Player Matchup

King Arthur
King Arthur
AltheaFingerhut
King Arthur
Level 24
God Stats
7W - 1L
1,791 SR
Queue Stats
60W - 46L
1,406 Elo+
Party 1
Raijin
Raijin
BaboLimp22
Raijin
Level 18
God Stats
20W - 20L
1,424 SR
Queue Stats
27W - 31L
1,323 Elo+
Party 1
Fafnir
Fafnir
Kuroshi96
Fafnir
Level 18
God Stats
2W - 0L
1,802 SR
Queue Stats
31W - 22L
1,467 Elo+
Party 1
Nemesis
Nemesis
RogueTona
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,074 Elo+
Solo
Izanami
Izanami
TheAncientOnе
Izanami
Level 10
God Stats
1W - 1L
1,210 SR
Queue Stats
3W - 3L
1,318 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,317 Elo+

VS

Team Averages
Level 22
1,495 SR
1,365 Elo+
Mercury
Mercury
Borderline18
Mercury
Level 17
God Stats
27W - 20L
1,715 SR
Queue Stats
39W - 47L
1,359 Elo+
Party 2
Ymir
Ymir
Cesarsain
Ymir
Level 14
God Stats
28W - 46L
1,442 SR
Queue Stats
40W - 57L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
Cobz94
Xbalanque
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
80W - 103L
1,411 Elo+
Party 3
Bellona
Bellona
supersumo22
Bellona
Level 22
God Stats
22W - 42L
1,316 SR
Queue Stats
51W - 77L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
xxXer0xx
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AltheaFingerhut
King Arthur
8
0 / 1 / 4
4,609
576
3,241
4,637
1,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
BaboLimp22
Raijin
8
1 / 0 / 0
4,726
591
1,170
3,369
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Kuroshi96
Fafnir
7
1 / 2 / 6
5,067
633
1,833
5,224
2,875
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
RogueTona
Nemesis
9
2 / 2 / 0
4,838
605
1,017
4,150
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
8 / 3 / 1
5,787
723
6,354
3,651
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Borderline18
Mercury
5
1 / 1 / 0
3,932
492
165
2,277
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
2 / 5 / 1
4,412
552
1,755
6,815
2,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
Cobz94
Xbalanque
7
2 / 4 / 2
4,336
542
3,083
5,685
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
supersumo22
Bellona
7
0 / 2 / 3
4,063
508
2,865
4,815
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baron Samedi
xxXer0xx
Baron Samedi
9
0 / 1 / 0
4,892
612
1,478
3,538
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AltheaFingerhut
King Arthur
0
1
4
2
W
Raijin
BaboLimp22
Raijin
1
0
0
1
L
Mercury
Borderline18
Mercury
1
1
0
1
L
Ymir
2
5
1
0.5
L
Xbalanque
Cobz94
Xbalanque
2
4
2
0.75
W
Fafnir
Kuroshi96
Fafnir
1
2
6
2
W
Nemesis
RogueTona
Nemesis
2
2
0
1
W
8
3
1
2.83
L
Bellona
supersumo22
Bellona
0
2
3
0.75
L
Baron Samedi
xxXer0xx
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
9,346
21,031
Taken
23,130
7,796
Mitigated
8,381
4,811
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AltheaFingerhut
King Arthur
3,241
199
0
750
4,637
1,720
132
65
4,566
0
19,799
W
Raijin
BaboLimp22
Raijin
1,170
126
0
1,060
3,369
947
0
1,223
1,962
18,779
0
L
Mercury
Borderline18
Mercury
165
0
0
856
2,277
487
0
110
2,127
0
8,211
L
Ymir
1,755
449
0
1,230
6,815
2,526
150
1,160
5,655
15,701
0
L
Xbalanque
Cobz94
Xbalanque
3,083
1,987
216
1,098
5,685
1,259
38
673
5,012
0
13,347
W
Fafnir
Kuroshi96
Fafnir
1,833
618
0
1,590
5,224
2,875
0
963
4,261
7,351
0
W
Nemesis
RogueTona
Nemesis
1,017
236
0
1,336
4,150
975
20
0
4,150
0
17,876
W
6,354
4,225
0
75
3,651
1,279
22
792
2,859
0
23,033
L
Bellona
supersumo22
Bellona
2,865
481
0
1,415
4,815
2,822
328
0
4,815
0
12,078
L
Baron Samedi
xxXer0xx
Baron Samedi
1,478
208
0
919
3,538
1,287
360
893
2,518
28,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
21,635
203
Minions Killed
168
0
Camps Cleared
0
766,604
Distance Traveled
670,028
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,609
576
50
6
0
156,490
2
W
Raijin
4,726
591
57
7
0
137,124
4
L
Mercury
3,932
492
28
4
0
88,153
0
L
Ymir
4,412
552
28
4
0
151,474
1
L
Xbalanque
4,336
542
26
3
0
144,150
0
W
Fafnir
5,067
633
7
1
0
153,176
3
W
Nemesis
4,838
605
46
6
0
175,941
0
W
Izanami
5,787
723
43
5
0
143,873
0
L
Bellona
4,063
508
23
3
0
137,521
1
L
Baron Samedi
4,892
612
63
8
0
148,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role