Player Matchup

Cerberus
Cerberus
Atie Mrss
Cerberus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Hades
Hades
AwesomeFeline
Hades
Level 29
God Stats
3W - 8L
1,183 SR
Queue Stats
161W - 191L
1,357 Elo+
Solo
Rama
Rama
NIlfent
Rama
Level 29
God Stats
11W - 13L
1,436 SR
Queue Stats
391W - 384L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
Tekmoz
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 389L
1,422 Elo+
Party 1
Scylla
Scylla
Xx_Feerchu_xX
Scylla
Level 27
God Stats
6W - 3L
1,502 SR
Queue Stats
14W - 8L
1,425 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,426 Elo+

VS

Team Averages
Level 20
1,346 SR
1,312 Elo+
Neith
Neith
BUENTIO
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 97L
1,410 Elo+
Solo
Nemesis
Nemesis
IReissI
Nemesis
Level 18
God Stats
32W - 48L
1,325 SR
Queue Stats
190W - 251L
1,318 Elo+
Party 2
Cerberus
Cerberus
Oo_BoXy_oO
Cerberus
Level 14
God Stats
6W - 7L
1,359 SR
Queue Stats
205W - 255L
1,239 Elo+
Party 2
Tyr
Tyr
kostasale
Tyr
Level 25
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 3
Kukulkan
Kukulkan
krangarg
Kukulkan
Level 14
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atie Mrss
Cerberus
7
1 / 0 / 5
5,022
628
1,702
3,491
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 2
4,258
532
1,341
2,180
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
NIlfent
Rama
8
4 / 0 / 2
5,298
662
2,554
1,734
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Tekmoz
Ne Zha
8
5 / 1 / 0
5,149
644
4,516
6,208
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,654
582
1,786
2,698
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BUENTIO
Neith
4
1 / 2 / 0
3,803
475
1,082
2,690
595
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Nemesis
IReissI
Nemesis
7
1 / 1 / 0
4,729
591
2,173
5,136
1,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Oo_BoXy_oO
Cerberus
6
0 / 5 / 0
4,064
508
1,747
6,209
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 0 / 1
5,043
630
1,557
4,151
1,722
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
krangarg
Kukulkan
8
0 / 2 / 0
4,483
560
618
2,083
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atie Mrss
Cerberus
1
0
5
3.5
W
0
1
2
1
L
Neith
BUENTIO
Neith
1
2
0
0.5
L
Nemesis
IReissI
Nemesis
1
1
0
1
W
Rama
NIlfent
Rama
4
0
2
5
L
Cerberus
Oo_BoXy_oO
Cerberus
0
5
0
0
W
Ne Zha
Tekmoz
Ne Zha
5
1
0
5
W
0
1
0
0
L
0
0
1
0.5
L
Kukulkan
krangarg
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,899
Damage
7,177
16,311
Taken
20,269
4,847
Mitigated
6,779
4,718
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atie Mrss
Cerberus
1,702
282
0
855
3,491
1,396
35
1,158
2,333
10,259
0
W
1,341
208
330
877
2,180
634
0
252
1,902
11,429
0
L
Neith
BUENTIO
Neith
1,082
744
0
173
2,690
595
213
556
2,044
0
5,788
L
Nemesis
IReissI
Nemesis
2,173
1,308
0
1,503
5,136
1,176
0
640
4,456
0
16,165
W
Rama
NIlfent
Rama
2,554
2,180
79
1,012
1,734
427
1,296
589
1,145
0
20,978
L
Cerberus
Oo_BoXy_oO
Cerberus
1,747
287
0
462
6,209
2,631
0
1,342
4,867
13,363
0
W
Ne Zha
Tekmoz
Ne Zha
4,516
2,730
0
1,565
6,208
1,749
0
296
5,868
0
20,358
W
1,786
440
0
0
2,698
641
0
0
2,698
18,058
0
L
1,557
120
0
501
4,151
1,722
0
1,642
2,365
0
20,310
L
Kukulkan
krangarg
Kukulkan
618
205
0
0
2,083
655
400
357
1,708
14,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
22,122
184
Minions Killed
172
0
Camps Cleared
0
739,010
Distance Traveled
774,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,022
628
33
4
0
177,845
0
W
Hades
4,258
532
31
4
0
107,287
0
L
Neith
3,803
475
9
1
0
104,562
0
L
Nemesis
4,729
591
42
5
0
187,955
1
W
Rama
5,298
662
45
6
0
130,406
3
L
Cerberus
4,064
508
29
4
0
172,881
0
W
Ne Zha
5,149
644
39
5
0
185,842
2
W
Scylla
4,654
582
36
5
0
137,630
0
L
Tyr
5,043
630
50
6
0
167,425
3
L
Kukulkan
4,483
560
42
5
0
141,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role