Player Matchup

Hachiman
Hachiman
DarthHallic
Hachiman
Level 45
God Stats
24W - 31L
1,404 SR
Queue Stats
298W - 324L
1,387 Elo+
Solo
Anubis
Anubis
Nonos316
Anubis
Level 103
God Stats
41W - 38L
1,514 SR
Queue Stats
216W - 244L
1,347 Elo+
Solo
Geb
Geb
PeptoB
Geb
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 8L
1,524 Elo+
Solo
Mercury
Mercury
Plainegucci02
Mercury
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,397 Elo+
Solo
Hercules
Hercules
stepp30sf
Hercules
Level 45
God Stats
10W - 11L
1,514 SR
Queue Stats
173W - 242L
1,313 Elo+
Solo
Team Averages
Level 57
1,486 SR
1,393 Elo+

VS

Team Averages
Level 54
1,499 SR
1,362 Elo+
Danzaburou
Danzaburou
KingIDKCANYOU
Danzaburou
Level 49
God Stats
57W - 58L
1,595 SR
Queue Stats
228W - 256L
1,391 Elo+
Solo
Serqet
Serqet
LegendLoki9807
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 104L
1,424 Elo+
Solo
Agni
Agni
MrHunter1235188
Agni
Level 46
God Stats
9W - 10L
1,454 SR
Queue Stats
138W - 204L
1,291 Elo+
Party 1
Yemoja
Yemoja
Phrozouk
Yemoja
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
197W - 223L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
XInuAkiX
Gilgamesh
Level 66
God Stats
27W - 31L
1,448 SR
Queue Stats
144W - 210L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthHallic
Hachiman
17
14 / 0 / 7
11,034
649
18,453
12,242
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Nonos316
Anubis
16
7 / 5 / 5
9,804
577
7,021
10,770
5,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
PeptoB
Geb
12
1 / 1 / 15
8,710
512
5,366
9,936
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
14
5 / 4 / 8
8,878
522
7,006
10,682
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
stepp30sf
Hercules
13
0 / 1 / 0
7,625
449
927
12,458
5,221
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingIDKCANYOU
Danzaburou
11
0 / 7 / 0
6,635
390
5,166
11,591
3,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 4
7,423
437
3,671
11,211
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 5 / 2
8,624
507
9,525
10,907
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Phrozouk
Yemoja
11
0 / 7 / 0
7,435
437
3,068
11,620
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
XInuAkiX
Gilgamesh
12
3 / 3 / 3
7,449
438
8,237
10,008
8,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
11
11
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarthHallic
Hachiman
14
0
7
17.5
L
Danzaburou
KingIDKCANYOU
Danzaburou
0
7
0
0
L
2
5
4
0.8
L
6
5
2
1.4
W
Anubis
Nonos316
Anubis
7
5
5
1.9
W
Geb
PeptoB
Geb
1
1
15
8.5
L
Yemoja
Phrozouk
Yemoja
0
7
0
0
W
Mercury
5
4
8
2.25
L
Gilgamesh
XInuAkiX
Gilgamesh
3
3
3
1.5
W
Hercules
stepp30sf
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
29,667
56,088
Taken
55,337
26,004
Mitigated
23,072
23,269
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarthHallic
Hachiman
18,453
12,713
0
8,531
12,242
4,500
2,351
1,785
10,455
0
76,145
L
Danzaburou
KingIDKCANYOU
Danzaburou
5,166
2,562
0
2,032
11,591
3,087
1,046
2,240
9,351
0
36,665
L
3,671
792
0
2,622
11,211
3,462
0
1,860
9,351
0
29,764
L
9,525
1,078
275
2,174
10,907
3,033
529
4,199
6,708
42,707
0
W
Anubis
Nonos316
Anubis
7,021
346
458
2,678
10,770
5,103
1,487
5,663
4,655
51,228
0
W
Geb
PeptoB
Geb
5,366
1,440
0
2,332
9,936
7,743
398
3,053
6,802
16,555
0
L
Yemoja
Phrozouk
Yemoja
3,068
1,290
786
89
11,620
4,635
330
1,786
9,834
17,133
0
W
Mercury
7,006
3,155
963
3,619
10,682
3,437
1,260
1,990
8,050
0
43,879
L
Gilgamesh
XInuAkiX
Gilgamesh
8,237
1,283
390
708
10,008
8,855
0
2,302
7,706
2,189
26,648
W
Hercules
stepp30sf
Hercules
927
96
99
4,589
12,458
5,221
594
0
12,408
0
36,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
37,566
395
Minions Killed
295
0
Camps Cleared
0
1,522,271
Distance Traveled
1,230,688
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,034
649
138
8
0
270,470
2
L
Danzaburou
6,635
390
74
4
0
235,014
0
L
Serqet
7,423
437
59
3
0
269,983
3
L
Agni
8,624
507
86
5
0
258,312
0
W
Anubis
9,804
577
98
6
0
257,578
3
W
Geb
8,710
512
12
1
0
339,112
3
L
Yemoja
7,435
437
23
1
0
215,064
2
W
Mercury
8,878
522
77
5
0
355,732
2
L
Gilgamesh
7,449
438
53
3
0
252,315
1
W
Hercules
7,625
449
70
4
0
299,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role