Player Matchup

King Arthur
King Arthur
Batiste05
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 141L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
TheoldBatiste
Cthulhu
Level 157
God Stats
3W - 5L
1,563 SR
Queue Stats
236W - 260L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Trirvata
Jing Wei
Level 89
God Stats
3W - 4L
1,568 SR
Queue Stats
102W - 78L
1,534 Elo+
Party 3
Ra
Ra
samsara555
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
xJazzus
Cabrakan
Level 127
God Stats
4W - 3L
1,718 SR
Queue Stats
151W - 134L
1,537 Elo+
Party 3
Team Averages
Level 122
1,570 SR
1,531 Elo+

VS

Team Averages
Level 97
1,447 SR
1,452 Elo+
Izanami
Izanami
BestWinstoneEU
Izanami
Level 82
God Stats
4W - 5L
1,472 SR
Queue Stats
56W - 73L
1,462 Elo+
Party 2
Janus
Janus
Frostbonez
Janus
Level 107
God Stats
6W - 13L
1,321 SR
Queue Stats
151W - 166L
1,481 Elo+
Party 2
Ares
Ares
Sharkie932208
Ares
Level 115
God Stats
6W - 7L
1,496 SR
Queue Stats
277W - 271L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
hobbit890
Sun Wukong
Level 110
God Stats
14W - 9L
1,551 SR
Queue Stats
108W - 102L
1,444 Elo+
Solo
Nemesis
Nemesis
jdouci
Nemesis
Level 69
God Stats
13W - 8L
1,395 SR
Queue Stats
151W - 161L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batiste05
King Arthur
6
1 / 0 / 0
3,857
771
2,763
3,518
1,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
5
0 / 2 / 1
3,232
646
1,164
3,347
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Trirvata
Jing Wei
5
1 / 0 / 0
3,252
650
1,474
2,298
448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
921
184
0
0
0
Cabrakan
xJazzus
Cabrakan
6
0 / 0 / 0
3,587
717
252
1,336
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,312
662
1,366
1,437
362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
6
1 / 0 / 0
3,585
717
273
814
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 2
3,009
602
1,516
3,937
1,011
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
hobbit890
Sun Wukong
5
0 / 1 / 0
3,180
636
1,226
3,413
1,201
Boots

Boots

+6%
Movement Speed

Nemesis
jdouci
Nemesis
5
0 / 0 / 1
3,320
664
452
2,602
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Batiste05
King Arthur
1
0
0
1
W
1
0
0
1
W
Janus
1
0
0
1
W
0
1
2
1
L
Cthulhu
0
2
1
0.25
L
Jing Wei
Trirvata
Jing Wei
1
0
0
1
W
Sun Wukong
hobbit890
Sun Wukong
0
1
0
0
W
Nemesis
jdouci
Nemesis
0
0
1
0.5
L
0
0
0
0
L
Cabrakan
xJazzus
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,653
Damage
4,833
10,499
Taken
12,203
3,653
Mitigated
3,286
3,352
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Batiste05
King Arthur
2,763
931
0
680
3,518
1,234
0
0
3,518
0
15,726
W
1,366
968
0
0
1,437
362
0
489
948
0
17,371
W
Janus
273
75
0
250
814
183
0
252
562
13,818
0
W
1,516
37
204
1,260
3,937
1,011
0
675
3,262
6,892
0
L
Cthulhu
1,164
61
0
893
3,347
1,378
0
1,259
2,088
6,697
0
L
Jing Wei
Trirvata
Jing Wei
1,474
1,116
0
973
2,298
448
0
455
1,843
0
10,892
W
Sun Wukong
hobbit890
Sun Wukong
1,226
226
0
1,208
3,413
1,201
0
0
3,413
0
12,997
W
Nemesis
jdouci
Nemesis
452
92
0
1,946
2,602
529
0
0
2,602
0
11,976
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
xJazzus
Cabrakan
252
0
0
806
1,336
593
0
75
1,261
15,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,849
Gold Earned
16,406
98
Minions Killed
148
0
Camps Cleared
0
363,376
Distance Traveled
457,161
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,857
771
30
6
0
89,034
2
W
Izanami
3,312
662
35
7
0
88,084
2
W
Janus
3,585
717
33
7
0
93,956
2
W
Ares
3,009
602
9
2
0
89,027
3
L
Cthulhu
3,232
646
10
2
0
89,327
0
L
Jing Wei
3,252
650
22
4
0
90,471
1
W
Sun Wukong
3,180
636
29
6
0
96,880
2
W
Nemesis
3,320
664
42
8
0
89,214
0
L
Ra
921
184
0
0
0
0
0
L
Cabrakan
3,587
717
36
7
0
94,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role