Player Matchup

Vamana
Vamana
Apfelvater
Vamana
Level 24
God Stats
6W - 4L
1,661 SR
Queue Stats
25W - 25L
1,542 Elo+
Party 2
Fenrir
Fenrir
Biolein
Fenrir
Level 32
God Stats
2W - 4L
1,195 SR
Queue Stats
36W - 48L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Keksbrecher
Danzaburou
Level 24
God Stats
5W - 5L
1,600 SR
Queue Stats
41W - 42L
1,414 Elo+
Party 2
Merlin
Merlin
Ryukusoru
Merlin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,458 Elo+
Party 2
Anubis
Anubis
Sorvina
Anubis
Level 8
God Stats
1W - 2L
1,338 SR
Queue Stats
21W - 28L
1,558 Elo+
Party 2
Team Averages
Level 27
1,459 SR
1,477 Elo+

VS

Team Averages
Level 23
1,439 SR
1,420 Elo+
Cernunnos
Cernunnos
Celveza
Cernunnos
Level 7
God Stats
2W - 0L
1,357 SR
Queue Stats
3W - 2L
1,342 Elo+
Solo
Athena
Athena
Damoub
Athena
Level 23
God Stats
4W - 4L
1,188 SR
Queue Stats
62W - 52L
1,541 Elo+
Solo
Izanami
Izanami
Mefios
Izanami
Level 27
God Stats
13W - 18L
1,511 SR
Queue Stats
89W - 101L
1,384 Elo+
Solo
Anubis
Anubis
Odamita
Anubis
Level 36
God Stats
4W - 6L
1,528 SR
Queue Stats
473W - 494L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
SignEd1366
Kuzenbo
Level 23
God Stats
7W - 8L
1,613 SR
Queue Stats
164W - 207L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Apfelvater
Vamana
16
5 / 10 / 12
11,197
386
14,259
28,162
19,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Biolein
Fenrir
18
3 / 7 / 9
12,269
423
9,809
30,455
11,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Keksbrecher
Danzaburou
19
4 / 10 / 9
13,366
461
20,056
29,625
10,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ryukusoru
Merlin
20
15 / 4 / 6
15,003
517
38,169
16,813
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Sorvina
Anubis
18
4 / 10 / 6
12,200
421
21,861
24,229
10,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Celveza
Cernunnos
17
1 / 11 / 12
11,845
408
10,535
22,971
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Damoub
Athena
20
11 / 3 / 19
16,786
579
18,919
38,345
34,124
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mefios
Izanami
20
7 / 7 / 20
14,590
503
23,677
23,914
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Odamita
Anubis
20
17 / 5 / 11
17,026
587
36,598
30,410
16,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
SignEd1366
Kuzenbo
19
5 / 7 / 17
13,617
470
10,312
25,071
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
120
31
Kills
41
41
Deaths
33
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Vamana
Apfelvater
Vamana
5
10
12
1.1
L
Fenrir
Biolein
Fenrir
3
7
9
1.07
W
Cernunnos
Celveza
Cernunnos
1
11
12
0.64
W
Athena
Damoub
Athena
11
3
19
6.83
L
Danzaburou
Keksbrecher
Danzaburou
4
10
9
0.85
W
Izanami
Mefios
Izanami
7
7
20
2.43
W
Anubis
Odamita
Anubis
17
5
11
4.5
L
Merlin
Ryukusoru
Merlin
15
4
6
4.5
W
Kuzenbo
SignEd1366
Kuzenbo
5
7
17
1.93
L
Anubis
Sorvina
Anubis
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,154
Damage
100,041
129,284
Taken
140,711
57,291
Mitigated
86,842
32,177
Healing
47,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Apfelvater
Vamana
14,259
5,800
0
5,594
28,162
19,416
0
18,031
10,054
1,028
31,854
L
Fenrir
Biolein
Fenrir
9,809
1,370
1,390
8,591
30,455
11,612
382
9,634
20,746
0
80,330
W
Cernunnos
Celveza
Cernunnos
10,535
4,477
0
3,694
22,971
8,326
2,785
11,962
10,668
0
73,436
W
Athena
Damoub
Athena
18,919
5,033
1,678
6,052
38,345
34,124
19
10,113
27,912
64,484
0
L
Danzaburou
Keksbrecher
Danzaburou
20,056
11,008
255
6,738
29,625
10,285
681
14,681
14,844
0
100,486
W
Izanami
Mefios
Izanami
23,677
16,302
0
10,256
23,914
8,374
859
8,410
15,323
0
115,548
W
Anubis
Odamita
Anubis
36,598
3,256
0
20,201
30,410
16,735
1,795
17,495
12,397
114,507
0
L
Merlin
Ryukusoru
Merlin
38,169
1,186
0
2,734
16,813
5,915
922
9,637
7,076
119,245
0
W
Kuzenbo
SignEd1366
Kuzenbo
10,312
2,309
0
5,361
25,071
19,283
986
11,620
13,361
43,462
0
L
Anubis
Sorvina
Anubis
21,861
833
0
6,875
24,229
10,063
1,632
13,369
10,735
61,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,035
Gold Earned
73,864
602
Minions Killed
547
0
Camps Cleared
0
2,375,771
Distance Traveled
2,451,996
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,197
386
42
1
0
550,861
10
L
Fenrir
12,269
423
115
4
0
435,048
3
W
Cernunnos
11,845
408
89
3
0
471,772
4
W
Athena
16,786
579
56
2
0
546,292
10
L
Danzaburou
13,366
461
151
5
0
465,441
1
W
Izanami
14,590
503
155
5
0
473,882
5
W
Anubis
17,026
587
183
6
0
486,536
5
L
Merlin
15,003
517
175
6
0
481,555
3
W
Kuzenbo
13,617
470
64
2
0
473,514
4
L
Anubis
12,200
421
119
4
0
442,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role