Player Matchup

Gilgamesh
Gilgamesh
Andrade19
Gilgamesh
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 163L
1,389 Elo+
Solo
Ravana
Ravana
Nc_BL4CKTUSQUI
Ravana
Level 14
God Stats
2W - 3L
1,391 SR
Queue Stats
29W - 36L
1,424 Elo+
Party 1
Chang'e
Chang'e
Nc_Wesly_Germano
Chang'e
Level 48
God Stats
17W - 21L
1,689 SR
Queue Stats
159W - 191L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 20
God Stats
81W - 70L
1,512 SR
Queue Stats
165W - 190L
1,482 Elo+
Solo
Hachiman
Hachiman
pan_con_chamcho
Hachiman
Level 21
God Stats
6W - 7L
1,508 SR
Queue Stats
99W - 92L
1,436 Elo+
Solo
Team Averages
Level 26
1,520 SR
1,421 Elo+

VS

Team Averages
Level 12
1,457 SR
1,422 Elo+
Ganesha
Ganesha
BnIsrael
Ganesha
Level 13
God Stats
14W - 15L
1,363 SR
Queue Stats
26W - 25L
1,594 Elo+
Solo
Bakasura
Bakasura
ROuLaA
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
King Arthur
King Arthur
Tedas1552
King Arthur
Level 29
God Stats
17W - 21L
1,424 SR
Queue Stats
179W - 186L
1,413 Elo+
Solo
Hades
Hades
TrackerFour
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
lolaarsenal
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrade19
Gilgamesh
19
3 / 4 / 4
11,429
544
11,610
17,046
13,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
13 / 2 / 7
12,712
605
12,710
12,343
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 0 / 8
12,673
603
8,342
8,053
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SA197SZ
Cthulhu
16
9 / 1 / 1
10,485
499
10,801
13,878
10,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
17
4 / 0 / 11
10,764
513
12,798
11,022
3,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BnIsrael
Ganesha
13
1 / 6 / 0
8,337
397
3,283
11,464
6,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
ROuLaA
Bakasura
5
0 / 3 / 0
6,397
305
1,640
4,451
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Tedas1552
King Arthur
19
4 / 8 / 0
11,398
543
14,911
29,233
28,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 9 / 0
7,036
335
6,854
13,057
6,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
1 / 9 / 1
9,599
457
4,235
12,404
4,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
35
Kills
7
7
Deaths
35
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andrade19
Gilgamesh
3
4
4
1.25
L
Ganesha
BnIsrael
Ganesha
1
6
0
0.17
W
13
2
7
8.25
W
6
0
8
10
L
Bakasura
ROuLaA
Bakasura
0
3
0
0
W
Cthulhu
SA197SZ
Cthulhu
9
1
1
9.5
L
King Arthur
Tedas1552
King Arthur
4
8
0
0.5
L
1
9
0
0.11
L
Merlin
1
9
1
0.17
W
Hachiman
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,261
Damage
30,923
62,342
Taken
70,609
39,500
Mitigated
46,797
24,347
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andrade19
Gilgamesh
11,610
5,606
0
2,607
17,046
13,242
1,432
299
16,747
0
67,301
L
Ganesha
BnIsrael
Ganesha
3,283
396
687
498
11,464
6,535
58
4,747
6,623
26,791
0
W
12,710
3,974
0
5,529
12,343
8,233
1,399
918
11,127
0
87,200
W
8,342
607
3,329
4,962
8,053
3,456
2,820
1,505
6,370
75,533
0
L
Bakasura
ROuLaA
Bakasura
1,640
1,009
0
727
4,451
1,475
5
137
4,314
0
10,952
W
Cthulhu
SA197SZ
Cthulhu
10,801
1,391
548
2,473
13,878
10,631
223
4,223
9,568
57,374
0
L
King Arthur
Tedas1552
King Arthur
14,911
1,920
0
5,296
29,233
28,459
380
3,761
25,295
0
87,059
L
6,854
1,474
71
1,414
13,057
6,223
0
7,260
5,797
16,579
0
L
Merlin
4,235
395
0
726
12,404
4,105
94
2,789
9,437
44,645
0
W
Hachiman
12,798
6,104
0
4,899
11,022
3,938
1,625
6,931
3,937
0
55,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
42,767
561
Minions Killed
366
0
Camps Cleared
0
2,034,150
Distance Traveled
1,362,540
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,429
544
117
6
0
391,461
8
L
Ganesha
8,337
397
26
1
0
317,996
1
W
Ravana
12,712
605
127
6
0
459,371
1
W
Chang'e
12,673
603
155
7
0
425,669
1
L
Bakasura
6,397
305
35
2
0
149,631
0
W
Cthulhu
10,485
499
79
4
0
410,020
0
L
King Arthur
11,398
543
168
8
0
316,870
0
L
Hades
7,036
335
40
2
0
221,324
1
L
Merlin
9,599
457
97
5
0
356,719
5
W
Hachiman
10,764
513
83
4
0
347,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role