Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeadlyUser
Neith
Level 145
God Stats
23W - 17L
1,569 SR
Queue Stats
168W - 162L
1,538 Elo+
Solo
Fenrir
Fenrir
TONY_BBC
Fenrir
Level 155
God Stats
0W - 2L
1,211 SR
Queue Stats
43W - 46L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
XbyAdamX
Sun Wukong
Level 158
God Stats
1W - 2L
1,700 SR
Queue Stats
123W - 120L
1,563 Elo+
Party 1
Hel
Hel
elcerilla
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,496 SR
1,529 Elo+

VS

Team Averages
Level 103
1,441 SR
1,552 Elo+
Neith
Neith
Dutchpower
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Milordi
Gilgamesh
Level 120
God Stats
3W - 1L
1,356 SR
Queue Stats
24W - 21L
1,657 Elo+
Solo
Vulcan
Vulcan
Tariro
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Veraduxxz
Jormungandr
Level 65
God Stats
7W - 4L
1,278 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 2
Anubis
Anubis
Wioka
Anubis
Level 43
God Stats
181W - 176L
1,571 SR
Queue Stats
181W - 177L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 8 / 5
8,994
692
4,570
13,673
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
6 / 4 / 8
11,837
911
16,485
11,195
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
TONY_BBC
Fenrir
15
5 / 5 / 5
9,573
736
8,175
17,658
11,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
XbyAdamX
Sun Wukong
17
6 / 8 / 8
12,000
923
12,687
20,593
14,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 6
9,119
701
4,054
13,086
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 2 / 15
11,524
886
18,845
8,260
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Milordi
Gilgamesh
16
2 / 5 / 13
10,103
777
7,977
18,074
13,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Tariro
Vulcan
17
4 / 4 / 18
11,373
875
14,083
9,716
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Veraduxxz
Jormungandr
19
10 / 3 / 16
13,485
1,037
13,083
14,102
15,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Wioka
Anubis
18
9 / 7 / 13
12,745
980
13,772
11,901
5,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
21
Kills
31
31
Deaths
21
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
5
0.56
L
Neith
6
4
8
2.5
W
Neith
6
2
15
6.75
W
Gilgamesh
Milordi
Gilgamesh
2
5
13
1.7
L
Fenrir
TONY_BBC
Fenrir
5
5
5
1.5
W
Vulcan
Tariro
Vulcan
4
4
18
3.25
W
Jormungandr
Veraduxxz
Jormungandr
10
3
16
6
W
Anubis
Wioka
Anubis
9
7
13
2.21
L
Sun Wukong
XbyAdamX
Sun Wukong
6
8
8
1.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
67,760
76,205
Taken
62,053
40,699
Mitigated
42,951
21,840
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,570
80
1,127
1,949
13,673
6,416
0
9,925
3,748
27,511
0
L
Neith
16,485
7,421
0
2,551
11,195
4,226
755
5,912
5,283
0
43,424
W
Neith
18,845
8,486
0
2,523
8,260
3,504
5,864
288
7,972
0
52,160
W
Gilgamesh
Milordi
Gilgamesh
7,977
1,330
0
2,815
18,074
13,980
1
3,166
14,908
0
24,698
L
Fenrir
TONY_BBC
Fenrir
8,175
1,977
0
2,838
17,658
11,417
0
7,272
10,386
0
23,532
W
Vulcan
Tariro
Vulcan
14,083
5,522
0
331
9,716
4,299
568
669
9,047
38,984
0
W
Jormungandr
Veraduxxz
Jormungandr
13,083
2,300
0
1,235
14,102
15,329
1,188
1,943
12,159
33,844
0
W
Anubis
Wioka
Anubis
13,772
176
0
2,363
11,901
5,839
0
2,558
9,343
33,042
0
L
Sun Wukong
XbyAdamX
Sun Wukong
12,687
2,362
0
4,948
20,593
14,193
0
10,144
10,449
0
35,464
L
4,054
990
4,032
4,395
13,086
4,447
0
7,685
5,401
15,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
59,230
270
Minions Killed
282
5
Camps Cleared
7
1,055,501
Distance Traveled
1,186,100
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,994
692
62
5
0
190,461
3
L
Neith
11,837
911
77
6
1
215,643
1
W
Neith
11,524
886
80
6
0
235,351
2
W
Gilgamesh
10,103
777
48
4
0
229,905
3
L
Fenrir
9,573
736
32
2
1
249,273
3
W
Vulcan
11,373
875
55
4
2
259,122
2
W
Jormungandr
13,485
1,037
45
3
0
265,913
3
W
Anubis
12,745
980
54
4
5
195,809
2
L
Sun Wukong
12,000
923
71
5
3
195,077
0
L
Hel
9,119
701
28
2
0
205,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role