Player Matchup

Gilgamesh
Gilgamesh
LwMeek-
Gilgamesh
Level 23
God Stats
4W - 3L
1,301 SR
Queue Stats
103W - 95L
1,398 Elo+
Party 1
Izanami
Izanami
Sensei_3AM
Izanami
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
27W - 34L
1,293 Elo+
Solo
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 15
God Stats
102W - 135L
1,293 SR
Queue Stats
225W - 279L
1,296 Elo+
Solo
Janus
Janus
l Zero01 l
Janus
Level 28
God Stats
3W - 0L
1,664 SR
Queue Stats
66W - 84L
1,369 Elo+
Solo
Ganesha
Ganesha
mr_simeon3
Ganesha
Level 23
God Stats
15W - 6L
1,812 SR
Queue Stats
47W - 38L
1,467 Elo+
Party 1
Team Averages
Level 21
1,555 SR
1,365 Elo+

VS

Team Averages
Level 11
1,436 SR
1,346 Elo+
Fafnir
Fafnir
DRAGORAMA_37
Fafnir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 195L
1,500 Elo+
Party 2
Nemesis
Nemesis
NKP116
Nemesis
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
45W - 49L
1,410 Elo+
Solo
Amaterasu
Amaterasu
WaffleHouseMagic
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,443 Elo+
Party 2
Ratatoskr
Ratatoskr
buho_citado
Ratatoskr
Level 8
God Stats
1W - 9L
1,147 SR
Queue Stats
1W - 11L
1,189 Elo+
Solo
Kukulkan
Kukulkan
formador_algunas
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LwMeek-
Gilgamesh
16
3 / 5 / 4
10,143
564
4,524
15,711
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sensei_3AM
Izanami
15
6 / 0 / 5
10,619
590
6,202
7,040
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
11
1 / 3 / 6
8,069
448
1,672
8,688
3,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Janus
14
14 / 4 / 2
10,892
605
10,915
9,922
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
mr_simeon3
Ganesha
11
1 / 0 / 11
8,993
500
2,541
5,732
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
4
0 / 4 / 0
5,280
293
1,276
3,647
1,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
NKP116
Nemesis
14
5 / 7 / 0
9,304
517
10,453
15,171
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
7
1 / 1 / 0
5,868
326
1,378
3,559
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
buho_citado
Ratatoskr
12
0 / 3 / 6
7,395
411
1,664
9,381
4,180
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 14 / 2
5,833
324
500
10,167
3,183
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
6
12
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
0
0
W
Gilgamesh
LwMeek-
Gilgamesh
3
5
4
1
L
Nemesis
NKP116
Nemesis
5
7
0
0.71
W
Izanami
Sensei_3AM
Izanami
6
0
5
8.5
W
Cthulhu
1
3
6
1.33
L
Amaterasu
1
1
0
1
L
Ratatoskr
buho_citado
Ratatoskr
0
3
6
1
L
0
14
2
0.07
W
Janus
14
4
2
3.75
W
Ganesha
mr_simeon3
Ganesha
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
15,271
47,093
Taken
41,925
22,593
Mitigated
15,492
12,405
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,276
786
0
526
3,647
1,574
0
2,156
1,277
4,196
0
W
Gilgamesh
LwMeek-
Gilgamesh
4,524
1,504
0
4,468
15,711
8,113
3,626
177
15,534
0
51,369
L
Nemesis
NKP116
Nemesis
10,453
7,406
0
95
15,171
5,514
0
4,558
10,477
0
63,365
W
Izanami
Sensei_3AM
Izanami
6,202
4,203
0
2,095
7,040
2,483
4,076
54
6,986
0
56,436
W
Cthulhu
1,672
300
0
2,342
8,688
3,908
665
34
8,654
23,398
0
L
Amaterasu
1,378
936
0
1,003
3,559
1,041
36
202
3,357
0
6,718
L
Ratatoskr
buho_citado
Ratatoskr
1,664
178
0
0
9,381
4,180
0
3,532
5,705
0
18,247
L
500
191
0
0
10,167
3,183
0
4,054
5,981
10,156
0
W
Janus
10,915
1,524
0
2,761
9,922
3,033
2,779
1,183
8,739
51,004
0
W
Ganesha
mr_simeon3
Ganesha
2,541
384
0
739
5,732
5,056
1,099
328
5,404
20,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
33,680
380
Minions Killed
159
0
Camps Cleared
0
1,590,121
Distance Traveled
1,035,662
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,280
293
3
0
0
147,163
0
W
Gilgamesh
10,143
564
101
6
0
301,308
0
L
Nemesis
9,304
517
102
6
0
271,057
0
W
Izanami
10,619
590
124
7
0
336,096
2
W
Cthulhu
8,069
448
47
3
0
330,030
0
L
Amaterasu
5,868
326
14
1
0
128,573
1
L
Ratatoskr
7,395
411
34
2
0
310,659
0
L
Kukulkan
5,833
324
6
0
0
178,210
0
W
Janus
10,892
605
88
5
0
292,838
3
W
Ganesha
8,993
500
20
1
0
329,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role