16,975
L
1,219
402
0
234
8,344
4,561
0
4,589
3,376
13,175
0
W
Kukulkan
stallcop44
Kukulkan
9,634
689
0
0
3,146
1,102
1,283
252
2,894
36,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
32,819
323
Minions Killed
316
0
Camps Cleared
0
1,296,316
Distance Traveled
1,269,035
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,678
477
45
3
0
207,262
2
L
Gilgamesh
6,208
443
48
3
0
281,953
0
L
Vulcan
8,242
589
109
8
0
241,864
4
W
Sobek
6,970
498
49
4
0
250,721
0
W
Bakasura
9,457
676
131
9
0
295,580
0
L
Ratatoskr
6,412
458
74
5
0
268,436
0
L
Danzaburou
6,170
441
63
5
0
247,590
0
W
Artemis
6,149
439
26
2
0
270,031
0
L
Ymir
5,787
413
22
2
0
229,192
3
W
Kukulkan
7,934
567
72
5
0
272,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role