Player Matchup

Medusa
Medusa
BLUE-VANADIEL
Medusa
Level 155
God Stats
52W - 50L
1,381 SR
Queue Stats
556W - 683L
1,468 Elo+
Solo
Anubis
Anubis
DG_Lakoeke
Anubis
Level 28
God Stats
4W - 6L
1,549 SR
Queue Stats
9W - 20L
1,299 Elo+
Solo
Odin
Odin
Toigan
Odin
Level 145
God Stats
17W - 10L
1,570 SR
Queue Stats
280W - 261L
1,442 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,403 Elo+

VS

Team Averages
Level 28
1,500 SR
1,329 Elo+
Artemis
Artemis
Holy_Ninetales
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Solo
Vulcan
Vulcan
Natte_TostiBV
Vulcan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
XxDaniCandyxX
Gilgamesh
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 83L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
10,851
517
9,046
21,210
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DG_Lakoeke
Anubis
16
3 / 7 / 2
12,384
590
14,409
20,809
8,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Toigan
Odin
16
2 / 5 / 3
12,160
579
11,537
23,465
17,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
14,845
707
15,816
14,910
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 1 / 7
14,661
698
33,560
13,006
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
XxDaniCandyxX
Gilgamesh
17
3 / 2 / 10
13,513
643
7,770
19,217
11,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
21
21
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Anubis
DG_Lakoeke
Anubis
3
7
2
0.57
W
8
2
9
6.25
W
10
1
7
13.5
L
Odin
Toigan
Odin
2
5
3
0.7
W
Gilgamesh
XxDaniCandyxX
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
57,146
65,484
Taken
47,133
32,293
Mitigated
23,694
10,058
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,046
2,263
330
3,296
21,210
6,223
590
10,600
10,610
0
62,229
L
Anubis
DG_Lakoeke
Anubis
14,409
54
0
3,598
20,809
8,439
65
12,307
8,502
49,580
0
W
15,816
9,128
0
5,814
14,910
6,248
2,620
4,318
10,592
0
93,323
W
33,560
7,622
0
1,319
13,006
5,595
561
3,323
9,683
99,285
0
L
Odin
Toigan
Odin
11,537
1,426
121
2,713
23,465
17,631
0
10,725
12,740
0
52,062
W
Gilgamesh
XxDaniCandyxX
Gilgamesh
7,770
1,356
0
5,567
19,217
11,851
140
6,866
12,351
0
63,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
43,019
256
Minions Killed
315
0
Camps Cleared
0
1,008,743
Distance Traveled
1,159,923
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,851
517
97
5
0
332,687
1
L
Anubis
12,384
590
84
4
0
295,093
0
W
Artemis
14,845
707
116
6
0
352,977
3
W
Vulcan
14,661
698
124
6
0
417,447
2
L
Odin
12,160
579
75
4
0
380,963
3
W
Gilgamesh
13,513
643
75
4
0
389,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role