Player Matchup

Mulan
Mulan
DuhMeatTree
Mulan
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
112W - 37L
1,558 Elo+
Party 2
Fafnir
Fafnir
SaltySeaSerpent
Fafnir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 119L
1,579 Elo+
Party 2
Olorun
Olorun
SlLENE
Olorun
Level 157
God Stats
4W - 2L
1,566 SR
Queue Stats
222W - 131L
1,720 Elo+
Party 2
Team Averages
Level 61
1,454 SR
1,619 Elo+

VS

Team Averages
Level 89
1,439 SR
1,474 Elo+
Awilix
Awilix
TheDoltishDingo
Awilix
Level 89
God Stats
0W - 4L
1,193 SR
Queue Stats
192W - 190L
1,517 Elo+
Party 1
Sol
Sol
VileHound
Sol
Level 90
God Stats
6W - 8L
1,625 SR
Queue Stats
286W - 290L
1,479 Elo+
Party 1
Odin
Odin
king david0332
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 7
8,082
898
7,872
8,705
5,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 2 / 7
7,834
870
2,003
8,064
6,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
SlLENE
Olorun
12
7 / 1 / 7
8,469
941
7,916
7,542
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 0
7,801
867
7,557
9,353
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 6
6,388
710
6,442
8,161
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 5
6,463
718
3,128
5,711
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
3
2
7
3.25
W
Olorun
SlLENE
Olorun
7
1
7
10.5
L
6
4
0
1.5
L
0
7
6
0.43
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
17,127
24,311
Taken
23,225
15,408
Mitigated
10,621
7,730
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
2,656
0
523
8,705
5,963
957
1,580
6,950
0
26,214
W
2,003
825
0
2,487
8,064
6,489
396
2,943
4,887
8,592
0
W
Olorun
SlLENE
Olorun
7,916
2,709
1,274
3,446
7,542
2,956
1,571
1,849
5,668
25,142
0
L
7,557
2,822
279
1,187
9,353
4,858
0
3,528
5,825
0
19,012
L
6,442
863
441
1,480
8,161
3,003
0
4,248
3,913
21,370
944
L
3,128
499
0
525
5,711
2,760
0
2,283
3,428
0
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
20,652
98
Minions Killed
62
0
Camps Cleared
0
494,527
Distance Traveled
468,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,082
898
47
5
0
158,366
2
W
Fafnir
7,834
870
11
1
0
163,695
0
W
Olorun
8,469
941
40
4
0
172,466
0
L
Awilix
7,801
867
19
2
0
173,054
3
L
Sol
6,388
710
36
4
0
158,577
1
L
Odin
6,463
718
7
1
0
136,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role