Player Matchup

Nemesis
Nemesis
GEOSMADRID
Nemesis
Level 28
God Stats
37W - 30L
1,635 SR
Queue Stats
100W - 75L
1,630 Elo+
Solo
Agni
Agni
Ivan0625
Agni
Level 28
God Stats
17W - 19L
1,222 SR
Queue Stats
490W - 503L
1,624 Elo+
Solo
Tyr
Tyr
JakobDasRegal
Tyr
Level 29
God Stats
2W - 1L
1,613 SR
Queue Stats
166W - 159L
1,553 Elo+
Solo
Danzaburou
Danzaburou
RensBird
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,482 Elo+
Solo
King Arthur
King Arthur
ShakZi
King Arthur
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,916 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,641 Elo+

VS

Team Averages
Level 9
1,617 SR
1,573 Elo+
Anubis
Anubis
PotOfNoodles
Anubis
Level 6
God Stats
7W - 7L
1,422 SR
Queue Stats
12W - 13L
1,375 Elo+
Solo
Da Ji
Da Ji
StayNextToMe
Da Ji
Level 8
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 13L
1,845 Elo+
Solo
Medusa
Medusa
andreiya71
Medusa
Level 21
God Stats
6W - 8L
1,903 SR
Queue Stats
9W - 13L
1,508 Elo+
Party 1
Sol
Sol
zeulito
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
云中藏满爱意
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GEOSMADRID
Nemesis
11
6 / 0 / 2
6,815
682
3,964
5,069
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
2 / 3 / 4
6,174
617
4,131
4,896
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 2 / 4
5,639
564
4,432
7,870
4,081
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
RensBird
Danzaburou
9
2 / 3 / 5
5,365
537
2,924
5,515
1,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ShakZi
King Arthur
11
4 / 0 / 0
6,737
674
3,298
5,420
1,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 4 / 1
5,717
572
2,680
6,715
3,144
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 2 / 2
6,491
649
5,016
6,507
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
andreiya71
Medusa
8
1 / 5 / 2
4,713
471
3,080
6,502
1,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
6
0 / 3 / 1
4,408
441
2,454
5,388
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
6
0 / 4 / 0
4,129
413
1,149
4,005
2,046
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
8
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GEOSMADRID
Nemesis
6
0
2
7
W
Agni
2
3
4
1.33
W
4
2
4
3
L
Anubis
2
4
1
0.63
W
Danzaburou
RensBird
Danzaburou
2
3
5
1.5
W
King Arthur
ShakZi
King Arthur
4
0
0
4
L
5
2
2
3
L
Medusa
andreiya71
Medusa
1
5
2
0.4
L
Sol
0
3
1
0.17
L
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
14,379
28,770
Taken
29,117
10,820
Mitigated
9,971
4,921
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GEOSMADRID
Nemesis
3,964
1,858
0
856
5,069
1,744
0
189
4,880
0
41,711
W
Agni
4,131
262
0
730
4,896
1,320
46
865
4,031
29,431
0
W
4,432
729
0
777
7,870
4,081
200
3,254
4,616
0
21,929
L
Anubis
2,680
141
0
2,760
6,715
3,144
0
2,540
3,905
30,928
0
W
Danzaburou
RensBird
Danzaburou
2,924
920
0
1,480
5,515
1,694
532
826
4,689
0
17,941
W
King Arthur
ShakZi
King Arthur
3,298
406
0
1,078
5,420
1,981
736
0
5,420
0
32,467
L
5,016
1,284
0
2,448
6,507
2,262
0
647
5,812
0
32,870
L
Medusa
andreiya71
Medusa
3,080
1,456
159
1,583
6,502
1,594
0
616
5,876
0
18,129
L
Sol
2,454
754
0
1,975
5,388
925
0
0
5,388
16,273
0
L
Sun Wukong
1,149
266
0
295
4,005
2,046
0
0
4,005
0
10,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
25,458
312
Minions Killed
220
0
Camps Cleared
0
887,913
Distance Traveled
803,022
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,815
682
83
8
0
182,003
0
W
Agni
6,174
617
72
7
0
180,649
1
W
Tyr
5,639
564
39
4
0
189,441
2
L
Anubis
5,717
572
61
6
0
153,479
3
W
Danzaburou
5,365
537
39
4
0
172,889
3
W
King Arthur
6,737
674
79
8
0
162,931
2
L
Da Ji
6,491
649
72
7
0
195,218
4
L
Medusa
4,713
471
34
3
0
161,507
0
L
Sol
4,408
441
36
4
0
163,008
2
L
Sun Wukong
4,129
413
17
2
0
129,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role