Player Matchup

Baron Samedi
Baron Samedi
Panhol
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 117L
1,339 Elo+
Solo
Hercules
Hercules
Raphael_C4rl1n1
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Saveg21892
Nemesis
Level 27
God Stats
9W - 9L
1,233 SR
Queue Stats
93W - 107L
1,386 Elo+
Solo
Rama
Rama
ShooterMkune
Rama
Level 24
God Stats
3W - 1L
1,697 SR
Queue Stats
42W - 29L
1,339 Elo+
Solo
Cthulhu
Cthulhu
the黑洞
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,449 Elo+

VS

Team Averages
Level 23
1,542 SR
1,399 Elo+
Poseidon
Poseidon
LogicalSinner
Poseidon
Level 10
God Stats
1W - 0L
1,858 SR
Queue Stats
15W - 11L
1,581 Elo+
Solo
Thor
Thor
Taylan-King64
Thor
Level 28
God Stats
17W - 27L
1,363 SR
Queue Stats
92W - 98L
1,308 Elo+
Party 1
Hou Yi
Hou Yi
Vamaninha
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 182L
1,432 Elo+
Solo
Izanami
Izanami
batx42
Izanami
Level 28
God Stats
29W - 23L
1,507 SR
Queue Stats
100W - 94L
1,372 Elo+
Party 1
Athena
Athena
scary F0XTR0TT
Athena
Level 21
God Stats
5W - 2L
1,480 SR
Queue Stats
57W - 76L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Panhol
Baron Samedi
9
0 / 9 / 0
5,972
398
1,648
8,441
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
9
1 / 5 / 4
6,167
411
4,623
8,685
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Saveg21892
Nemesis
12
4 / 2 / 2
7,280
485
5,513
6,941
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 5
7,105
474
7,380
11,161
3,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
the黑洞
Cthulhu
15
4 / 0 / 2
8,658
577
6,152
8,788
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LogicalSinner
Poseidon
17
9 / 2 / 4
10,139
676
11,939
7,873
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 2
7,557
504
1,379
7,507
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Vamaninha
Hou Yi
11
6 / 3 / 5
7,789
519
8,183
9,468
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
batx42
Izanami
16
5 / 0 / 5
9,040
603
6,452
6,696
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 7
7,384
492
3,260
14,029
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
22
22
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
LogicalSinner
Poseidon
9
2
4
5.5
L
Baron Samedi
Panhol
Baron Samedi
0
9
0
0
L
Hercules
1
5
4
0.6
L
Nemesis
Saveg21892
Nemesis
4
2
2
2.5
L
2
6
5
0.75
W
1
1
2
2
W
Hou Yi
Vamaninha
Hou Yi
6
3
5
2.83
W
Izanami
batx42
Izanami
5
0
5
7.5
W
1
6
7
0.75
L
Cthulhu
the黑洞
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
31,213
44,016
Taken
45,573
21,685
Mitigated
16,919
8,697
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
LogicalSinner
Poseidon
11,939
2,015
0
2,109
7,873
2,956
1,196
1,550
6,181
83,401
0
L
Baron Samedi
Panhol
Baron Samedi
1,648
86
83
300
8,441
3,738
897
2,788
5,533
24,279
0
L
Hercules
4,623
1,131
0
1,593
8,685
6,184
249
2,940
5,669
0
13,782
L
Nemesis
Saveg21892
Nemesis
5,513
3,203
171
1,144
6,941
2,609
0
1,824
5,047
0
34,668
L
7,380
5,705
0
3,336
11,161
3,367
422
3,140
7,891
0
35,273
W
1,379
180
316
2,930
7,507
2,202
470
1,849
5,428
0
31,106
W
Hou Yi
Vamaninha
Hou Yi
8,183
4,245
0
4,060
9,468
3,185
968
903
8,447
0
38,798
W
Izanami
batx42
Izanami
6,452
4,588
0
3,675
6,696
2,423
105
1,541
4,957
0
73,105
W
3,260
1,029
0
3,533
14,029
6,153
230
1,309
12,385
15,298
0
L
Cthulhu
the黑洞
Cthulhu
6,152
353
72
1,998
8,788
5,787
0
4,014
4,677
37,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
41,909
260
Minions Killed
495
0
Camps Cleared
0
1,275,470
Distance Traveled
1,380,135
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,139
676
175
12
0
297,074
4
L
Baron Samedi
5,972
398
38
3
0
174,130
1
L
Hercules
6,167
411
24
2
0
208,125
1
L
Nemesis
7,280
485
70
5
0
339,954
2
L
Rama
7,105
474
49
3
0
242,248
1
W
Thor
7,557
504
76
5
0
282,428
0
W
Hou Yi
7,789
519
64
4
0
222,864
0
W
Izanami
9,040
603
165
11
0
280,249
0
W
Athena
7,384
492
15
1
0
297,520
2
L
Cthulhu
8,658
577
79
5
0
311,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role