Player Matchup

Anubis
Anubis
ALEXALEXANDER200
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
916 Elo+
Party 2
Bellona
Bellona
Delta_btw00
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
916 Elo+
Party 2
Artio
Artio
IanDefili
Artio
Level 26
God Stats
2W - 3L
1,370 SR
Queue Stats
128W - 117L
1,358 Elo+
Solo
Osiris
Osiris
KeNs_Tourettes
Osiris
Level 27
God Stats
10W - 4L
1,563 SR
Queue Stats
68W - 82L
1,372 Elo+
Solo
Nemesis
Nemesis
SchromDaddy
Nemesis
Level 27
God Stats
27W - 19L
1,558 SR
Queue Stats
256W - 240L
1,432 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,199 Elo+

VS

Team Averages
Level 29
1,650 SR
1,409 Elo+
Yemoja
Yemoja
CATastrophe5386
Yemoja
Level 6
God Stats
12W - 2L
1,885 SR
Queue Stats
20W - 15L
1,472 Elo+
Party 1
Bakasura
Bakasura
LionOfWest
Bakasura
Level 23
God Stats
7W - 11L
1,347 SR
Queue Stats
33W - 40L
1,319 Elo+
Solo
Anhur
Anhur
PoPeCoRnHoLiO
Anhur
Level 58
God Stats
16W - 7L
1,822 SR
Queue Stats
368W - 323L
1,498 Elo+
Party 1
Chaac
Chaac
Scotty_B_99
Chaac
Level 30
God Stats
5W - 4L
1,489 SR
Queue Stats
185W - 191L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
WendigoNDJarvous
Gilgamesh
Level 27
God Stats
3W - 2L
1,706 SR
Queue Stats
110W - 109L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
4,552
414
1,769
6,475
1,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Delta_btw00
Bellona
10
2 / 8 / 0
6,073
552
4,577
8,762
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
IanDefili
Artio
8
1 / 4 / 1
5,703
518
2,722
8,969
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 0
7,346
668
4,287
8,869
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SchromDaddy
Nemesis
10
1 / 2 / 1
6,045
550
6,536
9,574
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 10
7,031
639
4,235
6,408
3,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
LionOfWest
Bakasura
10
1 / 4 / 1
6,080
553
2,338
7,638
2,226
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 3
6,589
599
8,403
5,636
1,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 0 / 7
7,340
667
6,746
7,188
4,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
11
9 / 4 / 3
6,894
627
5,982
6,340
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
9
Kills
24
25
Deaths
9
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
2
0
10
7
L
Bellona
Delta_btw00
Bellona
2
8
0
0.25
L
Artio
IanDefili
Artio
1
4
1
0.38
L
5
2
0
2.5
W
Bakasura
LionOfWest
Bakasura
1
4
1
0.38
W
6
1
3
7.5
L
Nemesis
SchromDaddy
Nemesis
1
2
1
0.75
W
6
0
7
9.5
W
Gilgamesh
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
27,704
42,649
Taken
33,210
20,427
Mitigated
15,143
8,528
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,769
475
0
346
6,475
1,539
0
1,137
5,338
10,002
0
W
4,235
1,498
1,355
2,537
6,408
3,844
514
1,846
4,562
21,372
0
L
Bellona
Delta_btw00
Bellona
4,577
1,787
0
383
8,762
6,317
1,038
701
7,932
0
26,889
L
Artio
IanDefili
Artio
2,722
267
558
2,000
8,969
4,259
0
1,853
7,116
7,897
0
L
4,287
2,337
0
3,047
8,869
5,645
1,438
0
8,770
0
45,163
W
Bakasura
LionOfWest
Bakasura
2,338
1,753
0
1,828
7,638
2,226
0
277
7,361
0
19,934
W
8,403
5,134
453
1,912
5,636
1,732
1,520
1,092
4,544
0
28,456
L
Nemesis
SchromDaddy
Nemesis
6,536
3,126
0
2,194
9,574
2,667
0
544
9,030
0
37,984
W
6,746
1,410
318
2,814
7,188
4,385
460
681
6,507
0
30,050
W
Gilgamesh
5,982
2,598
0
329
6,340
2,956
933
595
5,745
0
18,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
33,934
250
Minions Killed
236
0
Camps Cleared
0
1,070,659
Distance Traveled
1,064,768
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,552
414
19
2
0
161,082
0
W
Yemoja
7,031
639
38
3
0
208,247
1
L
Bellona
6,073
552
56
5
0
222,714
0
L
Artio
5,703
518
14
1
0
221,437
3
L
Osiris
7,346
668
98
9
0
220,240
4
W
Bakasura
6,080
553
61
6
0
203,166
0
W
Anhur
6,589
599
51
5
0
201,906
1
L
Nemesis
6,045
550
63
6
0
245,186
3
W
Chaac
7,340
667
53
5
0
214,539
4
W
Gilgamesh
6,894
627
33
3
0
236,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role