Player Matchup

Ymir
Ymir
KindBunny407132
Ymir
Level 119
God Stats
18W - 17L
1,538 SR
Queue Stats
301W - 282L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScottyGraing
Ah Muzen Cab
Level 64
God Stats
26W - 30L
1,481 SR
Queue Stats
350W - 374L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Soso1Motaku
Gilgamesh
Level 116
God Stats
39W - 16L
1,639 SR
Queue Stats
282W - 253L
1,563 Elo+
Solo
Agni
Agni
bajou123
Agni
Level 117
God Stats
7W - 7L
1,643 SR
Queue Stats
475W - 410L
1,556 Elo+
Solo
Cerberus
Cerberus
rorules97
Cerberus
Level 134
God Stats
2W - 4L
1,322 SR
Queue Stats
279W - 268L
1,506 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,537 Elo+

VS

Team Averages
Level 127
1,580 SR
1,505 Elo+
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AlwaysChewy
Pele
Level 129
God Stats
18W - 16L
1,547 SR
Queue Stats
25W - 27L
1,578 Elo+
Party 1
Medusa
Medusa
Goast317
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
NIKOPOCALYPSE
Khepri
Level 69
God Stats
0W - 3L
1,271 SR
Queue Stats
20W - 24L
1,268 Elo+
Party 1
Osiris
Osiris
sgt deathscythe
Osiris
Level 145
God Stats
10W - 4L
2,080 SR
Queue Stats
90W - 68L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,601
660
5,260
4,712
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
ScottyGraing
Ah Muzen Cab
10
2 / 1 / 0
6,475
648
2,962
5,015
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Soso1Motaku
Gilgamesh
11
3 / 0 / 3
6,363
636
6,480
6,634
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
11
2 / 0 / 2
6,243
624
3,706
2,889
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
rorules97
Cerberus
9
1 / 0 / 3
5,847
585
2,867
7,364
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 3 / 0
5,169
517
1,870
6,904
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 1
5,789
579
2,437
7,695
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Goast317
Medusa
8
0 / 2 / 1
4,743
474
2,128
3,188
740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,942
494
789
3,995
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 0
5,534
553
4,391
7,374
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
0
3
1
0.17
L
Medusa
Goast317
Medusa
0
2
1
0.25
W
3
1
1
3.5
L
0
1
1
0.5
W
Ah Muzen Cab
ScottyGraing
Ah Muzen Cab
2
1
0
2
W
Gilgamesh
Soso1Motaku
Gilgamesh
3
0
3
4.5
W
Agni
2
0
2
3
W
Cerberus
rorules97
Cerberus
1
0
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
11,615
26,614
Taken
29,156
11,737
Mitigated
11,155
10,408
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,870
461
0
990
6,904
2,012
0
2,447
4,261
28,366
0
L
2,437
368
0
2,280
7,695
3,456
245
4,746
2,649
0
26,701
L
Medusa
Goast317
Medusa
2,128
994
0
327
3,188
740
0
1,132
2,056
0
21,215
W
5,260
1,245
0
1,520
4,712
4,336
0
0
4,712
35,831
0
L
789
36
0
2,076
3,995
1,298
0
1,323
2,613
7,991
0
W
Ah Muzen Cab
ScottyGraing
Ah Muzen Cab
2,962
1,229
0
3,169
5,015
1,619
1,160
358
4,657
0
36,694
W
Gilgamesh
Soso1Motaku
Gilgamesh
6,480
1,712
0
1,700
6,634
2,639
0
740
5,894
0
32,278
W
Agni
3,706
403
0
1,429
2,889
789
842
701
2,188
30,870
0
W
Cerberus
rorules97
Cerberus
2,867
88
0
2,590
7,364
2,354
0
860
6,504
17,224
0
L
4,391
2,062
0
500
7,374
3,649
0
1,541
5,744
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
26,177
325
Minions Killed
246
0
Camps Cleared
0
1,002,977
Distance Traveled
962,429
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,169
517
64
6
0
191,892
3
L
Pele
5,789
579
62
6
0
178,132
0
L
Medusa
4,743
474
47
5
0
169,590
2
W
Ymir
6,601
660
73
7
0
185,639
4
L
Khepri
4,942
494
13
1
0
210,859
2
W
Ah Muzen Cab
6,475
648
77
8
0
163,274
3
W
Gilgamesh
6,363
636
70
7
0
238,401
0
W
Agni
6,243
624
76
8
0
202,342
0
W
Cerberus
5,847
585
29
3
0
213,321
1
L
Osiris
5,534
553
60
6
0
211,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role