Player Matchup

Nox
Nox
GonnFreecss
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,303 Elo+
Party 2
Athena
Athena
Shaiiiz
Athena
Level 135
God Stats
2W - 5L
1,245 SR
Queue Stats
261W - 279L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
flavius_1992
Danzaburou
Level 46
God Stats
34W - 43L
1,397 SR
Queue Stats
307W - 333L
1,375 Elo+
Party 2
Nemesis
Nemesis
ozimas_pl
Nemesis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,413 Elo+
Party 3
Sol
Sol
szmejtinio
Sol
Level 87
God Stats
14W - 12L
1,309 SR
Queue Stats
98W - 93L
1,378 Elo+
Party 3
Team Averages
Level 68
1,390 SR
1,382 Elo+

VS

Team Averages
Level 57
1,439 SR
1,366 Elo+
Gilgamesh
Gilgamesh
MrEnteral90
Gilgamesh
Level 51
God Stats
7W - 6L
1,500 SR
Queue Stats
178W - 163L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adriansito000111
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,539 SR
Queue Stats
21W - 16L
1,445 Elo+
Party 1
Ra
Ra
elpokes
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 1
Ymir
Ymir
peregolo
Ymir
Level 29
God Stats
3W - 5L
1,385 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 1
Awilix
Awilix
trisksniper13106
Awilix
Level 103
God Stats
2W - 4L
1,270 SR
Queue Stats
38W - 25L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,668
556
5,134
5,468
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Shaiiiz
Athena
8
0 / 6 / 2
5,527
461
3,192
11,419
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
flavius_1992
Danzaburou
9
1 / 3 / 0
5,363
447
3,376
7,402
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ozimas_pl
Nemesis
9
0 / 3 / 3
5,796
483
1,890
6,676
1,821
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
7,101
592
7,365
6,660
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrEnteral90
Gilgamesh
11
1 / 2 / 0
6,616
551
3,760
8,606
3,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
adriansito000111
Ah Muzen Cab
13
7 / 0 / 3
7,535
628
10,857
5,552
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,263
439
617
5,159
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
3 / 0 / 9
6,977
581
3,720
8,602
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 3
6,767
564
4,734
6,988
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
15
15
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Gilgamesh
MrEnteral90
Gilgamesh
1
2
0
0.5
L
Athena
Shaiiiz
Athena
0
6
2
0.17
W
Ah Muzen Cab
adriansito000111
Ah Muzen Cab
7
0
3
8.5
W
0
4
3
0.38
L
Danzaburou
flavius_1992
Danzaburou
1
3
0
0.33
L
Nemesis
ozimas_pl
Nemesis
0
3
3
0.5
W
Ymir
3
0
9
7.5
L
2
1
1
2.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
23,688
37,625
Taken
34,907
14,153
Mitigated
12,582
9,885
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,134
80
0
1,650
5,468
2,022
0
271
5,121
28,480
0
W
Gilgamesh
MrEnteral90
Gilgamesh
3,760
1,016
0
2,304
8,606
3,194
980
5,482
3,124
0
31,838
L
Athena
Shaiiiz
Athena
3,192
649
0
1,300
11,419
5,567
0
2,310
9,109
16,190
0
W
Ah Muzen Cab
adriansito000111
Ah Muzen Cab
10,857
7,777
0
4,415
5,552
1,968
1,006
2,985
2,567
0
47,396
W
617
80
61
1,750
5,159
1,573
180
2,900
2,259
10,409
0
L
Danzaburou
flavius_1992
Danzaburou
3,376
1,486
0
2,719
7,402
2,070
0
1,121
6,281
0
21,782
L
Nemesis
ozimas_pl
Nemesis
1,890
580
0
727
6,676
1,821
0
390
6,272
0
33,937
W
Ymir
3,720
880
294
2,764
8,602
3,827
170
2,401
6,201
10,600
0
L
7,365
1,442
0
3,489
6,660
2,673
1,518
107
6,505
40,002
2,723
W
4,734
1,973
159
1,821
6,988
2,020
0
1,713
5,275
0
21,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
33,158
274
Minions Killed
237
0
Camps Cleared
0
1,033,184
Distance Traveled
1,084,066
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,668
556
51
4
0
230,356
1
W
Gilgamesh
6,616
551
71
6
0
215,734
3
L
Athena
5,527
461
21
2
0
217,075
2
W
Ah Muzen Cab
7,535
628
84
7
0
208,657
3
W
Ra
5,263
439
18
2
0
193,019
2
L
Danzaburou
5,363
447
44
4
0
169,823
1
L
Nemesis
5,796
483
73
6
0
195,119
1
W
Ymir
6,977
581
18
2
0
222,973
2
L
Sol
7,101
592
85
7
0
220,811
0
W
Awilix
6,767
564
46
4
0
243,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role