Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
LeNouveau4
Janus
Gold I
Level 146
God Stats
11W - 4L
1,810 SR
Queue Stats
443W - 438L
1,464 MMR
Solo
Achilles
Achilles
Bronze III
Nordik Switch
Achilles
Bronze III
Level 32
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Khepri
Khepri
Gold III
ReyAztekaBro
Khepri
Gold III
Level 135
God Stats
11W - 12L
1,593 SR
Queue Stats
54W - 56L
1,510 MMR
Solo
Jing Wei
Jing Wei
Gold II
ThyGrimoire
Jing Wei
Gold II
Level 137
God Stats
6W - 6L
1,712 SR
Queue Stats
102W - 95L
1,465 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,681 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,549 SR
1,471 MMR
King Arthur
King Arthur
Gold IV
Artysliver
King Arthur
Gold IV
Level 88
God Stats
7W - 5L
1,580 SR
Queue Stats
98W - 102L
1,463 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
LxWhiplashxL7
Gilgamesh
Silver III
Level 156
God Stats
10W - 4L
1,401 SR
Queue Stats
50W - 52L
1,475 MMR
Solo
Heimdallr
Heimdallr
Gold II
SpuntCookie1017
Heimdallr
Gold II
Level 160
God Stats
2W - 1L
1,525 SR
Queue Stats
394W - 396L
1,475 MMR
Solo
Cerberus
Cerberus
Gold I
xCaptainCodyx
Cerberus
Gold I
Level 144
God Stats
4W - 2L
1,709 SR
Queue Stats
116W - 114L
1,461 MMR
Solo
Raijin
Raijin
Gold IV
xChedderXGuapox
Raijin
Gold IV
Level 159
God Stats
9W - 15L
1,531 SR
Queue Stats
550W - 552L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
4 / 8 / 3
11,693
468
12,111
22,673
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
15
4 / 10 / 4
10,830
433
13,292
18,577
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nordik Switch
Achilles
18
1 / 5 / 0
10,331
413
7,949
19,847
16,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
15
1 / 5 / 1
9,722
389
4,798
20,438
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ThyGrimoire
Jing Wei
17
2 / 6 / 2
11,210
448
16,670
16,730
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah PuchDanzaburouAthena

VS

Bans
CthulhuBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artysliver
King Arthur
20
5 / 1 / 10
14,637
585
13,411
24,095
21,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LxWhiplashxL7
Gilgamesh
20
12 / 1 / 8
15,111
604
23,324
25,514
16,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
SpuntCookie1017
Heimdallr
20
0 / 3 / 3
13,241
530
7,359
20,604
9,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
xCaptainCodyx
Cerberus
19
6 / 2 / 12
13,981
559
16,243
23,273
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 5 / 4
14,588
584
15,697
14,138
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
12
Kills
34
34
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
8
3
0.69
W
King Arthur
Artysliver
King Arthur
5
1
10
10
L
Janus
4
10
4
0.6
W
Gilgamesh
LxWhiplashxL7
Gilgamesh
12
1
8
16
L
Achilles
Nordik Switch
Achilles
1
5
0
0.2
L
Khepri
1
5
1
0.3
W
Heimdallr
SpuntCookie1017
Heimdallr
0
3
3
0.5
L
Jing Wei
ThyGrimoire
Jing Wei
2
6
2
0.5
W
Cerberus
xCaptainCodyx
Cerberus
6
2
12
6
W
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,820
Damage
76,034
98,265
Taken
107,624
56,103
Mitigated
85,309
22,201
Healing
46,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,111
6,376
0
4,955
22,673
9,743
0
5,819
16,854
0
79,505
W
King Arthur
Artysliver
King Arthur
13,411
1,761
0
10,183
24,095
21,556
905
3,677
20,289
0
97,103
L
Janus
13,292
1,146
0
2,998
18,577
6,425
0
6,338
12,239
67,871
0
W
Gilgamesh
LxWhiplashxL7
Gilgamesh
23,324
7,136
0
12,458
25,514
16,090
2,797
4,130
21,098
0
113,263
L
Achilles
Nordik Switch
Achilles
7,949
3,398
0
5,428
19,847
16,082
0
5,526
14,321
0
58,805
L
Khepri
4,798
124
0
3,700
20,438
17,071
0
7,553
12,885
34,878
0
W
Heimdallr
SpuntCookie1017
Heimdallr
7,359
2,955
0
10,224
20,604
9,988
3,689
1,777
18,827
0
116,047
L
Jing Wei
ThyGrimoire
Jing Wei
16,670
12,372
0
5,120
16,730
6,782
1,458
6,704
10,026
0
78,181
W
Cerberus
xCaptainCodyx
Cerberus
16,243
673
0
8,602
23,273
30,957
741
3,785
19,284
69,384
0
W
15,697
983
0
4,638
14,138
6,718
1,646
3,732
10,036
107,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
71,558
534
Minions Killed
805
0
Camps Cleared
0
2,247,094
Distance Traveled
2,290,773
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,693
468
125
5
0
472,147
6
W
King Arthur
14,637
585
157
6
0
442,474
1
L
Janus
10,830
433
114
5
0
407,857
5
W
Gilgamesh
15,111
604
167
7
0
514,495
0
L
Achilles
10,331
413
113
5
0
448,804
6
L
Khepri
9,722
389
47
2
0
521,414
8
W
Heimdallr
13,241
530
154
6
0
432,250
7
L
Jing Wei
11,210
448
135
5
0
396,872
6
W
Cerberus
13,981
559
132
5
0
469,906
8
W
Raijin
14,588
584
195
8
0
431,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role