Player Matchup

Ymir
Ymir
Bluto7
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
JunkieSenpai
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,321 Elo+
Party 2
Anhur
Anhur
Malchezaar777
Anhur
Level 14
God Stats
19W - 13L
1,934 SR
Queue Stats
236W - 283L
1,574 Elo+
Solo
Ra
Ra
Nieube
Ra
Level 28
God Stats
10W - 5L
1,583 SR
Queue Stats
260W - 242L
1,518 Elo+
Solo
Pele
Pele
Orhunkk
Pele
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
13W - 13L
1,371 Elo+
Party 2
Team Averages
Level 14
1,603 SR
1,446 Elo+

VS

Team Averages
Level 17
1,549 SR
1,443 Elo+
Medusa
Medusa
Almadian
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
DogTheMedic
Gilgamesh
Level 29
God Stats
6W - 2L
1,878 SR
Queue Stats
132W - 126L
1,517 Elo+
Solo
Arachne
Arachne
Kolosochek
Arachne
Level 26
God Stats
2W - 2L
1,197 SR
Queue Stats
3W - 2L
1,257 Elo+
Solo
Aphrodite
Aphrodite
Pinpolion
Aphrodite
Level 14
God Stats
4W - 2L
1,670 SR
Queue Stats
8W - 9L
1,447 Elo+
Party 1
Hera
Hera
gattinger
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bluto7
Ymir
6
2 / 5 / 1
4,879
444
2,222
9,451
4,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
6
0 / 6 / 0
4,383
398
2,023
5,786
1,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 5 / 2
4,340
395
870
5,560
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
10
1 / 1 / 0
5,611
510
2,857
4,274
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
Orhunkk
Pele
7
0 / 4 / 0
4,561
415
1,739
6,787
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Almadian
Medusa
10
6 / 1 / 5
6,465
588
5,619
5,344
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DogTheMedic
Gilgamesh
11
7 / 0 / 2
7,274
661
6,205
6,870
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Kolosochek
Arachne
12
4 / 0 / 0
6,870
625
1,738
5,475
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Pinpolion
Aphrodite
10
4 / 1 / 7
6,524
593
5,791
7,982
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
11
0 / 1 / 2
6,540
595
5,520
3,925
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
21
21
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Almadian
Medusa
6
1
5
8.5
L
Ymir
Bluto7
Ymir
2
5
1
0.5
W
Gilgamesh
DogTheMedic
Gilgamesh
7
0
2
8
L
Hou Yi
0
6
0
0
W
Arachne
Kolosochek
Arachne
4
0
0
4
L
0
5
2
0.2
L
Ra
1
1
0
1
L
Pele
Orhunkk
Pele
0
4
0
0
W
Aphrodite
Pinpolion
Aphrodite
4
1
7
7.5
W
Hera
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,711
Damage
24,873
31,858
Taken
29,596
9,357
Mitigated
14,500
3,812
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Almadian
Medusa
5,619
3,565
0
200
5,344
1,553
2,385
695
4,649
0
27,287
L
Ymir
Bluto7
Ymir
2,222
639
0
670
9,451
4,040
0
4,274
4,982
11,205
0
W
Gilgamesh
DogTheMedic
Gilgamesh
6,205
1,807
0
518
6,870
6,209
654
1,356
5,434
0
29,099
L
Hou Yi
2,023
1,145
0
51
5,786
1,328
776
1,630
3,892
0
13,215
W
Arachne
Kolosochek
Arachne
1,738
749
0
2,860
5,475
2,256
0
0
5,475
0
45,983
L
870
457
0
122
5,560
993
0
1,928
3,632
0
6,204
L
Ra
2,857
390
176
1,881
4,274
1,365
0
1,418
2,676
29,071
0
L
Pele
Orhunkk
Pele
1,739
347
0
912
6,787
1,631
374
1,709
5,023
0
15,748
W
Aphrodite
Pinpolion
Aphrodite
5,791
1,518
1,963
4,185
7,982
3,273
980
1,057
6,925
25,269
0
W
Hera
5,520
759
0
885
3,925
1,209
132
1,724
2,034
41,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
33,673
150
Minions Killed
341
0
Camps Cleared
0
901,632
Distance Traveled
1,060,226
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,465
588
47
4
0
225,794
0
L
Ymir
4,879
444
19
2
0
192,342
0
W
Gilgamesh
7,274
661
75
7
0
188,973
0
L
Hou Yi
4,383
398
25
2
0
184,440
0
W
Arachne
6,870
625
83
8
0
191,827
0
L
Anhur
4,340
395
14
1
0
144,710
0
L
Ra
5,611
510
60
5
0
193,727
1
L
Pele
4,561
415
32
3
0
186,413
0
W
Aphrodite
6,524
593
46
4
0
235,400
3
W
Hera
6,540
595
90
8
0
218,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role