Player Matchup

Hun Batz
Hun Batz
Dipcorn
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gabdab
Jing Wei
Level 108
God Stats
6W - 6L
1,259 SR
Queue Stats
234W - 202L
1,571 Elo+
Solo
Odin
Odin
IncoMortalis
Odin
Level 123
God Stats
2W - 5L
1,576 SR
Queue Stats
348W - 326L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Shenyub
Nu Wa
Level 159
God Stats
11W - 5L
1,500 SR
Queue Stats
48W - 50L
1,500 Elo+
Solo
Hades
Hades
laulo83
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,467 SR
1,515 Elo+

VS

Team Averages
Level 116
1,472 SR
1,552 Elo+
Sun Wukong
Sun Wukong
Mdbeddah
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MeFridge
Xbalanque
Level 108
God Stats
2W - 1L
1,453 SR
Queue Stats
104W - 81L
1,592 Elo+
Solo
Arachne
Arachne
VkusnoePivko
Arachne
Level 56
God Stats
9W - 10L
1,329 SR
Queue Stats
264W - 213L
1,589 Elo+
Solo
Geb
Geb
jtorres
Geb
Level 145
God Stats
14W - 7L
1,592 SR
Queue Stats
296W - 303L
1,521 Elo+
Solo
Scylla
Scylla
machonie
Scylla
Level 109
God Stats
33W - 45L
1,486 SR
Queue Stats
421W - 435L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dipcorn
Hun Batz
9
4 / 3 / 0
5,342
594
4,484
6,281
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
Gabdab
Jing Wei
9
2 / 1 / 2
5,741
638
3,411
4,916
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 5
4,999
555
2,216
6,107
3,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
Shenyub
Nu Wa
9
1 / 2 / 4
4,920
547
4,236
3,482
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
laulo83
Hades
1
0 / 0 / 0
3,206
356
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mdbeddah
Sun Wukong
10
3 / 1 / 0
5,716
635
4,142
6,199
2,303
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
MeFridge
Xbalanque
9
0 / 2 / 1
5,068
563
2,344
4,383
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
VkusnoePivko
Arachne
9
2 / 0 / 3
5,364
596
2,436
7,297
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
8
0 / 2 / 1
4,952
550
1,619
4,701
1,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
machonie
Scylla
10
2 / 2 / 2
5,363
596
2,848
3,623
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
7
7
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dipcorn
Hun Batz
4
3
0
1.33
L
Jing Wei
Gabdab
Jing Wei
2
1
2
3
L
0
1
5
2.5
W
Sun Wukong
Mdbeddah
Sun Wukong
3
1
0
3
W
Xbalanque
MeFridge
Xbalanque
0
2
1
0.25
L
Nu Wa
Shenyub
Nu Wa
1
2
4
1.5
W
Arachne
VkusnoePivko
Arachne
2
0
3
3.5
W
Geb
0
2
1
0.25
L
Hades
laulo83
Hades
0
0
0
0
W
Scylla
machonie
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
13,389
20,786
Taken
26,203
7,160
Mitigated
7,813
4,905
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dipcorn
Hun Batz
4,484
1,612
0
852
6,281
2,067
0
306
5,963
0
25,272
L
Jing Wei
Gabdab
Jing Wei
3,411
2,779
0
2,071
4,916
1,191
0
856
4,028
0
28,320
L
2,216
937
0
1,450
6,107
3,022
0
1,714
4,339
0
9,732
W
Sun Wukong
Mdbeddah
Sun Wukong
4,142
505
0
972
6,199
2,303
861
495
5,704
0
25,500
W
Xbalanque
MeFridge
Xbalanque
2,344
826
0
1,354
4,383
985
0
192
4,191
0
25,321
L
Nu Wa
Shenyub
Nu Wa
4,236
870
0
532
3,482
880
0
1,323
1,989
22,849
0
W
Arachne
VkusnoePivko
Arachne
2,436
1,809
0
3,462
7,297
2,134
0
1,157
6,140
0
26,329
W
Geb
1,619
36
0
750
4,701
1,351
0
1,182
3,519
12,215
0
L
Hades
laulo83
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
machonie
Scylla
2,848
328
0
1,444
3,623
1,040
0
1,210
2,413
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
26,463
178
Minions Killed
236
0
Camps Cleared
0
678,164
Distance Traveled
819,850
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,342
594
51
6
0
189,417
3
L
Jing Wei
5,741
638
69
8
0
155,767
3
L
Odin
4,999
555
17
2
0
176,931
4
W
Sun Wukong
5,716
635
50
6
0
169,229
0
W
Xbalanque
5,068
563
51
6
0
142,897
3
L
Nu Wa
4,920
547
41
5
0
156,049
3
W
Arachne
5,364
596
62
7
0
173,771
3
W
Geb
4,952
550
20
2
0
173,150
2
L
Hades
3,206
356
0
0
0
0
0
W
Scylla
5,363
596
53
6
0
160,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role