Player Matchup

King Arthur
King Arthur
ArchGulag
King Arthur
Level 25
God Stats
16W - 14L
1,535 SR
Queue Stats
189W - 202L
1,572 Elo+
Solo
Hachiman
Hachiman
DonAngus
Hachiman
Level 17
God Stats
12W - 17L
1,439 SR
Queue Stats
43W - 39L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
TH3GOOD
Ao Kuang
Level 29
God Stats
1W - 1L
1,206 SR
Queue Stats
8W - 5L
1,430 Elo+
Solo
Izanami
Izanami
qlincoln
Izanami
Level 29
God Stats
82W - 68L
1,508 SR
Queue Stats
402W - 430L
1,468 Elo+
Solo
Fafnir
Fafnir
yavonuchiy
Fafnir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,476 Elo+
Solo
Team Averages
Level 24
1,437 SR
1,495 Elo+

VS

Team Averages
Level 17
1,571 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
ElMark0012
Tsukuyomi
Level 28
God Stats
18W - 14L
1,635 SR
Queue Stats
240W - 232L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
LLNotStylish
Baron Samedi
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo
Aphrodite
Aphrodite
Pamiyan
Aphrodite
Level 15
God Stats
14W - 11L
1,500 SR
Queue Stats
27W - 30L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
moscowx1
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 1
Izanami
Izanami
skiletaz
Izanami
Level 23
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchGulag
King Arthur
13
2 / 0 / 0
7,135
649
2,154
5,130
2,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
DonAngus
Hachiman
10
2 / 2 / 4
5,917
538
6,353
6,823
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
TH3GOOD
Ao Kuang
13
7 / 0 / 1
7,556
687
5,628
6,119
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
qlincoln
Izanami
10
1 / 3 / 2
6,338
576
1,447
6,037
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
yavonuchiy
Fafnir
10
2 / 0 / 6
6,519
593
4,111
8,654
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElMark0012
Tsukuyomi
11
3 / 3 / 0
6,032
548
6,207
7,235
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
LLNotStylish
Baron Samedi
8
0 / 3 / 1
4,578
416
1,972
5,020
1,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Pamiyan
Aphrodite
7
1 / 2 / 1
5,003
455
2,713
5,566
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
moscowx1
Amaterasu
10
0 / 2 / 0
5,095
463
610
3,568
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
skiletaz
Izanami
8
1 / 4 / 1
4,961
451
5,146
6,310
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchGulag
King Arthur
2
0
0
2
W
Hachiman
DonAngus
Hachiman
2
2
4
2
L
Tsukuyomi
ElMark0012
Tsukuyomi
3
3
0
1
L
Baron Samedi
LLNotStylish
Baron Samedi
0
3
1
0.17
L
Aphrodite
Pamiyan
Aphrodite
1
2
1
0.75
W
Ao Kuang
TH3GOOD
Ao Kuang
7
0
1
7.5
L
Amaterasu
moscowx1
Amaterasu
0
2
0
0
W
Izanami
qlincoln
Izanami
1
3
2
0.67
L
Izanami
skiletaz
Izanami
1
4
1
0.38
W
Fafnir
yavonuchiy
Fafnir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
16,648
32,763
Taken
27,699
16,489
Mitigated
10,103
11,759
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchGulag
King Arthur
2,154
347
0
1,622
5,130
2,132
160
0
5,130
0
42,224
W
Hachiman
DonAngus
Hachiman
6,353
2,717
0
2,006
6,823
2,369
0
1,550
5,273
0
31,482
L
Tsukuyomi
ElMark0012
Tsukuyomi
6,207
1,812
0
2,442
7,235
2,331
0
3,275
3,960
0
32,138
L
Baron Samedi
LLNotStylish
Baron Samedi
1,972
82
231
468
5,020
1,689
0
1,614
3,406
17,520
0
L
Aphrodite
Pamiyan
Aphrodite
2,713
1,347
783
1,711
5,566
2,417
0
2,686
2,880
5,250
0
W
Ao Kuang
TH3GOOD
Ao Kuang
5,628
1,654
0
2,954
6,119
2,164
0
93
6,026
47,458
0
L
Amaterasu
moscowx1
Amaterasu
610
158
0
229
3,568
1,690
0
0
3,568
0
20,886
W
Izanami
qlincoln
Izanami
1,447
988
0
1,287
6,037
1,990
2,032
1,035
5,002
0
30,034
L
Izanami
skiletaz
Izanami
5,146
3,343
0
30
6,310
1,976
0
2,164
4,146
0
25,036
W
Fafnir
yavonuchiy
Fafnir
4,111
1,076
576
3,314
8,654
7,834
14
2,007
6,647
19,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
25,669
333
Minions Killed
202
0
Camps Cleared
0
1,007,863
Distance Traveled
1,011,696
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,135
649
86
8
0
221,841
2
W
Hachiman
5,917
538
54
5
0
150,627
1
L
Tsukuyomi
6,032
548
76
7
0
233,978
1
L
Baron Samedi
4,578
416
24
2
0
168,170
0
L
Aphrodite
5,003
455
4
0
0
185,253
2
W
Ao Kuang
7,556
687
87
8
0
236,630
3
L
Amaterasu
5,095
463
45
4
0
221,474
0
W
Izanami
6,338
576
74
7
0
195,677
1
L
Izanami
4,961
451
53
5
0
202,821
3
W
Fafnir
6,519
593
32
3
0
203,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role