Player Matchup

Set
Set
AnnalenaBaerbock
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,640 Elo+
Party 2
Zeus
Zeus
Elineda
Zeus
Level 17
God Stats
6W - 7L
1,615 SR
Queue Stats
14W - 19L
1,511 Elo+
Solo
Rama
Rama
PotOfNoodles
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,336 Elo+
Solo
Ares
Ares
Vildar777
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Hercules
Hercules
WeekWill
Hercules
Level 6
God Stats
0W - 2L
1,348 SR
Queue Stats
5W - 7L
1,606 Elo+
Party 2
Team Averages
Level 9
1,493 SR
1,545 Elo+

VS

Team Averages
Level 48
1,452 SR
1,568 Elo+
Khepri
Khepri
FallenDraognGod
Khepri
Level 23
God Stats
15W - 11L
1,650 SR
Queue Stats
36W - 37L
1,525 Elo+
Party 1
Susano
Susano
LordDragonVayu
Susano
Level 31
God Stats
1W - 3L
1,194 SR
Queue Stats
102W - 75L
1,567 Elo+
Party 1
Sol
Sol
Maladu
Sol
Level 38
God Stats
1W - 4L
1,421 SR
Queue Stats
81W - 50L
1,612 Elo+
Party 1
Ra
Ra
Yazos1
Ra
Level 8
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 1L
1,586 Elo+
Party 3
King Arthur
King Arthur
tiagomma
King Arthur
Level 140
God Stats
2W - 2L
1,528 SR
Queue Stats
78W - 73L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,824
565
0
1,100
319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Elineda
Zeus
6
1 / 0 / 0
3,860
772
863
1,162
238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
2,863
573
211
1,903
508
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
3
0 / 1 / 0
2,807
561
145
1,059
324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
WeekWill
Hercules
6
0 / 2 / 0
3,458
692
1,271
4,986
1,793
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,401
680
810
2,035
730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 1
3,401
680
333
2,659
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Maladu
Sol
6
2 / 0 / 0
3,718
744
1,053
1,496
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
6
0 / 1 / 0
3,455
691
509
1,808
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
tiagomma
King Arthur
7
2 / 0 / 0
3,998
800
2,442
3,142
1,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Zeus
Elineda
Zeus
1
0
0
1
W
0
0
0
0
W
0
0
1
0.5
W
Sol
Maladu
Sol
2
0
0
2
L
0
1
0
0
L
Ares
0
1
0
0
L
Hercules
WeekWill
Hercules
0
2
0
0
W
Ra
0
1
0
0
W
King Arthur
tiagomma
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,490
Damage
5,147
10,210
Taken
11,140
3,182
Mitigated
3,236
3,749
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
135
1,100
319
0
0
1,100
0
5,747
L
Zeus
Elineda
Zeus
863
38
0
529
1,162
238
0
413
653
13,376
0
W
810
0
0
448
2,035
730
0
134
1,901
7,483
0
W
333
121
0
1,698
2,659
589
0
91
2,544
0
8,474
W
Sol
Maladu
Sol
1,053
682
0
1,267
1,496
322
942
11
1,485
16,791
0
L
211
199
0
868
1,903
508
0
1,313
590
0
9,191
L
Ares
145
55
0
192
1,059
324
0
550
509
1,344
0
L
Hercules
WeekWill
Hercules
1,271
173
0
2,025
4,986
1,793
0
0
4,986
0
15,376
W
Ra
509
36
0
226
1,808
424
0
578
1,060
10,264
0
W
King Arthur
tiagomma
King Arthur
2,442
415
0
719
3,142
1,171
0
0
3,142
0
16,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,812
Gold Earned
17,973
96
Minions Killed
149
0
Camps Cleared
0
377,581
Distance Traveled
498,871
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,824
565
13
3
0
36,960
0
L
Zeus
3,860
772
28
6
0
95,873
2
W
Khepri
3,401
680
13
3
0
100,561
3
W
Susano
3,401
680
24
5
0
104,152
1
W
Sol
3,718
744
41
8
0
74,759
0
L
Rama
2,863
573
18
4
0
74,898
2
L
Ares
2,807
561
2
0
0
73,641
0
L
Hercules
3,458
692
35
7
0
96,209
1
W
Ra
3,455
691
31
6
0
108,858
0
W
King Arthur
3,998
800
40
8
0
110,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role