Player Matchup

Tiamat
Tiamat
Diamond I
DaHottest
Tiamat
Diamond I
Level 117
God Stats
3W - 3L
1,591 SR
Queue Stats
46W - 24L
2,300 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,591 SR
2,300 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,572 SR
2,071 MMR
Gilgamesh
Gilgamesh
Platinum II
Rainery
Gilgamesh
Platinum II
Level 141
God Stats
0W - 1L
1,572 SR
Queue Stats
38W - 47L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaHottest
Tiamat
10
3 / 0 / 0
5,572
1,114
3,268
3,443
2,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
He BoAh Muzen CabAnhurAnubisUllr

VS

Bans
SetPoseidonChronosIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rainery
Gilgamesh
9
0 / 3 / 0
4,458
892
1,808
5,766
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaHottest
Tiamat
3
0
0
3
L
Gilgamesh
Rainery
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,268
Damage
1,808
3,443
Taken
5,766
2,166
Mitigated
2,557
1,715
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaHottest
Tiamat
3,268
554
0
1,715
3,443
2,166
0
34
3,409
25,102
0
L
Gilgamesh
Rainery
Gilgamesh
1,808
447
0
1,207
5,766
2,557
0
3,328
2,438
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,572
Gold Earned
4,458
53
Minions Killed
37
0
Camps Cleared
0
97,456
Distance Traveled
112,277
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,572
1,114
53
11
0
97,456
2
L
Gilgamesh
4,458
892
37
7
0
112,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role