Player Matchup

Vulcan
Vulcan
AguustiN
Vulcan
Level 126
God Stats
3W - 1L
1,452 SR
Queue Stats
39W - 30L
1,567 Elo+
Solo
Fenrir
Fenrir
Sorcin
Fenrir
Level 129
God Stats
14W - 10L
1,562 SR
Queue Stats
498W - 409L
1,566 Elo+
Solo
Poseidon
Poseidon
Strannger
Poseidon
Level 118
God Stats
35W - 31L
1,483 SR
Queue Stats
202W - 207L
1,421 Elo+
Solo
Danzaburou
Danzaburou
dougdgf
Danzaburou
Level 146
God Stats
3W - 1L
1,747 SR
Queue Stats
19W - 21L
1,356 Elo+
Solo
Horus
Horus
lDiol
Horus
Level 69
God Stats
17W - 15L
1,511 SR
Queue Stats
205W - 187L
1,564 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,495 Elo+

VS

Team Averages
Level 113
1,487 SR
1,544 Elo+
Chang'e
Chang'e
Flipzy
Chang'e
Level 75
God Stats
34W - 34L
1,406 SR
Queue Stats
265W - 264L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Gabiiru
Gilgamesh
Level 145
God Stats
6W - 6L
1,567 SR
Queue Stats
105W - 108L
1,570 Elo+
Party 1
Pele
Pele
LVlag
Pele
Level 102
God Stats
4W - 5L
1,394 SR
Queue Stats
269W - 245L
1,482 Elo+
Solo
Nu Wa
Nu Wa
nuvemsinistra7
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 118L
1,560 Elo+
Party 1
Anhur
Anhur
uramechi
Anhur
Level 119
God Stats
3W - 2L
1,568 SR
Queue Stats
203W - 209L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AguustiN
Vulcan
20
12 / 0 / 10
19,198
1,067
65,626
10,625
4,624
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Sorcin
Fenrir
20
4 / 7 / 16
15,442
858
21,226
29,885
29,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Strannger
Poseidon
20
4 / 1 / 18
16,902
939
21,831
16,139
7,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
dougdgf
Danzaburou
19
4 / 1 / 1
14,358
798
8,330
9,838
3,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
lDiol
Horus
20
2 / 3 / 16
15,430
857
14,872
32,628
44,552
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flipzy
Chang'e
20
5 / 11 / 6
15,973
887
19,099
34,350
9,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Gabiiru
Gilgamesh
20
4 / 1 / 5
15,385
855
15,632
30,384
24,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
LVlag
Pele
20
1 / 4 / 10
15,139
841
16,940
24,981
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
1 / 4 / 8
14,652
814
33,540
26,021
8,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
uramechi
Anhur
20
1 / 6 / 7
14,158
787
10,768
21,821
5,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
26
Kills
12
12
Deaths
26
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AguustiN
Vulcan
12
0
10
17
L
Chang'e
Flipzy
Chang'e
5
11
6
0.73
L
Gilgamesh
Gabiiru
Gilgamesh
4
1
5
6.5
L
Pele
LVlag
Pele
1
4
10
1.5
W
Fenrir
Sorcin
Fenrir
4
7
16
1.71
W
Poseidon
Strannger
Poseidon
4
1
18
13
W
Danzaburou
dougdgf
Danzaburou
4
1
1
4.5
W
Horus
lDiol
Horus
2
3
16
3.33
L
1
4
8
1.25
L
Anhur
uramechi
Anhur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,885
Damage
95,979
99,115
Taken
137,557
89,058
Mitigated
55,309
12,862
Healing
20,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AguustiN
Vulcan
65,626
24,766
0
588
10,625
4,624
0
6,186
4,439
131,353
0
L
Chang'e
Flipzy
Chang'e
19,099
1,315
6,755
7,825
34,350
9,024
0
22,557
11,260
73,023
0
L
Gilgamesh
Gabiiru
Gilgamesh
15,632
3,963
0
352
30,384
24,898
0
20,461
9,236
0
45,488
L
Pele
LVlag
Pele
16,940
5,658
0
592
24,981
7,463
0
12,823
11,862
0
62,404
W
Fenrir
Sorcin
Fenrir
21,226
5,497
0
1,102
29,885
29,379
0
13,440
16,445
0
28,706
W
Poseidon
Strannger
Poseidon
21,831
1,492
0
1,124
16,139
7,347
0
9,776
6,363
87,109
0
W
Danzaburou
dougdgf
Danzaburou
8,330
3,248
0
1,449
9,838
3,156
0
7,313
2,525
0
27,329
W
Horus
lDiol
Horus
14,872
6,306
3,075
5,524
32,628
44,552
0
15,924
16,704
0
32,747
L
33,540
7,353
518
3,806
26,021
8,168
0
16,194
9,249
59,279
0
L
Anhur
uramechi
Anhur
10,768
3,561
0
352
21,821
5,756
0
14,034
7,641
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,330
Gold Earned
75,307
393
Minions Killed
386
14
Camps Cleared
12
1,657,172
Distance Traveled
1,755,662
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
19,198
1,067
166
9
4
401,538
4
L
Chang'e
15,973
887
137
8
1
348,754
3
L
Gilgamesh
15,385
855
65
4
3
395,435
1
L
Pele
15,139
841
79
4
5
377,855
3
W
Fenrir
15,442
858
13
1
3
377,583
1
W
Poseidon
16,902
939
140
8
1
358,567
0
W
Danzaburou
14,358
798
52
3
0
169,100
0
W
Horus
15,430
857
22
1
6
350,384
1
L
Nu Wa
14,652
814
68
4
3
314,572
0
L
Anhur
14,158
787
37
2
0
319,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role