Player Matchup

Neith
Neith
DudeSjef
Neith
Level 40
God Stats
29W - 14L
1,700 SR
Queue Stats
235W - 224L
1,544 Elo+
Party 1
Artio
Artio
PlannedTube9
Artio
Level 68
God Stats
3W - 5L
1,536 SR
Queue Stats
87W - 104L
1,468 Elo+
Party 1
Bakasura
Bakasura
SinaasGaming
Bakasura
Level 123
God Stats
4W - 3L
1,499 SR
Queue Stats
648W - 653L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Stijnoboy20
Ah Puch
Level 67
God Stats
3W - 1L
1,877 SR
Queue Stats
33W - 29L
1,505 Elo+
Party 1
Set
Set
langedollo
Set
Level 88
God Stats
9W - 2L
1,735 SR
Queue Stats
402W - 391L
1,474 Elo+
Party 1
Team Averages
Level 77
1,669 SR
1,499 Elo+

VS

Team Averages
Level 50
1,525 SR
1,771 Elo+
Bakasura
Bakasura
LeonAsakura
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Solo
Jing Wei
Jing Wei
ReserveBellona
Jing Wei
Level 35
God Stats
0W - 2L
1,345 SR
Queue Stats
174W - 38L
1,860 Elo+
Party 2
Chaac
Chaac
Wikizky
Chaac
Level 58
God Stats
0W - 2L
1,345 SR
Queue Stats
185W - 36L
1,868 Elo+
Party 2
Cerberus
Cerberus
Zystropia
Cerberus
Level 46
God Stats
4W - 3L
1,749 SR
Queue Stats
156W - 29L
1,900 Elo+
Party 2
Kukulkan
Kukulkan
isinnami
Kukulkan
Level 66
God Stats
6W - 6L
1,684 SR
Queue Stats
202W - 49L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DudeSjef
Neith
20
3 / 0 / 5
13,841
577
11,651
11,309
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 14
12,181
508
6,423
24,611
24,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SinaasGaming
Bakasura
20
14 / 5 / 6
13,878
578
21,354
25,463
13,264
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Stijnoboy20
Ah Puch
19
7 / 6 / 11
12,811
534
21,516
18,361
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 0 / 8
13,834
576
9,460
22,418
23,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeonAsakura
Bakasura
15
4 / 8 / 2
10,338
431
7,765
13,897
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
19
0 / 4 / 7
12,397
517
12,842
17,092
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Wikizky
Chaac
19
3 / 5 / 6
12,707
529
18,443
24,676
19,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Zystropia
Cerberus
18
4 / 5 / 5
12,191
508
13,336
22,549
19,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
isinnami
Kukulkan
20
3 / 8 / 5
12,449
519
19,225
15,515
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
30
Kills
14
14
Deaths
30
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
DudeSjef
Neith
3
0
5
5.5
L
Bakasura
LeonAsakura
Bakasura
4
8
2
0.63
W
1
3
14
2.67
L
Jing Wei
0
4
7
0.88
W
Bakasura
SinaasGaming
Bakasura
14
5
6
3.4
W
Ah Puch
Stijnoboy20
Ah Puch
7
6
11
2.08
L
Chaac
Wikizky
Chaac
3
5
6
1.2
L
Cerberus
Zystropia
Cerberus
4
5
5
1.3
L
Kukulkan
isinnami
Kukulkan
3
8
5
0.69
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,404
Damage
71,611
102,162
Taken
93,729
72,852
Mitigated
56,098
33,148
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DudeSjef
Neith
11,651
7,197
0
8,514
11,309
4,209
1,895
2,594
8,715
0
105,242
L
Bakasura
LeonAsakura
Bakasura
7,765
5,410
0
3,033
13,897
5,286
0
4,387
9,045
0
44,526
W
6,423
989
960
5,358
24,611
24,778
128
11,364
12,985
33,778
0
L
Jing Wei
12,842
10,762
0
7,002
17,092
5,590
447
1,438
14,731
0
96,551
W
Bakasura
SinaasGaming
Bakasura
21,354
14,774
0
5,929
25,463
13,264
0
6,210
19,165
0
102,715
W
Ah Puch
Stijnoboy20
Ah Puch
21,516
1,352
0
6,459
18,361
6,742
424
6,941
10,865
100,611
0
L
Chaac
Wikizky
Chaac
18,443
5,154
0
9,481
24,676
19,293
113
8,955
14,492
0
88,748
L
Cerberus
Zystropia
Cerberus
13,336
788
0
4,337
22,549
19,624
0
8,023
13,577
44,286
0
L
Kukulkan
isinnami
Kukulkan
19,225
2,033
0
1,253
15,515
6,305
369
5,136
9,544
123,129
0
W
9,460
4,829
0
5,928
22,418
23,859
486
5,452
16,406
0
96,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,545
Gold Earned
60,082
744
Minions Killed
738
0
Camps Cleared
0
2,266,046
Distance Traveled
2,102,248
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,841
577
187
8
0
419,548
9
L
Bakasura
10,338
431
98
4
0
332,054
1
W
Artio
12,181
508
35
1
0
478,081
6
L
Jing Wei
12,397
517
191
8
0
421,014
6
W
Bakasura
13,878
578
153
6
0
477,463
3
W
Ah Puch
12,811
534
166
7
0
391,248
2
L
Chaac
12,707
529
159
7
0
467,269
4
L
Cerberus
12,191
508
76
3
0
454,077
4
L
Kukulkan
12,449
519
214
9
0
427,834
7
W
Set
13,834
576
203
8
0
499,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role