Player Matchup

Neith
Neith
Arcanine_Enxina
Neith
Level 131
God Stats
3W - 4L
1,582 SR
Queue Stats
58W - 70L
1,491 Elo+
Party 2
Freya
Freya
Drac0_Knight_
Freya
Level 86
God Stats
9W - 8L
1,511 SR
Queue Stats
72W - 97L
1,365 Elo+
Party 2
Tiamat
Tiamat
K1ngsWrath
Tiamat
Level 149
God Stats
1W - 2L
1,418 SR
Queue Stats
44W - 56L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
W__Monster
Gilgamesh
Level 88
God Stats
3W - 5L
1,590 SR
Queue Stats
215W - 183L
1,481 Elo+
Solo
Cabrakan
Cabrakan
plex72
Cabrakan
Level 148
God Stats
342W - 304L
1,500 SR
Queue Stats
425W - 418L
1,473 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,460 Elo+

VS

Team Averages
Level 100
1,628 SR
1,556 Elo+
Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AphroMainUwU
Persephone
Level 126
God Stats
41W - 21L
1,789 SR
Queue Stats
296W - 281L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
DatManRob11
Gilgamesh
Level 105
God Stats
7W - 4L
1,554 SR
Queue Stats
293W - 255L
1,564 Elo+
Party 1
Pele
Pele
Jtstoib51
Pele
Level 89
God Stats
5W - 4L
1,430 SR
Queue Stats
199W - 179L
1,546 Elo+
Party 1
Bacchus
Bacchus
Miken Dude
Bacchus
Level 82
God Stats
1W - 0L
1,866 SR
Queue Stats
318W - 272L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,859
486
3,025
4,248
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,432
543
2,718
6,096
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Tiamat
K1ngsWrath
Tiamat
10
0 / 1 / 0
5,311
531
1,405
4,077
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
W__Monster
Gilgamesh
9
2 / 1 / 0
5,600
560
1,813
4,874
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
plex72
Cabrakan
8
2 / 2 / 0
5,293
529
3,824
6,758
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 1
6,385
639
4,431
4,325
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
AphroMainUwU
Persephone
10
0 / 1 / 0
5,743
574
1,333
2,734
709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
DatManRob11
Gilgamesh
12
5 / 2 / 0
6,733
673
4,972
7,108
2,855
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
9
0 / 0 / 2
5,211
521
743
4,775
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Miken Dude
Bacchus
9
1 / 2 / 0
5,586
559
2,223
6,299
2,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
9
9
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
W
Persephone
AphroMainUwU
Persephone
0
1
0
0
L
0
1
1
0.5
W
Gilgamesh
DatManRob11
Gilgamesh
5
2
0
2.5
L
1
4
1
0.38
W
Pele
0
0
2
1
L
Tiamat
K1ngsWrath
Tiamat
0
1
0
0
W
Bacchus
Miken Dude
Bacchus
1
2
0
0.5
L
Gilgamesh
W__Monster
Gilgamesh
2
1
0
2
L
Cabrakan
plex72
Cabrakan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
13,702
26,053
Taken
25,241
10,784
Mitigated
8,882
7,636
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,431
2,481
171
2,646
4,325
1,300
0
1,890
2,325
37,664
0
W
Persephone
AphroMainUwU
Persephone
1,333
0
0
622
2,734
709
0
439
2,154
33,017
0
L
3,025
1,227
0
795
4,248
1,232
0
1,975
2,273
0
19,110
W
Gilgamesh
DatManRob11
Gilgamesh
4,972
939
0
1,267
7,108
2,855
460
2,686
4,422
0
37,638
L
2,718
942
0
2,067
6,096
1,836
96
0
6,096
21,810
0
W
Pele
743
118
0
2,270
4,775
1,255
0
647
4,103
0
23,550
L
Tiamat
K1ngsWrath
Tiamat
1,405
356
0
1,804
4,077
1,640
0
2,164
1,913
26,039
0
W
Bacchus
Miken Dude
Bacchus
2,223
557
0
828
6,299
2,763
0
1,824
4,289
14,693
0
L
Gilgamesh
W__Monster
Gilgamesh
1,813
552
0
1,016
4,874
1,610
0
195
4,679
0
31,983
L
Cabrakan
plex72
Cabrakan
3,824
448
99
1,855
6,758
4,466
0
3,653
3,105
20,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
29,658
243
Minions Killed
319
0
Camps Cleared
0
870,599
Distance Traveled
979,562
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,385
639
89
9
0
190,949
3
W
Persephone
5,743
574
69
7
0
200,162
3
L
Neith
4,859
486
40
4
0
170,672
1
W
Gilgamesh
6,733
673
80
8
0
209,422
4
L
Freya
5,432
543
43
4
0
152,914
3
W
Pele
5,211
521
56
6
0
170,045
1
L
Tiamat
5,311
531
58
6
0
164,289
1
W
Bacchus
5,586
559
25
3
0
208,984
0
L
Gilgamesh
5,600
560
67
7
0
202,088
2
L
Cabrakan
5,293
529
35
4
0
180,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role