Player Matchup

Ares
Ares
ClaMpKeV
Ares
Level 40
God Stats
8W - 6L
1,367 SR
Queue Stats
172W - 216L
1,418 Elo+
Party 1
Chang'e
Chang'e
Skybaron
Chang'e
Level 40
God Stats
3W - 5L
1,333 SR
Queue Stats
112W - 158L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFatherOfAbyss
Gilgamesh
Level 49
God Stats
5W - 11L
1,333 SR
Queue Stats
141W - 143L
1,378 Elo+
Solo
Ullr
Ullr
TrevCakes-
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 121L
1,466 Elo+
Party 1
Chiron
Chiron
YeahKingIll
Chiron
Level 44
God Stats
24W - 16L
1,500 SR
Queue Stats
132W - 164L
1,399 Elo+
Party 2
Team Averages
Level 40
1,406 SR
1,398 Elo+

VS

Team Averages
Level 59
1,558 SR
1,499 Elo+
Baron Samedi
Baron Samedi
DiddyDoDatt
Baron Samedi
Level 49
God Stats
15W - 16L
1,388 SR
Queue Stats
703W - 628L
1,442 Elo+
Solo
Scylla
Scylla
FearCube
Scylla
Level 34
God Stats
1W - 2L
1,545 SR
Queue Stats
53W - 57L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Ken-Senpai-
Gilgamesh
Level 68
God Stats
1W - 2L
1,652 SR
Queue Stats
23W - 27L
1,791 Elo+
Solo
Chernobog
Chernobog
Oakvale Banshee
Chernobog
Level 97
God Stats
2W - 2L
1,705 SR
Queue Stats
41W - 49L
1,491 Elo+
Solo
Fenrir
Fenrir
dvzo_elrajahoyo
Fenrir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 7 / 33
14,837
1,141
19,946
29,579
42,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Skybaron
Chang'e
20
3 / 11 / 27
13,589
1,045
15,739
30,362
14,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
20
12 / 6 / 16
15,793
1,215
20,174
26,523
28,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 12 / 23
15,038
1,157
15,167
28,522
13,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
20
17 / 7 / 20
18,072
1,390
31,183
25,025
12,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiddyDoDatt
Baron Samedi
20
9 / 6 / 24
15,093
1,161
21,700
17,225
9,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
FearCube
Scylla
20
15 / 8 / 20
16,451
1,265
45,258
17,950
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Ken-Senpai-
Gilgamesh
20
5 / 13 / 29
14,198
1,092
23,675
30,521
33,964
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Oakvale Banshee
Chernobog
20
7 / 3 / 21
14,616
1,124
26,709
18,763
7,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 15 / 21
14,129
1,087
14,549
27,601
19,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
158
45
Kills
43
43
Deaths
45
119
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Ares
5
7
33
3.07
L
Baron Samedi
DiddyDoDatt
Baron Samedi
9
6
24
3.5
L
Scylla
FearCube
Scylla
15
8
20
3.13
L
Gilgamesh
Ken-Senpai-
Gilgamesh
5
13
29
1.5
L
Chernobog
Oakvale Banshee
Chernobog
7
3
21
5.83
W
Chang'e
Skybaron
Chang'e
3
11
27
1.5
W
Gilgamesh
12
6
16
3.33
W
8
12
23
1.63
W
Chiron
17
7
20
3.86
L
7
15
21
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,209
Damage
131,891
140,011
Taken
112,060
111,909
Mitigated
78,729
22,593
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
19,946
1,674
0
12
29,579
42,954
0
12,456
17,123
26,818
0
L
Baron Samedi
DiddyDoDatt
Baron Samedi
21,700
1,903
2,422
3,608
17,225
9,997
0
6,704
10,521
39,079
0
L
Scylla
FearCube
Scylla
45,258
3,275
0
1,713
17,950
7,285
0
2,777
15,173
79,180
0
L
Gilgamesh
Ken-Senpai-
Gilgamesh
23,675
6,612
167
3,173
30,521
33,964
0
12,419
18,102
411
42,371
L
Chernobog
Oakvale Banshee
Chernobog
26,709
16,623
1,464
2,448
18,763
7,992
0
6,082
12,681
0
66,511
W
Chang'e
Skybaron
Chang'e
15,739
1,813
7,021
4,447
30,362
14,866
0
12,257
18,105
40,141
0
W
Gilgamesh
20,174
6,165
411
1,990
26,523
28,081
0
12,819
13,600
0
44,475
W
15,167
11,189
0
2,346
28,522
13,015
0
16,232
12,290
0
51,554
W
Chiron
31,183
9,835
1,827
4,539
25,025
12,993
0
13,565
11,439
0
62,541
L
14,549
2,616
0
1,063
27,601
19,491
0
7,703
19,898
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,329
Gold Earned
74,487
255
Minions Killed
255
9
Camps Cleared
6
1,198,030
Distance Traveled
1,152,408
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,837
1,141
15
1
0
268,504
0
L
Baron Samedi
15,093
1,161
41
3
1
239,125
0
L
Scylla
16,451
1,265
90
7
0
256,284
0
L
Gilgamesh
14,198
1,092
30
2
2
229,727
0
L
Chernobog
14,616
1,124
73
6
2
221,535
0
W
Chang'e
13,589
1,045
54
4
1
218,109
0
W
Gilgamesh
15,793
1,215
49
4
0
251,137
3
W
Ullr
15,038
1,157
56
4
6
188,924
0
W
Chiron
18,072
1,390
81
6
2
271,356
0
L
Fenrir
14,129
1,087
21
2
1
205,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role