Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkImpact04
Skadi
Level 71
God Stats
11W - 15L
1,636 SR
Queue Stats
979W - 1,026L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Kevinthekida
Sylvanus
Level 129
God Stats
29W - 24L
1,693 SR
Queue Stats
360W - 343L
1,503 Elo+
Solo
Olorun
Olorun
NWH Monkey
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
He Bo
He Bo
Osperino_3
He Bo
Level 74
God Stats
4W - 10L
1,398 SR
Queue Stats
216W - 255L
1,449 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,529 Elo+

VS

Team Averages
Level 86
1,476 SR
1,370 Elo+
Vulcan
Vulcan
JUGGERNIC
Vulcan
Level 63
God Stats
38W - 34L
1,166 SR
Queue Stats
884W - 921L
1,032 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kauldronborn
Cu Chulainn
Level 126
God Stats
13W - 7L
1,569 SR
Queue Stats
385W - 403L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Phive
Gilgamesh
Level 50
God Stats
4W - 5L
1,283 SR
Queue Stats
269W - 297L
1,421 Elo+
Solo
Artemis
Artemis
Whiteout1326
Artemis
Level 85
God Stats
6W - 1L
1,687 SR
Queue Stats
392W - 382L
1,447 Elo+
Solo
Zeus
Zeus
mythicaljudge
Zeus
Level 108
God Stats
21W - 6L
1,674 SR
Queue Stats
109W - 115L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 5 / 3
10,342
862
7,856
18,817
11,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 13 / 3
12,277
1,023
16,699
23,601
8,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Kevinthekida
Sylvanus
18
3 / 12 / 4
11,786
982
13,064
33,712
33,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
NWH Monkey
Olorun
17
0 / 7 / 4
10,682
890
15,817
19,897
9,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
17
1 / 12 / 3
10,904
909
10,070
21,716
7,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JUGGERNIC
Vulcan
19
2 / 1 / 15
12,294
1,025
13,856
5,165
2,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Kauldronborn
Cu Chulainn
20
8 / 1 / 22
13,070
1,089
17,998
19,373
15,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Sir Phive
Gilgamesh
20
7 / 0 / 24
13,257
1,105
19,476
19,496
16,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Whiteout1326
Artemis
20
16 / 3 / 20
14,138
1,178
25,102
12,649
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 22
14,998
1,250
33,015
10,391
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
151
7
Kills
48
49
Deaths
7
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
3
0.3
L
3
13
3
0.35
W
Vulcan
JUGGERNIC
Vulcan
2
1
15
9.5
W
Cu Chulainn
Kauldronborn
Cu Chulainn
8
1
22
19
L
Sylvanus
Kevinthekida
Sylvanus
3
12
4
0.42
L
Olorun
NWH Monkey
Olorun
0
7
4
0.29
L
He Bo
1
12
3
0.21
W
Gilgamesh
Sir Phive
Gilgamesh
7
0
24
19
W
Artemis
Whiteout1326
Artemis
16
3
20
8.67
W
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,506
Damage
109,447
117,743
Taken
67,074
70,353
Mitigated
44,205
19,740
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,856
3,245
0
2,172
18,817
11,783
0
4,986
13,831
0
34,052
L
16,699
7,607
709
1,477
23,601
8,320
0
10,037
13,564
0
53,883
W
Vulcan
JUGGERNIC
Vulcan
13,856
6,201
0
61
5,165
2,303
0
2,340
2,825
41,644
0
W
Cu Chulainn
Kauldronborn
Cu Chulainn
17,998
4,749
0
1,661
19,373
15,937
0
10,842
8,531
8,491
28,395
L
Sylvanus
Kevinthekida
Sylvanus
13,064
558
3,120
7,513
33,712
33,226
0
16,516
17,196
22,705
0
L
Olorun
NWH Monkey
Olorun
15,817
8,923
431
4,318
19,897
9,083
0
8,064
11,833
43,278
0
L
He Bo
10,070
1,039
0
0
21,716
7,941
0
10,644
11,072
24,475
0
W
Gilgamesh
Sir Phive
Gilgamesh
19,476
6,593
210
1,686
19,496
16,965
0
10,502
8,994
0
35,691
W
Artemis
Whiteout1326
Artemis
25,102
16,692
0
40
12,649
4,863
0
8,637
4,012
0
32,386
W
33,015
3,528
0
2,568
10,391
4,137
0
6,630
3,761
54,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
67,757
236
Minions Killed
237
7
Camps Cleared
10
1,036,577
Distance Traveled
1,150,730
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,342
862
31
3
3
245,391
0
L
Skadi
12,277
1,023
96
8
2
182,220
0
W
Vulcan
12,294
1,025
95
8
1
205,343
1
W
Cu Chulainn
13,070
1,089
39
3
1
261,956
0
L
Sylvanus
11,786
982
22
2
1
206,533
0
L
Olorun
10,682
890
51
4
1
202,621
0
L
He Bo
10,904
909
36
3
0
199,812
1
W
Gilgamesh
13,257
1,105
20
2
6
237,776
0
W
Artemis
14,138
1,178
19
2
0
219,206
0
W
Zeus
14,998
1,250
64
5
2
226,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role